My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Wizard Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Giant Wizard Witch P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Mini P.E.K.K.A Giant P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Skeleton Dragons Barbarians Witch Princess
Zap
Witch Princess
Barbarian Barrel
Barbarians Wizard Witch Princess
The Log
Barbarians Mini P.E.K.K.A Witch Princess
Earthquake
Barbarians Witch
Arrows
Skeleton Dragons Witch Princess
Royal Delivery
Skeleton Dragons Barbarians Mini P.E.K.K.A Wizard Witch P.E.K.K.A Princess
Fireball
Skeleton Dragons Barbarians Wizard Witch Princess
Poison
Skeleton Dragons Barbarians Wizard Witch Princess
Lightning
Skeleton Dragons Mini P.E.K.K.A Wizard Witch
Rocket
Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Skeleton Dragons Wizard Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Skeleton Dragons Wizard Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Princess Skeleton Dragons Mini P.E.K.K.A Barbarians Giant Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Princess Skeleton Dragons Mini P.E.K.K.A Barbarians

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Dragons
Mini P.E.K.K.A Giant P.E.K.K.A
Barbarians
Mini P.E.K.K.A
Giant Skeleton Dragons Wizard Princess
Giant
Mini P.E.K.K.A Skeleton Dragons Wizard Witch Princess
Wizard
Mini P.E.K.K.A Giant P.E.K.K.A
Witch
Giant P.E.K.K.A
P.E.K.K.A
Skeleton Dragons Wizard Witch Princess
Princess
Mini P.E.K.K.A Giant P.E.K.K.A

Defense Synergies 0 8

Skeleton Dragons
Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians
Skeleton Dragons
Mini P.E.K.K.A
Skeleton Dragons Wizard Witch Princess
Giant
Wizard
Mini P.E.K.K.A P.E.K.K.A
Witch
Mini P.E.K.K.A
P.E.K.K.A
Skeleton Dragons Wizard Princess
Princess
Mini P.E.K.K.A P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Wizard
Barbarians Mini P.E.K.K.A P.E.K.K.A Skeleton Dragons Witch
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Skeleton Dragons
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Skeleton Dragons
Barbarians Mini P.E.K.K.A P.E.K.K.A Princess
Skeleton Dragons
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons Barbarians P.E.K.K.A
Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Princess
Barbarians Mini P.E.K.K.A
Skeleton Dragons Barbarians Witch Wizard Princess
Skeleton Dragons Wizard Witch Princess
Barbarians Mini P.E.K.K.A P.E.K.K.A Skeleton Dragons Wizard Witch
Wizard Skeleton Dragons Barbarians Mini P.E.K.K.A Witch P.E.K.K.A Princess
Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Mini P.E.K.K.A P.E.K.K.A
Barbarians Wizard Skeleton Dragons Mini P.E.K.K.A Witch P.E.K.K.A
Skeleton Dragons Barbarians Wizard Witch
Wizard Witch Skeleton Dragons Barbarians Princess
Barbarians Mini P.E.K.K.A P.E.K.K.A
Skeleton Dragons Wizard Barbarians Mini P.E.K.K.A Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Witch P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A Wizard
Barbarians P.E.K.K.A Mini P.E.K.K.A Witch
Mini P.E.K.K.A P.E.K.K.A Barbarians
Barbarians P.E.K.K.A Mini P.E.K.K.A Witch
Skeleton Dragons Wizard Witch Princess
Mini P.E.K.K.A P.E.K.K.A Barbarians Witch
Mini P.E.K.K.A P.E.K.K.A Barbarians
P.E.K.K.A Skeleton Dragons Barbarians Mini P.E.K.K.A Witch
Witch P.E.K.K.A Skeleton Dragons Barbarians
P.E.K.K.A Barbarians Mini P.E.K.K.A Witch
P.E.K.K.A Barbarians
Barbarians Mini P.E.K.K.A P.E.K.K.A Wizard Witch
Wizard Skeleton Dragons Barbarians Witch Princess
Barbarians Witch Skeleton Dragons Mini P.E.K.K.A P.E.K.K.A
Skeleton Dragons Barbarians Mini P.E.K.K.A Wizard Witch P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Skeleton Dragons
Skeleton Dragons Princess
Skeleton Dragons
Skeleton Dragons Barbarians
Wizard Skeleton Dragons
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons Wizard Princess
Skeleton Dragons Wizard
Mini P.E.K.K.A
Skeleton Dragons Wizard Princess
Skeleton Dragons Wizard Princess
Skeleton Dragons Princess
Skeleton Dragons Princess
Princess Skeleton Dragons
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons Wizard Princess
Skeleton Dragons Mini P.E.K.K.A
Skeleton Dragons Mini P.E.K.K.A Wizard Princess
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons
Skeleton Dragons Wizard Princess
Skeleton Dragons Barbarians
Skeleton Dragons Wizard Witch Princess
Witch
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons Wizard Witch
Mini P.E.K.K.A
Skeleton Dragons Wizard
Skeleton Dragons Princess
P.E.K.K.A
Wizard Princess
Barbarians Witch Princess
Skeleton Dragons Wizard Witch Princess
Skeleton Dragons Mini P.E.K.K.A Wizard Princess
Skeleton Dragons Wizard Princess
Skeleton Dragons P.E.K.K.A
Skeleton Dragons Witch Princess
Skeleton Dragons Witch Princess
Witch Princess
P.E.K.K.A
Skeleton Dragons Wizard

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