My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Giant Skeleton X-Bow Fisherman Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Giant Skeleton X-Bow Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Giant Skeleton Fisherman
Giant Snowball
Minion Horde Fisherman Lumberjack
Zap
Minion Horde X-Bow Fisherman
Barbarian Barrel
Hunter Giant Skeleton X-Bow Lumberjack
The Log
Hunter Giant Skeleton X-Bow Fisherman Lumberjack
Earthquake
X-Bow
Arrows
Minion Horde
Royal Delivery
Minion Horde Hunter Giant Skeleton Fisherman Lumberjack
Fireball
Minion Horde Hunter X-Bow Fisherman Lumberjack
Poison
Minion Horde Hunter X-Bow Fisherman
Lightning
Hunter X-Bow Fisherman Lumberjack
Rocket
Minion Horde Hunter X-Bow

Against air swarms

Spells and units that can counter air swarms.

Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Rage Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Fisherman Hunter Lumberjack Minion Horde Rocket Giant Skeleton X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Fisherman Hunter Lumberjack

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Rage Giant Skeleton Lumberjack
Rocket
X-Bow
Rage
Minion Horde Giant Skeleton
Hunter
Fisherman Giant Skeleton X-Bow Lumberjack
Giant Skeleton
Minion Horde Rage Hunter X-Bow Fisherman Lumberjack
X-Bow
Rocket Hunter Giant Skeleton
Fisherman
Hunter Giant Skeleton
Lumberjack
Minion Horde Hunter Giant Skeleton

Defense Synergies 1 4

Minion Horde
Rocket
Rage
Hunter
Fisherman Giant Skeleton Lumberjack
Giant Skeleton
Hunter Lumberjack
X-Bow
Fisherman
Fisherman
Hunter X-Bow
Lumberjack
Hunter Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde X-Bow
Minion Horde Hunter Lumberjack X-Bow Fisherman
Minion Horde Rocket Hunter Fisherman Lumberjack Giant Skeleton
Minion Horde Hunter Lumberjack Fisherman
Rocket Giant Skeleton X-Bow Lumberjack
Hunter X-Bow Lumberjack
Minion Horde Rocket Hunter X-Bow
Rocket Giant Skeleton X-Bow
Minion Horde Hunter X-Bow Fisherman Lumberjack
Minion Horde Hunter Giant Skeleton Fisherman Lumberjack
Minion Horde Hunter Giant Skeleton X-Bow Fisherman Lumberjack
Minion Horde Hunter
Minion Horde Hunter Lumberjack Rocket Giant Skeleton X-Bow
Rocket Minion Horde Hunter X-Bow Lumberjack
Minion Horde Hunter X-Bow Lumberjack
Minion Horde Rocket Hunter X-Bow Fisherman Lumberjack
Minion Horde Hunter X-Bow Fisherman Lumberjack
Minion Horde Hunter X-Bow Fisherman Lumberjack
Hunter Giant Skeleton Fisherman Lumberjack
Hunter Fisherman Lumberjack
Minion Horde Hunter Giant Skeleton Fisherman Lumberjack
Hunter Fisherman Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Skeleton X-Bow Fisherman
Rocket Hunter X-Bow Fisherman Lumberjack
Giant Skeleton Lumberjack Minion Horde Rocket Hunter Fisherman
Rocket Hunter Giant Skeleton Lumberjack Minion Horde X-Bow Fisherman
Giant Skeleton Minion Horde Hunter Fisherman Lumberjack
Rocket Minion Horde Hunter
Rocket Minion Horde Hunter Giant Skeleton Lumberjack
Giant Skeleton Minion Horde Hunter Fisherman Lumberjack
Minion Horde Rocket Giant Skeleton X-Bow
Minion Horde
Minion Horde Hunter Giant Skeleton Lumberjack
Rocket Giant Skeleton
Rocket Giant Skeleton Minion Horde Hunter Lumberjack
Minion Horde
Minion Horde Rocket Hunter Giant Skeleton X-Bow Fisherman Lumberjack
Minion Horde Hunter Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Giant Skeleton X-Bow
X-Bow Fisherman
Rocket Minion Horde Giant Skeleton X-Bow
Rocket Giant Skeleton
Rocket Minion Horde
Minion Horde Rocket Hunter
Minion Horde
X-Bow Hunter
X-Bow Fisherman
Rocket Minion Horde X-Bow Fisherman Lumberjack
Rocket Minion Horde X-Bow Fisherman
Rocket
Rocket Hunter Fisherman
Minion Horde Rocket X-Bow Fisherman
X-Bow Fisherman
Rocket X-Bow Minion Horde Hunter
Minion Horde Rocket X-Bow
Rocket
Minion Horde Rocket Fisherman
Rocket Hunter X-Bow Fisherman
Rocket X-Bow
Rocket Minion Horde Giant Skeleton X-Bow
Rocket
Rocket X-Bow Fisherman
Rocket Minion Horde X-Bow
Hunter
Minion Horde Fisherman
X-Bow Hunter Fisherman
X-Bow Fisherman
Rocket X-Bow Fisherman
Minion Horde Hunter X-Bow
Rocket Minion Horde
Minion Horde
Minion Horde Rocket Hunter X-Bow
Rocket Minion Horde
Minion Horde Giant Skeleton
Rocket
Minion Horde Rocket X-Bow
Rocket Hunter
Minion Horde Rocket Hunter Lumberjack
Rocket Giant Skeleton
Minion Horde
Minion Horde Rocket Giant Skeleton
Rocket
Rocket Giant Skeleton X-Bow
Rocket
Fisherman

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