My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Goblin Demolisher Baby Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Goblin Gang Dart Goblin Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher
Giant Snowball
Goblins Goblin Gang Dart Goblin Baby Dragon
Zap
Goblins Goblin Gang Dart Goblin
Barbarian Barrel
Goblins Goblin Gang Dart Goblin Goblin Cage
The Log
Goblins Goblin Gang Dart Goblin Goblin Cage Goblin Demolisher
Earthquake
Goblin Gang Goblin Cage
Arrows
Goblins Goblin Gang Dart Goblin
Royal Delivery
Goblins Goblin Gang Dart Goblin Goblin Cage Goblin Demolisher Baby Dragon
Fireball
Goblin Gang Dart Goblin Goblin Cage Baby Dragon
Poison
Goblin Gang Dart Goblin Goblin Cage
Lightning
Goblin Cage Baby Dragon Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Goblin Demolisher Baby Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Demolisher Baby Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Goblin Gang Dart Goblin Goblin Cage Goblin Demolisher Baby Dragon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins The Log Goblin Gang Dart Goblin

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Baby Dragon
Goblin Gang
Dart Goblin Goblin Cage Baby Dragon
Dart Goblin
Goblin Gang Goblin Cage Baby Dragon The Log
Goblin Cage
Goblin Gang Dart Goblin Baby Dragon The Log
Goblin Demolisher
Baby Dragon
Goblins Goblin Gang Dart Goblin Goblin Cage
The Log
Dart Goblin Goblin Cage
Goblinstein

Defense Synergies 1 14

Goblins
Dart Goblin Goblin Cage Goblin Demolisher The Log
Goblin Gang
Dart Goblin Goblin Cage The Log
Dart Goblin
Goblins Goblin Gang Goblin Cage Baby Dragon The Log
Goblin Cage
Goblin Demolisher Goblins Goblin Gang Dart Goblin Baby Dragon The Log
Goblin Demolisher
Goblin Cage Goblins The Log
Baby Dragon
Dart Goblin Goblin Cage The Log
The Log
Goblins Goblin Gang Dart Goblin Goblin Cage Goblin Demolisher Baby Dragon
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Cage Goblin Demolisher Baby Dragon The Log
Goblins Goblin Gang Dart Goblin Goblin Cage The Log
Goblin Gang Goblin Cage Goblins Dart Goblin
Goblin Cage Goblins Goblin Gang Dart Goblin
Goblin Cage Goblin Demolisher The Log
Goblin Gang The Log Goblins Dart Goblin Goblin Demolisher Baby Dragon
Dart Goblin Goblin Gang Goblin Cage Baby Dragon
Dart Goblin Goblin Cage Baby Dragon The Log
Goblins Goblin Gang Goblin Cage
Goblin Gang Goblins Dart Goblin
Goblins Goblin Gang Dart Goblin Goblin Demolisher Baby Dragon The Log
Goblin Gang Dart Goblin Baby Dragon
Goblin Cage Goblin Gang The Log
Goblins Goblin Gang Dart Goblin Goblin Cage Goblin Demolisher Baby Dragon The Log
Goblin Gang Goblin Cage
Goblin Gang Goblin Cage The Log
Goblins Goblin Gang Goblin Cage
Goblin Cage Goblins Goblin Gang Dart Goblin Goblin Demolisher Baby Dragon The Log
Goblin Cage Baby Dragon The Log Dart Goblin Goblin Demolisher
Dart Goblin Goblin Cage
Goblin Gang Goblin Demolisher Goblins Dart Goblin Baby Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Goblins Goblin Cage
Goblin Gang Baby Dragon The Log
Goblin Gang Goblins Goblin Cage The Log
Goblin Gang Goblin Cage The Log
Goblin Gang Goblin Cage
Goblin Gang Dart Goblin Goblin Demolisher Baby Dragon
Goblin Gang Goblins Dart Goblin Goblin Cage
Goblin Cage
Goblin Cage Goblins Baby Dragon The Log
Goblin Gang Dart Goblin Goblin Cage
Dart Goblin Goblin Cage
Goblin Cage The Log
Goblin Gang Goblin Cage
Dart Goblin Goblin Cage Goblin Demolisher Baby Dragon
Goblin Gang Goblins Dart Goblin Goblin Cage Baby Dragon The Log
Dart Goblin Goblin Cage Baby Dragon The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin The Log
Goblin Demolisher Baby Dragon The Log
Dart Goblin Baby Dragon
Dart Goblin Goblin Demolisher Baby Dragon The Log
The Log Dart Goblin Goblin Demolisher Baby Dragon
The Log Dart Goblin
Goblins Goblin Gang
Dart Goblin The Log
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon
Dart Goblin Baby Dragon The Log
Dart Goblin Goblin Demolisher Baby Dragon The Log
Dart Goblin Goblin Demolisher Baby Dragon The Log
Dart Goblin Goblin Demolisher Baby Dragon The Log
Dart Goblin Goblin Demolisher Baby Dragon The Log
Baby Dragon The Log
The Log
Baby Dragon The Log
Goblin Demolisher The Log Baby Dragon
The Log Dart Goblin Baby Dragon
Baby Dragon The Log
Dart Goblin Baby Dragon The Log
Dart Goblin Baby Dragon
Dart Goblin
Dart Goblin The Log
The Log
Goblin Gang Dart Goblin
Dart Goblin Baby Dragon
The Log
Goblin Gang Dart Goblin Baby Dragon
The Log Dart Goblin Baby Dragon
Dart Goblin
Goblin Gang Dart Goblin Baby Dragon The Log
Dart Goblin
Dart Goblin Baby Dragon The Log
Dart Goblin

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