My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Skeleton Army
Giant Snowball
Minions Dart Goblin Hog Rider Skeleton Army Witch
Zap
Minions Firecracker Dart Goblin Skeleton Army Witch
Barbarian Barrel
Firecracker Dart Goblin Bomb Tower Skeleton Army Witch
The Log
Firecracker Dart Goblin Hog Rider Skeleton Army Witch
Earthquake
Firecracker Bomb Tower Hog Rider Skeleton Army Witch
Arrows
Minions Firecracker Dart Goblin Skeleton Army Witch
Royal Delivery
Minions Firecracker Dart Goblin Hog Rider Skeleton Army Witch
Fireball
Minions Firecracker Dart Goblin Bomb Tower Hog Rider Skeleton Army Witch
Poison
Minions Firecracker Dart Goblin Bomb Tower Skeleton Army Witch
Lightning
Bomb Tower Witch
Rocket
Bomb Tower Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bomb Tower

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Firecracker Dart Goblin Skeleton Army Bomb Tower Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Minions Firecracker Dart Goblin

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider
Minions
Hog Rider Firecracker
Firecracker
Hog Rider Minions Dart Goblin
Dart Goblin
Firecracker Hog Rider
Bomb Tower
Hog Rider
Arrows Minions Firecracker Dart Goblin Witch
Skeleton Army
Witch
Hog Rider

Defense Synergies 0 9

Arrows
Bomb Tower
Minions
Firecracker Dart Goblin
Firecracker
Minions Dart Goblin Bomb Tower Skeleton Army
Dart Goblin
Minions Firecracker Bomb Tower Skeleton Army
Bomb Tower
Arrows Firecracker Dart Goblin Skeleton Army
Hog Rider
Skeleton Army
Firecracker Dart Goblin Bomb Tower
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Dart Goblin
Bomb Tower Skeleton Army Minions Firecracker Dart Goblin Witch
Bomb Tower Skeleton Army Witch Minions Dart Goblin
Bomb Tower Skeleton Army Witch Minions Firecracker Dart Goblin
Arrows Firecracker Bomb Tower Skeleton Army
Arrows Skeleton Army Minions Firecracker Dart Goblin Bomb Tower
Minions Dart Goblin Arrows Firecracker Bomb Tower Witch
Arrows Dart Goblin Bomb Tower
Witch Minions Bomb Tower Skeleton Army
Skeleton Army Firecracker Dart Goblin
Minions Dart Goblin Skeleton Army Witch Arrows Firecracker Bomb Tower
Arrows Minions Firecracker Dart Goblin Witch
Bomb Tower Skeleton Army Minions Witch
Bomb Tower Skeleton Army Arrows Minions Firecracker Dart Goblin Witch
Skeleton Army Bomb Tower
Bomb Tower Skeleton Army
Bomb Tower Arrows Minions Firecracker Skeleton Army Witch
Arrows Bomb Tower Minions Firecracker Dart Goblin Skeleton Army Witch
Arrows Bomb Tower Witch Minions Firecracker Dart Goblin
Dart Goblin Bomb Tower
Skeleton Army Arrows Minions Firecracker Dart Goblin Bomb Tower Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Witch
Arrows Firecracker Bomb Tower
Skeleton Army Minions Bomb Tower Witch
Skeleton Army
Skeleton Army Witch
Arrows Firecracker Minions Dart Goblin Bomb Tower Witch
Skeleton Army Minions Dart Goblin Bomb Tower Witch
Bomb Tower Skeleton Army
Minions Firecracker Bomb Tower Skeleton Army Witch
Witch Dart Goblin Skeleton Army
Minions Dart Goblin Bomb Tower Witch
Skeleton Army Arrows
Skeleton Army Bomb Tower Witch
Firecracker Dart Goblin Bomb Tower Skeleton Army Witch
Skeleton Army Witch Minions Firecracker Dart Goblin Bomb Tower
Arrows Minions Firecracker Dart Goblin Bomb Tower Witch
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker
Arrows Firecracker Minions Dart Goblin Witch
Arrows Firecracker Dart Goblin Witch
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Minions
Firecracker Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Minions Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Witch
Arrows Firecracker Dart Goblin
Arrows
Minions
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Witch
Minions
Arrows
Arrows
Arrows Firecracker Witch
Witch
Arrows Firecracker Dart Goblin Witch
Arrows Witch
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Witch
Minions Firecracker Dart Goblin Witch
Arrows Dart Goblin
Arrows Firecracker
Arrows Firecracker
Minions Dart Goblin Skeleton Army Witch
Arrows Firecracker Dart Goblin Witch
Arrows
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin
Minions Firecracker Dart Goblin Witch
Firecracker Dart Goblin Witch
Firecracker Dart Goblin Witch
Firecracker Dart Goblin

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