My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Cannon Cart P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Cannon Cart P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Cannon Cart
Giant Snowball
Dart Goblin Guards
Zap
Dart Goblin Guards Cannon Cart
Barbarian Barrel
Dart Goblin Wizard Guards Cannon Cart Electro Wizard
The Log
Dart Goblin Guards Cannon Cart
Earthquake
Guards
Arrows
Dart Goblin Guards
Royal Delivery
Dart Goblin Wizard Guards Cannon Cart P.E.K.K.A Electro Wizard
Fireball
Dart Goblin Wizard Cannon Cart Electro Wizard
Poison
Dart Goblin Wizard Guards Electro Wizard
Lightning
Wizard Cannon Cart Electro Wizard
Rocket
Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Guards Fireball Electro Wizard Wizard Cannon Cart P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Guards Fireball

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Cannon Cart
Dart Goblin
Cannon Cart P.E.K.K.A
Fireball
Arrows Electro Wizard
Wizard
P.E.K.K.A
Guards
Cannon Cart
Arrows Dart Goblin Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Dart Goblin Wizard
Electro Wizard
P.E.K.K.A Fireball Cannon Cart

Defense Synergies 0 16

Arrows
Fireball Cannon Cart P.E.K.K.A
Dart Goblin
Guards Cannon Cart P.E.K.K.A Electro Wizard
Fireball
Arrows Electro Wizard
Wizard
Guards Cannon Cart P.E.K.K.A Electro Wizard
Guards
Dart Goblin Wizard Cannon Cart Electro Wizard
Cannon Cart
Arrows Dart Goblin Wizard Guards Electro Wizard
P.E.K.K.A
Arrows Dart Goblin Wizard Electro Wizard
Electro Wizard
Dart Goblin Fireball Wizard Guards Cannon Cart P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Dart Goblin Fireball Wizard Electro Wizard
P.E.K.K.A Dart Goblin Cannon Cart Electro Wizard
P.E.K.K.A Dart Goblin Cannon Cart Electro Wizard
P.E.K.K.A Dart Goblin Guards Cannon Cart Electro Wizard
Arrows Fireball P.E.K.K.A
Arrows Fireball Dart Goblin Guards Cannon Cart Electro Wizard
Dart Goblin Electro Wizard Arrows Fireball Wizard
Arrows Dart Goblin Fireball Cannon Cart P.E.K.K.A Electro Wizard
P.E.K.K.A
Guards Dart Goblin Cannon Cart Electro Wizard
Dart Goblin Guards Electro Wizard Arrows Fireball Wizard Cannon Cart
Arrows Dart Goblin Fireball Wizard Electro Wizard
P.E.K.K.A Fireball Wizard Guards Cannon Cart Electro Wizard
Fireball Wizard Arrows Dart Goblin Guards Cannon Cart P.E.K.K.A Electro Wizard
P.E.K.K.A Cannon Cart Electro Wizard
Fireball P.E.K.K.A Electro Wizard
Wizard Arrows Fireball Cannon Cart P.E.K.K.A Electro Wizard
Arrows Fireball Dart Goblin Wizard Guards Cannon Cart Electro Wizard
Arrows Wizard Dart Goblin Fireball Guards Cannon Cart Electro Wizard
P.E.K.K.A Dart Goblin Cannon Cart Electro Wizard
Wizard Arrows Dart Goblin Fireball Guards Cannon Cart P.E.K.K.A Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Fireball Cannon Cart P.E.K.K.A Electro Wizard
Fireball Electro Wizard Arrows Wizard Cannon Cart
Guards P.E.K.K.A Cannon Cart Electro Wizard
Guards P.E.K.K.A Fireball Cannon Cart Electro Wizard
P.E.K.K.A Guards Cannon Cart
Arrows Fireball Wizard Dart Goblin Electro Wizard
Guards P.E.K.K.A Dart Goblin Fireball Cannon Cart Electro Wizard
P.E.K.K.A Cannon Cart
P.E.K.K.A Electro Wizard Fireball Cannon Cart
P.E.K.K.A Dart Goblin Guards
P.E.K.K.A Dart Goblin Guards Cannon Cart
P.E.K.K.A Arrows Fireball Guards Electro Wizard
Cannon Cart P.E.K.K.A Fireball Wizard Guards
Wizard Dart Goblin Fireball Cannon Cart
Guards Electro Wizard Dart Goblin Fireball Cannon Cart P.E.K.K.A
Arrows Dart Goblin Fireball Wizard Cannon Cart P.E.K.K.A Electro Wizard
Arrows Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Dart Goblin Guards
Arrows Fireball Dart Goblin Electro Wizard
Arrows Dart Goblin Fireball Cannon Cart
Cannon Cart Arrows Dart Goblin Fireball Guards
Fireball Wizard Arrows
Arrows Fireball Wizard Dart Goblin
Arrows Dart Goblin Wizard
Arrows Fireball Dart Goblin Wizard
Arrows Fireball Dart Goblin Wizard
Fireball Guards Electro Wizard
Arrows Dart Goblin Fireball Wizard Cannon Cart Electro Wizard
Fireball Arrows Dart Goblin Wizard
Dart Goblin Fireball Cannon Cart
Arrows Dart Goblin Fireball Cannon Cart
Arrows Dart Goblin Fireball Cannon Cart
Arrows Dart Goblin Fireball Wizard Cannon Cart
Arrows Dart Goblin Fireball Wizard Cannon Cart
Arrows Fireball
Arrows Dart Goblin Fireball Wizard Electro Wizard
Arrows Dart Goblin Fireball Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball Cannon Cart
Arrows Fireball Wizard
Arrows Fireball Dart Goblin Wizard Electro Wizard
Fireball Arrows Wizard
Fireball Arrows Dart Goblin
Arrows Dart Goblin Fireball Wizard Electro Wizard
Electro Wizard Dart Goblin Fireball Wizard Guards
Fireball
Arrows Dart Goblin Fireball Wizard
Arrows Fireball Electro Wizard
P.E.K.K.A
Arrows Fireball Wizard
Electro Wizard Dart Goblin Fireball Guards Cannon Cart
Fireball Arrows Dart Goblin Wizard Electro Wizard
Arrows Fireball
Fireball Dart Goblin Wizard Cannon Cart Electro Wizard
Arrows Dart Goblin Fireball Wizard
Arrows Fireball
Dart Goblin Cannon Cart P.E.K.K.A
Dart Goblin Fireball Guards Electro Wizard
Dart Goblin Fireball Electro Wizard
Dart Goblin Fireball Cannon Cart Electro Wizard
Cannon Cart P.E.K.K.A
Fireball Dart Goblin Wizard

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