My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Wizard Princess Electro Wizard Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Musketeer Wizard Princess Electro Wizard Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant
Giant Snowball
Spear Goblins Musketeer Princess
Zap
Spear Goblins Royal Giant Princess
Barbarian Barrel
Spear Goblins Musketeer Wizard Princess Electro Wizard Magic Archer
The Log
Spear Goblins Royal Giant Musketeer Princess
Earthquake
Spear Goblins
Arrows
Spear Goblins Princess
Royal Delivery
Spear Goblins Musketeer Wizard Princess Electro Wizard Magic Archer Mother Witch
Fireball
Musketeer Wizard Princess Electro Wizard Magic Archer Mother Witch
Poison
Spear Goblins Musketeer Wizard Princess Electro Wizard Magic Archer Mother Witch
Lightning
Musketeer Wizard Electro Wizard Magic Archer Mother Witch
Rocket
Musketeer Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Princess Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Princess Musketeer Electro Wizard Magic Archer Mother Witch Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Spear Goblins Princess Musketeer Electro Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Giant Princess
Royal Giant
Mother Witch Spear Goblins Musketeer Wizard Princess Electro Wizard Magic Archer
Musketeer
Royal Giant
Wizard
Royal Giant
Princess
Spear Goblins Royal Giant Mother Witch
Electro Wizard
Royal Giant Magic Archer
Magic Archer
Royal Giant Electro Wizard Mother Witch
Mother Witch
Royal Giant Princess Magic Archer

Defense Synergies 0 7

Spear Goblins
Musketeer Electro Wizard
Royal Giant
Musketeer
Spear Goblins Electro Wizard
Wizard
Electro Wizard
Princess
Mother Witch
Electro Wizard
Spear Goblins Musketeer Wizard Magic Archer
Magic Archer
Electro Wizard Mother Witch
Mother Witch
Princess Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Wizard Electro Wizard Magic Archer
Musketeer Electro Wizard
Musketeer Electro Wizard
Musketeer Electro Wizard
Princess
Spear Goblins Musketeer Electro Wizard Magic Archer Mother Witch
Musketeer Electro Wizard Spear Goblins Wizard Princess Magic Archer
Musketeer Electro Wizard Magic Archer
Musketeer Princess
Spear Goblins Musketeer Electro Wizard
Electro Wizard Mother Witch Spear Goblins Musketeer Wizard Princess Magic Archer
Musketeer Spear Goblins Wizard Princess Electro Wizard Magic Archer
Musketeer Wizard Electro Wizard
Wizard Princess Electro Wizard Magic Archer
Electro Wizard
Electro Wizard
Wizard Musketeer Electro Wizard
Spear Goblins Musketeer Wizard Electro Wizard Magic Archer
Wizard Spear Goblins Musketeer Princess Electro Wizard Magic Archer Mother Witch
Musketeer Electro Wizard
Wizard Spear Goblins Musketeer Electro Wizard Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Electro Wizard
Electro Wizard Musketeer Wizard Magic Archer
Spear Goblins Musketeer Electro Wizard
Musketeer Electro Wizard
Musketeer
Wizard Mother Witch Musketeer Princess Electro Wizard Magic Archer
Spear Goblins Musketeer Electro Wizard
Electro Wizard Spear Goblins Magic Archer
Musketeer
Musketeer
Electro Wizard
Wizard
Wizard Musketeer Princess Magic Archer
Electro Wizard Spear Goblins Musketeer Magic Archer
Musketeer Wizard Princess Electro Wizard Magic Archer Mother Witch
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Magic Archer Musketeer
Musketeer Princess Electro Wizard Magic Archer
Magic Archer
Musketeer
Wizard Magic Archer
Wizard Mother Witch Spear Goblins Musketeer Princess Magic Archer
Musketeer Wizard Princess Magic Archer
Wizard Princess Magic Archer
Wizard
Musketeer Electro Wizard
Musketeer Wizard Princess Electro Wizard Magic Archer
Musketeer Wizard Princess Magic Archer
Musketeer Princess Magic Archer
Musketeer Princess Magic Archer
Princess Musketeer Magic Archer
Spear Goblins Musketeer Wizard Princess Magic Archer
Magic Archer Musketeer Wizard Princess
Musketeer Wizard Princess Electro Wizard Magic Archer
Wizard Princess Magic Archer Mother Witch
Musketeer Magic Archer
Wizard Princess
Musketeer
Musketeer
Mother Witch Wizard Princess Magic Archer
Musketeer Wizard Princess Electro Wizard Magic Archer
Musketeer Wizard Princess Magic Archer
Musketeer Magic Archer
Musketeer Wizard Princess Electro Wizard Magic Archer Mother Witch
Electro Wizard Musketeer Wizard
Musketeer Wizard Magic Archer
Princess Electro Wizard Magic Archer
Wizard Princess Magic Archer
Electro Wizard Spear Goblins Musketeer Princess Magic Archer
Musketeer Wizard Princess Electro Wizard Magic Archer
Musketeer Wizard Princess Electro Wizard Magic Archer
Musketeer Wizard Princess Magic Archer
Musketeer
Musketeer Princess Electro Wizard Magic Archer
Musketeer Princess Electro Wizard Magic Archer
Musketeer Princess Electro Wizard Magic Archer
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: