My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Battle Ram Dark Prince Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Minion Horde Battle Ram Dark Prince Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Dark Prince Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Dark Prince Ram Rider
Giant Snowball
Minion Horde Tombstone Battle Ram Ram Rider
Zap
Minion Horde Tombstone Battle Ram Dark Prince Ram Rider
Barbarian Barrel
Electro Spirit Tombstone Battle Ram Dark Prince
The Log
Electro Spirit Tombstone Battle Ram Dark Prince Ram Rider
Earthquake
Tombstone
Arrows
Electro Spirit Minion Horde Tombstone
Royal Delivery
Electro Spirit Minion Horde Battle Ram Dark Prince Ram Rider
Fireball
Minion Horde Tombstone Battle Ram Ram Rider
Poison
Minion Horde Tombstone
Lightning
Tombstone Battle Ram Dark Prince Ram Rider
Rocket
Minion Horde Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Tombstone Battle Ram Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Tombstone Battle Ram Dark Prince Minion Horde Ram Rider Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Electro Spirit Zap Tombstone Battle Ram

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Battle Ram Ram Rider
Zap
Battle Ram Ram Rider Electro Spirit Minion Horde Dark Prince
Minion Horde
Zap Battle Ram Dark Prince
Tombstone
Battle Ram
Zap Electro Spirit Minion Horde Lightning
Dark Prince
Zap Minion Horde Lightning Ram Rider
Lightning
Ram Rider Battle Ram Dark Prince
Ram Rider
Zap Lightning Electro Spirit Dark Prince

Defense Synergies 0 8

Electro Spirit
Zap Dark Prince
Zap
Electro Spirit Minion Horde Tombstone Dark Prince Ram Rider
Minion Horde
Zap Tombstone
Tombstone
Zap Minion Horde Ram Rider
Battle Ram
Dark Prince
Electro Spirit Zap
Lightning
Ram Rider
Zap Tombstone

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minion Horde Tombstone Ram Rider
Minion Horde Zap Tombstone Dark Prince Ram Rider
Minion Horde Ram Rider Tombstone Dark Prince Lightning
Minion Horde Tombstone Dark Prince Ram Rider
Lightning Tombstone Dark Prince
Electro Spirit Zap Dark Prince
Minion Horde Lightning Ram Rider Electro Spirit Zap Tombstone
Lightning Electro Spirit Zap Ram Rider
Minion Horde Tombstone
Minion Horde Dark Prince
Minion Horde Electro Spirit Zap Tombstone Dark Prince Ram Rider
Minion Horde Zap Ram Rider
Minion Horde Tombstone Zap Dark Prince Lightning Ram Rider
Electro Spirit Zap Minion Horde Tombstone Dark Prince
Minion Horde Tombstone Ram Rider
Minion Horde Zap Lightning Ram Rider
Minion Horde Tombstone Dark Prince
Tombstone Electro Spirit Zap Minion Horde Dark Prince Ram Rider
Zap Electro Spirit Tombstone Dark Prince Ram Rider
Ram Rider
Dark Prince Electro Spirit Minion Horde
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tombstone Dark Prince
Zap Lightning
Tombstone Zap Minion Horde Dark Prince Lightning Ram Rider
Dark Prince Lightning Zap Minion Horde Ram Rider
Minion Horde Tombstone Dark Prince Ram Rider
Electro Spirit Zap Minion Horde Ram Rider
Dark Prince Minion Horde Tombstone Lightning Ram Rider
Minion Horde Dark Prince
Zap Minion Horde Lightning Electro Spirit Tombstone Dark Prince
Minion Horde Tombstone
Minion Horde Tombstone Dark Prince
Lightning Zap Dark Prince
Dark Prince Lightning Minion Horde Tombstone Ram Rider
Minion Horde
Tombstone Electro Spirit Zap Minion Horde Dark Prince Lightning
Electro Spirit Zap Minion Horde Dark Prince
Electro Spirit Zap Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde
Zap Ram Rider
Lightning Minion Horde
Lightning Dark Prince
Zap Minion Horde Dark Prince
Electro Spirit Zap Minion Horde Ram Rider
Minion Horde
Zap Lightning Ram Rider
Zap Lightning Ram Rider
Lightning Minion Horde
Lightning Zap Minion Horde Dark Prince Ram Rider
Lightning Zap
Lightning
Lightning Minion Horde
Lightning Zap
Lightning Zap Minion Horde
Lightning Minion Horde
Lightning
Minion Horde Lightning
Lightning Zap Dark Prince
Lightning Zap
Lightning Minion Horde
Lightning
Lightning
Lightning Zap Minion Horde
Zap Electro Spirit Dark Prince
Minion Horde
Zap Lightning Ram Rider
Lightning Zap Ram Rider
Lightning Zap
Lightning Zap Minion Horde
Zap Lightning Electro Spirit Minion Horde
Lightning Minion Horde
Lightning Zap Minion Horde
Zap Lightning Electro Spirit Minion Horde
Minion Horde
Lightning
Zap Minion Horde Lightning Electro Spirit Tombstone Dark Prince
Lightning Zap Ram Rider
Lightning Minion Horde Dark Prince
Zap Lightning
Lightning Zap
Minion Horde Dark Prince
Zap Electro Spirit Minion Horde Lightning
Zap Lightning
Lightning Zap Dark Prince
Lightning

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