My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Spear Goblins Skeleton Barrel Firecracker P.E.K.K.A Electro Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Spear Goblins Skeleton Barrel P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Skeleton Barrel
Giant Snowball
Spear Goblins Skeleton Barrel
Zap
Spear Goblins Skeleton Barrel Firecracker
Barbarian Barrel
Ice Spirit Spear Goblins Skeleton Barrel Firecracker Electro Wizard
The Log
Ice Spirit Spear Goblins Skeleton Barrel Firecracker
Earthquake
Spear Goblins Firecracker
Arrows
Ice Spirit Spear Goblins Skeleton Barrel Firecracker
Royal Delivery
Ice Spirit Spear Goblins Skeleton Barrel Firecracker P.E.K.K.A Electro Wizard
Fireball
Skeleton Barrel Firecracker Electro Wizard
Poison
Spear Goblins Skeleton Barrel Firecracker Electro Wizard
Lightning
Electro Wizard Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Spear Goblins Skeleton Barrel Rage P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Spear Goblins Rage Skeleton Barrel Firecracker Electro Wizard Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Ice Spirit Spear Goblins Rage Skeleton Barrel

Attack Synergies 4 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
P.E.K.K.A Spear Goblins Skeleton Barrel Firecracker
Spear Goblins
Skeleton Barrel Ice Spirit Firecracker
Skeleton Barrel
Spear Goblins Firecracker Ice Spirit
Firecracker
Skeleton Barrel Ice Spirit Spear Goblins P.E.K.K.A
Rage
Electro Wizard
P.E.K.K.A
Ice Spirit Electro Wizard Firecracker
Electro Wizard
P.E.K.K.A Rage
Goblinstein

Defense Synergies 0 10

Ice Spirit
Spear Goblins Firecracker P.E.K.K.A Electro Wizard
Spear Goblins
Ice Spirit Firecracker P.E.K.K.A Electro Wizard
Skeleton Barrel
Firecracker
Ice Spirit Spear Goblins P.E.K.K.A Electro Wizard
Rage
P.E.K.K.A
Ice Spirit Spear Goblins Firecracker Electro Wizard
Electro Wizard
Ice Spirit Spear Goblins Firecracker P.E.K.K.A
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Skeleton Barrel Firecracker Electro Wizard
P.E.K.K.A Ice Spirit Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A Firecracker Electro Wizard
Firecracker P.E.K.K.A
Spear Goblins Firecracker Electro Wizard
Electro Wizard Ice Spirit Spear Goblins Firecracker
Skeleton Barrel P.E.K.K.A Electro Wizard
P.E.K.K.A
Ice Spirit Spear Goblins Firecracker Electro Wizard
Electro Wizard Spear Goblins Firecracker
Spear Goblins Firecracker Electro Wizard
P.E.K.K.A Ice Spirit Electro Wizard
Ice Spirit Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Ice Spirit P.E.K.K.A Electro Wizard
Firecracker P.E.K.K.A Electro Wizard
Ice Spirit Spear Goblins Firecracker Electro Wizard
Ice Spirit Spear Goblins Firecracker Electro Wizard
P.E.K.K.A Electro Wizard
Spear Goblins Firecracker P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins P.E.K.K.A Electro Wizard
Electro Wizard Skeleton Barrel Firecracker
P.E.K.K.A Ice Spirit Spear Goblins Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A
Firecracker Ice Spirit Skeleton Barrel Electro Wizard
P.E.K.K.A Spear Goblins Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Spear Goblins Firecracker
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Electro Wizard
P.E.K.K.A
Firecracker
Electro Wizard Ice Spirit Spear Goblins Firecracker P.E.K.K.A
Firecracker P.E.K.K.A Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker
Firecracker Skeleton Barrel Electro Wizard
Skeleton Barrel
Skeleton Barrel Firecracker
Firecracker
Firecracker Ice Spirit Spear Goblins Skeleton Barrel
Firecracker
Ice Spirit Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Electro Wizard
Firecracker Skeleton Barrel Electro Wizard
Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Spear Goblins Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Electro Wizard
Skeleton Barrel Firecracker
Skeleton Barrel
Firecracker Ice Spirit
Firecracker Skeleton Barrel Electro Wizard
Skeleton Barrel
Skeleton Barrel Firecracker
Firecracker Electro Wizard
Electro Wizard Ice Spirit Skeleton Barrel Firecracker
Ice Spirit Firecracker Electro Wizard
P.E.K.K.A
Firecracker
Skeleton Barrel Electro Wizard Ice Spirit Spear Goblins
Firecracker Electro Wizard
Firecracker Electro Wizard
Skeleton Barrel Firecracker
Firecracker P.E.K.K.A
Ice Spirit Firecracker Electro Wizard
Firecracker Electro Wizard
Skeleton Barrel Firecracker Electro Wizard
P.E.K.K.A
Firecracker

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