My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Baby Dragon Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Baby Dragon Princess Electro Wizard Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone
Giant Snowball
Musketeer Clone Baby Dragon Princess
Zap
Firecracker Clone Princess
Barbarian Barrel
Firecracker Musketeer Clone Princess Electro Wizard
The Log
Firecracker Musketeer Clone Princess
Earthquake
Firecracker Clone
Arrows
Firecracker Clone Princess
Royal Delivery
Firecracker Musketeer Clone Baby Dragon Princess Electro Wizard
Fireball
Firecracker Musketeer Clone Baby Dragon Princess Electro Wizard
Poison
Firecracker Musketeer Clone Princess Electro Wizard
Lightning
Musketeer Baby Dragon Electro Wizard Monk
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Baby Dragon Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Clone Princess Fireball Musketeer Baby Dragon Electro Wizard Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Firecracker Clone Princess Fireball

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Baby Dragon Princess Monk
Fireball
Baby Dragon Princess Electro Wizard
Musketeer
Baby Dragon
Clone
Baby Dragon Electro Wizard
Baby Dragon
Firecracker Fireball Musketeer Clone Electro Wizard
Princess
Firecracker Fireball
Electro Wizard
Fireball Clone Baby Dragon
Monk
Firecracker

Defense Synergies 0 9

Firecracker
Musketeer Baby Dragon Princess Electro Wizard
Fireball
Musketeer Princess Electro Wizard
Musketeer
Firecracker Fireball Baby Dragon Electro Wizard
Clone
Baby Dragon
Firecracker Musketeer
Princess
Firecracker Fireball
Electro Wizard
Firecracker Fireball Musketeer
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Musketeer Baby Dragon Electro Wizard
Firecracker Musketeer Electro Wizard Monk
Musketeer Electro Wizard
Firecracker Musketeer Electro Wizard Monk
Firecracker Fireball Princess Monk
Fireball Firecracker Musketeer Baby Dragon Electro Wizard
Musketeer Electro Wizard Firecracker Fireball Baby Dragon Princess
Fireball Musketeer Baby Dragon Electro Wizard Monk
Musketeer Princess
Firecracker Musketeer Electro Wizard
Electro Wizard Firecracker Fireball Musketeer Baby Dragon Princess
Musketeer Firecracker Fireball Baby Dragon Princess Electro Wizard
Fireball Musketeer Electro Wizard
Fireball Firecracker Baby Dragon Princess Electro Wizard
Electro Wizard
Monk Fireball Electro Wizard
Firecracker Fireball Musketeer Electro Wizard
Fireball Firecracker Musketeer Baby Dragon Electro Wizard
Baby Dragon Firecracker Fireball Musketeer Princess Electro Wizard
Musketeer Electro Wizard
Firecracker Fireball Musketeer Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Electro Wizard
Fireball Electro Wizard Firecracker Musketeer Baby Dragon Monk
Musketeer Electro Wizard
Fireball Musketeer Electro Wizard Monk
Musketeer
Firecracker Fireball Musketeer Baby Dragon Princess Electro Wizard Monk
Fireball Musketeer Electro Wizard
Electro Wizard Firecracker Fireball Baby Dragon Monk
Musketeer
Musketeer
Monk Fireball Electro Wizard
Fireball
Firecracker Fireball Musketeer Baby Dragon Princess
Electro Wizard Firecracker Fireball Musketeer Baby Dragon Monk
Firecracker Fireball Musketeer Baby Dragon Princess Electro Wizard
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Firecracker Musketeer Baby Dragon Monk
Firecracker Fireball Monk Musketeer Baby Dragon Princess Electro Wizard
Fireball Baby Dragon
Firecracker Fireball Musketeer
Fireball Firecracker Baby Dragon
Firecracker Fireball Musketeer Baby Dragon Princess Monk
Firecracker Musketeer Baby Dragon Princess
Fireball Firecracker Baby Dragon Princess
Fireball Monk Firecracker
Fireball Musketeer Electro Wizard
Firecracker Monk Fireball Musketeer Princess Electro Wizard
Fireball Monk Firecracker Musketeer Baby Dragon Princess
Firecracker Fireball Musketeer Baby Dragon Princess
Firecracker Fireball Musketeer Baby Dragon Princess Monk
Princess Firecracker Fireball Musketeer Baby Dragon
Firecracker Fireball Musketeer Baby Dragon Princess
Firecracker Fireball Musketeer Baby Dragon Princess
Monk Fireball
Firecracker Fireball Musketeer Baby Dragon Princess Electro Wizard Monk
Firecracker Fireball Baby Dragon Princess Monk
Fireball Musketeer Baby Dragon Monk
Fireball Princess
Musketeer Monk
Fireball Musketeer Baby Dragon Monk
Firecracker Fireball Baby Dragon Princess
Firecracker Fireball Musketeer Baby Dragon Princess Electro Wizard Monk
Fireball Musketeer Baby Dragon Princess Monk
Fireball Firecracker Musketeer Baby Dragon
Firecracker Fireball Musketeer Baby Dragon Princess Electro Wizard
Electro Wizard Firecracker Fireball Musketeer
Fireball
Fireball Musketeer
Firecracker Fireball Princess Electro Wizard Monk
Firecracker Fireball Princess Monk
Electro Wizard Fireball Musketeer Princess
Fireball Firecracker Musketeer Baby Dragon Princess Electro Wizard Monk
Fireball
Fireball Firecracker Musketeer Baby Dragon Princess Electro Wizard
Firecracker Fireball Musketeer Baby Dragon Princess
Monk Fireball
Firecracker Musketeer
Firecracker Fireball Musketeer Baby Dragon Princess Electro Wizard
Firecracker Fireball Musketeer Princess Electro Wizard
Firecracker Fireball Musketeer Baby Dragon Princess Electro Wizard Monk
Fireball Firecracker Monk

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