My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Goblin Cage Valkyrie Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang
Giant Snowball
Bats Goblin Gang Baby Dragon
Zap
Bats Goblin Gang
Barbarian Barrel
Goblin Gang Goblin Cage Valkyrie Electro Wizard
The Log
Goblin Gang Goblin Cage
Earthquake
Goblin Gang Goblin Cage
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Goblin Cage Valkyrie Baby Dragon Electro Wizard
Fireball
Goblin Gang Goblin Cage Baby Dragon Electro Wizard
Poison
Bats Goblin Gang Goblin Cage Electro Wizard
Lightning
Goblin Cage Valkyrie Baby Dragon Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Fireball Goblin Cage Valkyrie Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Goblin Gang Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Goblin Cage Baby Dragon
Arrows
Fireball
Goblin Gang
Goblin Cage Valkyrie Baby Dragon
Fireball
Arrows Baby Dragon Electro Wizard
Goblin Cage
Bats Goblin Gang Baby Dragon
Valkyrie
Bats Goblin Gang Baby Dragon Electro Wizard
Baby Dragon
Bats Goblin Gang Fireball Goblin Cage Valkyrie Electro Wizard
Electro Wizard
Fireball Valkyrie Baby Dragon

Defense Synergies 0 16

Bats
Goblin Cage Valkyrie Baby Dragon Electro Wizard
Arrows
Fireball Valkyrie
Goblin Gang
Goblin Cage Valkyrie Electro Wizard
Fireball
Arrows Goblin Cage Valkyrie Electro Wizard
Goblin Cage
Bats Goblin Gang Fireball Baby Dragon Electro Wizard
Valkyrie
Bats Arrows Goblin Gang Fireball Baby Dragon Electro Wizard
Baby Dragon
Bats Goblin Cage Valkyrie
Electro Wizard
Bats Goblin Gang Fireball Goblin Cage Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Goblin Cage Valkyrie Baby Dragon Electro Wizard
Bats Goblin Gang Goblin Cage Valkyrie Electro Wizard
Goblin Gang Goblin Cage Bats Valkyrie Electro Wizard
Goblin Cage Bats Goblin Gang Valkyrie Electro Wizard
Arrows Fireball Goblin Cage Valkyrie
Arrows Goblin Gang Fireball Bats Valkyrie Baby Dragon Electro Wizard
Bats Electro Wizard Arrows Goblin Gang Fireball Goblin Cage Baby Dragon
Arrows Fireball Goblin Cage Valkyrie Baby Dragon Electro Wizard
Goblin Gang Goblin Cage
Goblin Gang Valkyrie Electro Wizard
Bats Goblin Gang Valkyrie Electro Wizard Arrows Fireball Baby Dragon
Arrows Bats Goblin Gang Fireball Baby Dragon Electro Wizard
Goblin Cage Bats Goblin Gang Fireball Valkyrie Electro Wizard
Fireball Valkyrie Bats Arrows Goblin Gang Goblin Cage Baby Dragon Electro Wizard
Goblin Gang Goblin Cage Electro Wizard
Goblin Gang Fireball Goblin Cage Electro Wizard
Bats Arrows Goblin Gang Fireball Goblin Cage Valkyrie Electro Wizard
Arrows Fireball Goblin Cage Valkyrie Bats Goblin Gang Baby Dragon Electro Wizard
Arrows Goblin Cage Valkyrie Baby Dragon Bats Fireball Electro Wizard
Goblin Cage Electro Wizard
Goblin Gang Valkyrie Bats Arrows Fireball Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Goblin Cage Electro Wizard
Fireball Electro Wizard Arrows Goblin Gang Valkyrie Baby Dragon
Goblin Gang Bats Goblin Cage Valkyrie Electro Wizard
Goblin Gang Valkyrie Bats Fireball Goblin Cage Electro Wizard
Goblin Gang Goblin Cage Valkyrie
Arrows Fireball Bats Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Bats Fireball Goblin Cage Valkyrie Electro Wizard
Goblin Cage Valkyrie
Goblin Cage Electro Wizard Bats Fireball Valkyrie Baby Dragon
Goblin Gang Goblin Cage
Bats Goblin Cage Valkyrie
Arrows Fireball Goblin Cage Valkyrie Electro Wizard
Goblin Gang Fireball Goblin Cage Valkyrie
Fireball Goblin Cage Valkyrie Baby Dragon
Goblin Gang Electro Wizard Bats Fireball Goblin Cage Valkyrie Baby Dragon
Bats Arrows Valkyrie Fireball Goblin Cage Baby Dragon Electro Wizard
Arrows Fireball Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie Baby Dragon
Arrows Fireball Baby Dragon Electro Wizard
Arrows Fireball Baby Dragon
Arrows Fireball Valkyrie
Fireball Arrows Valkyrie Baby Dragon
Arrows Fireball Bats Baby Dragon
Arrows Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Bats Goblin Gang Fireball Electro Wizard
Arrows Fireball Valkyrie Electro Wizard
Fireball Arrows Baby Dragon
Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball Baby Dragon
Arrows Fireball
Bats
Arrows Fireball Baby Dragon Electro Wizard
Arrows Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Arrows Fireball
Arrows Fireball Baby Dragon
Arrows Fireball Valkyrie Baby Dragon
Arrows Fireball Baby Dragon Electro Wizard
Fireball Arrows Baby Dragon
Fireball Arrows Baby Dragon
Bats Arrows Fireball Baby Dragon Electro Wizard
Electro Wizard Bats Fireball
Fireball
Arrows Fireball
Arrows Fireball Electro Wizard
Arrows Fireball
Electro Wizard Bats Goblin Gang Fireball
Fireball Arrows Baby Dragon Electro Wizard
Arrows Fireball
Fireball Goblin Gang Valkyrie Baby Dragon Electro Wizard
Arrows Fireball Baby Dragon
Arrows Fireball
Bats Goblin Gang Fireball Baby Dragon Electro Wizard
Bats Fireball Electro Wizard
Fireball Baby Dragon Electro Wizard
Fireball

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