My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Dark Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Valkyrie Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Dark Prince
Giant Snowball
Dart Goblin Skeleton Army
Zap
Firecracker Dart Goblin Skeleton Army Dark Prince
Barbarian Barrel
Knight Firecracker Dart Goblin Valkyrie Skeleton Army Dark Prince
The Log
Firecracker Dart Goblin Skeleton Army Dark Prince
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Dart Goblin Skeleton Army
Royal Delivery
Knight Firecracker Dart Goblin Valkyrie Skeleton Army Dark Prince P.E.K.K.A
Fireball
Firecracker Dart Goblin Skeleton Army
Poison
Firecracker Dart Goblin Skeleton Army
Lightning
Knight Valkyrie Dark Prince
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie Skeleton Army Dark Prince P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Dart Goblin Skeleton Army Fireball Valkyrie Dark Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Dart Goblin Skeleton Army

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Dart Goblin Fireball
Firecracker
Knight Dart Goblin Valkyrie Dark Prince P.E.K.K.A
Dart Goblin
Knight Valkyrie Firecracker Dark Prince P.E.K.K.A
Fireball
Knight Dark Prince
Valkyrie
Dart Goblin Firecracker Dark Prince P.E.K.K.A
Skeleton Army
Dark Prince
Firecracker Dart Goblin Fireball Valkyrie
P.E.K.K.A
Firecracker Dart Goblin Valkyrie

Defense Synergies 3 13

Knight
Firecracker Dart Goblin Fireball Skeleton Army
Firecracker
Knight Valkyrie Dart Goblin Skeleton Army Dark Prince P.E.K.K.A
Dart Goblin
Knight Firecracker Valkyrie Skeleton Army Dark Prince P.E.K.K.A
Fireball
Knight Valkyrie Dark Prince
Valkyrie
Firecracker Dart Goblin Fireball P.E.K.K.A
Skeleton Army
Knight Firecracker Dart Goblin
Dark Prince
Firecracker Dart Goblin Fireball
P.E.K.K.A
Firecracker Dart Goblin Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin Fireball Valkyrie
Skeleton Army P.E.K.K.A Knight Firecracker Dart Goblin Valkyrie Dark Prince
Skeleton Army P.E.K.K.A Knight Dart Goblin Valkyrie Dark Prince
Skeleton Army P.E.K.K.A Knight Firecracker Dart Goblin Valkyrie Dark Prince
Firecracker Fireball Valkyrie Skeleton Army Dark Prince P.E.K.K.A
Fireball Skeleton Army Firecracker Dart Goblin Valkyrie Dark Prince
Dart Goblin Firecracker Fireball
Dart Goblin Fireball Valkyrie P.E.K.K.A
P.E.K.K.A Skeleton Army
Knight Skeleton Army Firecracker Dart Goblin Valkyrie Dark Prince
Dart Goblin Valkyrie Skeleton Army Knight Firecracker Fireball Dark Prince
Firecracker Dart Goblin Fireball
Skeleton Army P.E.K.K.A Knight Fireball Valkyrie Dark Prince
Fireball Valkyrie Skeleton Army Firecracker Dart Goblin Dark Prince P.E.K.K.A
Skeleton Army P.E.K.K.A Knight
Skeleton Army Fireball P.E.K.K.A
Knight Firecracker Fireball Valkyrie Skeleton Army Dark Prince P.E.K.K.A
Fireball Valkyrie Knight Firecracker Dart Goblin Skeleton Army Dark Prince
Valkyrie Knight Firecracker Dart Goblin Fireball Dark Prince
P.E.K.K.A Dart Goblin
Valkyrie Skeleton Army Dark Prince Knight Firecracker Dart Goblin Fireball P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Skeleton Army Fireball Dark Prince P.E.K.K.A
Fireball Knight Firecracker Valkyrie
Skeleton Army P.E.K.K.A Knight Valkyrie Dark Prince
Valkyrie Skeleton Army Dark Prince P.E.K.K.A Knight Fireball
P.E.K.K.A Knight Valkyrie Skeleton Army Dark Prince
Firecracker Fireball Dart Goblin
Skeleton Army Dark Prince P.E.K.K.A Knight Dart Goblin Fireball Valkyrie
P.E.K.K.A Knight Valkyrie Skeleton Army Dark Prince
P.E.K.K.A Knight Firecracker Fireball Valkyrie Skeleton Army Dark Prince
P.E.K.K.A Dart Goblin Skeleton Army
P.E.K.K.A Knight Dart Goblin Valkyrie Dark Prince
Skeleton Army P.E.K.K.A Fireball Valkyrie Dark Prince
Skeleton Army Dark Prince P.E.K.K.A Knight Fireball Valkyrie
Firecracker Dart Goblin Fireball Valkyrie Skeleton Army
Skeleton Army Knight Firecracker Dart Goblin Fireball Valkyrie Dark Prince P.E.K.K.A
Valkyrie Firecracker Dart Goblin Fireball Dark Prince P.E.K.K.A
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Dart Goblin Valkyrie
Firecracker Fireball Dart Goblin
Dart Goblin Fireball
Knight Firecracker Dart Goblin Fireball Valkyrie Dark Prince
Fireball Firecracker Valkyrie Dark Prince
Firecracker Fireball Dart Goblin
Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Fireball Firecracker Dart Goblin
Fireball
Firecracker Knight Dart Goblin Fireball Valkyrie Dark Prince
Fireball Firecracker Dart Goblin
Knight Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Fireball
Firecracker Dart Goblin Fireball Dark Prince
Firecracker Dart Goblin Fireball Valkyrie
Fireball
Fireball
Fireball
Firecracker Fireball Valkyrie Dark Prince
Firecracker Fireball Dart Goblin
Fireball
Fireball Firecracker Dart Goblin
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Fireball
Dart Goblin Fireball
Firecracker Fireball
P.E.K.K.A
Firecracker Fireball
Dart Goblin Fireball Skeleton Army Dark Prince
Fireball Firecracker Dart Goblin
Fireball
Fireball Knight Firecracker Dart Goblin Valkyrie Dark Prince
Firecracker Dart Goblin Fireball
Fireball
Firecracker Dart Goblin Dark Prince P.E.K.K.A
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball
Firecracker Dart Goblin Fireball Dark Prince
P.E.K.K.A
Fireball Firecracker Dart Goblin

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