My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Electro Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Valkyrie Balloon Electro Wizard Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Balloon
Giant Snowball
Hog Rider Balloon Little Prince
Zap
Balloon Little Prince
Barbarian Barrel
Knight Tesla Valkyrie Electro Wizard Little Prince
The Log
Hog Rider Little Prince
Earthquake
Tesla Hog Rider
Arrows
Little Prince
Royal Delivery
Knight Valkyrie Hog Rider Balloon Electro Wizard Little Prince
Fireball
Tesla Hog Rider Balloon Electro Wizard Little Prince
Poison
Balloon Electro Wizard Little Prince
Lightning
Knight Tesla Valkyrie Balloon Electro Wizard Little Prince
Rocket
Valkyrie Hog Rider Balloon Little Prince

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Little Prince Tesla Valkyrie Hog Rider Electro Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Knight Little Prince Tesla

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Hog Rider Balloon The Log Electro Wizard Little Prince
Tesla
Valkyrie
Hog Rider Balloon Electro Wizard Little Prince
Hog Rider
Knight Valkyrie The Log Balloon Electro Wizard Little Prince
Balloon
Knight Valkyrie Hog Rider The Log Electro Wizard Little Prince
The Log
Hog Rider Knight Balloon Little Prince
Electro Wizard
Knight Valkyrie Hog Rider Balloon
Little Prince
Knight Valkyrie Hog Rider Balloon The Log

Defense Synergies 4 10

Knight
Tesla Electro Wizard Little Prince The Log
Tesla
Knight The Log Valkyrie Electro Wizard Little Prince
Valkyrie
Tesla The Log Electro Wizard Little Prince
Hog Rider
Balloon
The Log
Tesla Knight Valkyrie Electro Wizard Little Prince
Electro Wizard
Knight Tesla Valkyrie The Log Little Prince
Little Prince
Knight Tesla Valkyrie The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Valkyrie The Log Electro Wizard
Knight Tesla Valkyrie The Log Electro Wizard
Tesla Knight Valkyrie Electro Wizard
Tesla Knight Valkyrie Electro Wizard
Valkyrie The Log
The Log Tesla Valkyrie Electro Wizard
Tesla Electro Wizard Little Prince
Tesla Valkyrie The Log Electro Wizard
Tesla
Knight Tesla Valkyrie Electro Wizard Little Prince
Valkyrie Electro Wizard Knight Tesla The Log
Tesla Electro Wizard
Tesla Knight Valkyrie The Log Electro Wizard
Valkyrie Tesla The Log Electro Wizard
Knight Tesla Electro Wizard
Tesla The Log Electro Wizard
Tesla Knight Valkyrie Electro Wizard
Tesla Valkyrie Knight The Log Electro Wizard Little Prince
Valkyrie The Log Knight Tesla Electro Wizard Little Prince
Tesla Electro Wizard
Valkyrie Knight Tesla The Log Electro Wizard Little Prince
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Tesla Electro Wizard
Electro Wizard Knight Tesla Valkyrie The Log
Knight Valkyrie The Log Electro Wizard
Valkyrie Knight Tesla The Log Electro Wizard
Knight Tesla Valkyrie
Tesla Electro Wizard
Knight Tesla Valkyrie Electro Wizard
Knight Tesla Valkyrie
Electro Wizard Knight Valkyrie The Log
Tesla
Knight Tesla Valkyrie
Valkyrie The Log Electro Wizard
Knight Tesla Valkyrie
Tesla Valkyrie
Tesla Electro Wizard Knight Valkyrie The Log Little Prince
Valkyrie Tesla The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Valkyrie The Log
The Log Electro Wizard
The Log
Knight Valkyrie The Log
Valkyrie The Log
The Log
The Log
The Log
Electro Wizard
Knight Valkyrie The Log Electro Wizard
Knight The Log
The Log
The Log
The Log
The Log Electro Wizard
Valkyrie The Log Little Prince
The Log
The Log
The Log
The Log Valkyrie Little Prince
The Log Electro Wizard
The Log
The Log
Electro Wizard Little Prince
Electro Wizard
The Log
Electro Wizard
The Log
Electro Wizard
Electro Wizard
The Log
Knight Valkyrie Electro Wizard
The Log
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard Little Prince

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