My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard Inferno Dragon Magic Archer Mother Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Electro Wizard Inferno Dragon Magic Archer Mother Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Bomber Goblin Gang Hog Rider Inferno Dragon Little Prince
Zap
Bomber Goblin Gang Inferno Dragon Little Prince
Barbarian Barrel
Bomber Goblin Gang Electro Wizard Magic Archer Little Prince
The Log
Bomber Goblin Gang Hog Rider Little Prince
Earthquake
Bomber Goblin Gang Hog Rider
Arrows
Bomber Goblin Gang Little Prince
Royal Delivery
Bomber Goblin Gang Hog Rider Electro Wizard Inferno Dragon Magic Archer Mother Witch Little Prince
Fireball
Bomber Goblin Gang Hog Rider Electro Wizard Inferno Dragon Magic Archer Mother Witch Little Prince
Poison
Bomber Goblin Gang Electro Wizard Magic Archer Mother Witch Little Prince
Lightning
Electro Wizard Inferno Dragon Magic Archer Mother Witch Little Prince
Rocket
Hog Rider Inferno Dragon Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Dragon Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Goblin Gang Little Prince Hog Rider Electro Wizard Inferno Dragon Magic Archer Mother Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Goblin Gang Little Prince Hog Rider

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Hog Rider
Goblin Gang
Hog Rider
Hog Rider
Goblin Gang Bomber Electro Wizard Magic Archer Mother Witch Little Prince
Electro Wizard
Hog Rider Magic Archer
Inferno Dragon
Magic Archer
Hog Rider Electro Wizard Mother Witch
Mother Witch
Hog Rider Magic Archer
Little Prince
Hog Rider

Defense Synergies 0 8

Bomber
Electro Wizard
Goblin Gang
Electro Wizard Inferno Dragon Magic Archer
Hog Rider
Electro Wizard
Bomber Goblin Gang Inferno Dragon Magic Archer Little Prince
Inferno Dragon
Goblin Gang Electro Wizard
Magic Archer
Goblin Gang Electro Wizard Mother Witch
Mother Witch
Magic Archer
Little Prince
Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Electro Wizard Magic Archer
Inferno Dragon Goblin Gang Electro Wizard
Goblin Gang Bomber Electro Wizard Inferno Dragon
Inferno Dragon Goblin Gang Electro Wizard
Bomber
Goblin Gang Bomber Electro Wizard Magic Archer Mother Witch
Electro Wizard Inferno Dragon Goblin Gang Magic Archer Little Prince
Electro Wizard Magic Archer
Inferno Dragon Goblin Gang
Goblin Gang Bomber Electro Wizard Little Prince
Goblin Gang Electro Wizard Mother Witch Bomber Magic Archer
Inferno Dragon Goblin Gang Electro Wizard Magic Archer
Bomber Goblin Gang Electro Wizard
Bomber Goblin Gang Electro Wizard Magic Archer
Inferno Dragon Goblin Gang Electro Wizard
Goblin Gang Electro Wizard Inferno Dragon
Bomber Goblin Gang Electro Wizard
Bomber Goblin Gang Electro Wizard Magic Archer Little Prince
Bomber Electro Wizard Inferno Dragon Magic Archer Mother Witch Little Prince
Electro Wizard Inferno Dragon
Bomber Goblin Gang Electro Wizard Mother Witch Little Prince
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Electro Wizard
Electro Wizard Bomber Goblin Gang Inferno Dragon Magic Archer
Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Goblin Gang Inferno Dragon
Mother Witch Goblin Gang Electro Wizard Magic Archer
Goblin Gang Electro Wizard
Inferno Dragon
Electro Wizard Inferno Dragon Magic Archer
Goblin Gang Inferno Dragon
Inferno Dragon
Electro Wizard
Goblin Gang
Bomber Magic Archer
Goblin Gang Electro Wizard Bomber Inferno Dragon Magic Archer Little Prince
Bomber Electro Wizard Inferno Dragon Magic Archer Mother Witch
Bomber Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer
Electro Wizard Magic Archer
Magic Archer
Bomber Magic Archer
Mother Witch Magic Archer
Bomber Magic Archer
Magic Archer
Goblin Gang Electro Wizard
Electro Wizard Magic Archer
Magic Archer
Magic Archer
Magic Archer
Magic Archer
Bomber Magic Archer
Magic Archer
Bomber
Bomber Electro Wizard Magic Archer
Bomber Magic Archer Mother Witch Little Prince
Magic Archer
Mother Witch Bomber Magic Archer Little Prince
Inferno Dragon
Electro Wizard Magic Archer
Magic Archer
Magic Archer
Electro Wizard Magic Archer Mother Witch Little Prince
Electro Wizard
Bomber Magic Archer
Electro Wizard Magic Archer
Magic Archer
Electro Wizard Goblin Gang Magic Archer
Electro Wizard Magic Archer
Goblin Gang Electro Wizard Magic Archer
Bomber Magic Archer
Goblin Gang Electro Wizard Magic Archer
Electro Wizard Magic Archer
Electro Wizard Magic Archer Little Prince
Inferno Dragon

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