My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Elixir Golem Valkyrie Electro Dragon Giant Skeleton Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Elixir Golem Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Elixir Golem Valkyrie Giant Skeleton Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Dragon Giant Skeleton Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Elixir Golem Goblin Curse Guards Giant Skeleton Ram Rider
Giant Snowball
Royal Recruits Goblin Curse Guards Electro Dragon Ram Rider
Zap
Goblin Curse Guards Ram Rider
Barbarian Barrel
Royal Recruits Elixir Golem Valkyrie Goblin Curse Guards Giant Skeleton
The Log
Royal Recruits Elixir Golem Goblin Curse Guards Giant Skeleton Ram Rider
Earthquake
Elixir Golem Guards
Arrows
Royal Recruits Goblin Curse Guards
Royal Delivery
Royal Recruits Elixir Golem Valkyrie Guards Electro Dragon Giant Skeleton Ram Rider
Fireball
Elixir Golem Electro Dragon Ram Rider
Poison
Royal Recruits Elixir Golem Goblin Curse Guards Electro Dragon
Lightning
Valkyrie Electro Dragon Ram Rider
Rocket
Valkyrie Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Elixir Golem Valkyrie Goblin Curse Guards Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Elixir Golem Guards Valkyrie Electro Dragon Ram Rider Giant Skeleton Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Elixir Golem Guards Valkyrie

Attack Synergies 0 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Royal Recruits
Electro Dragon Ram Rider
Elixir Golem
Electro Dragon
Valkyrie
Electro Dragon Giant Skeleton Ram Rider
Goblin Curse
Guards
Ram Rider
Electro Dragon
Royal Recruits Elixir Golem Valkyrie Giant Skeleton
Giant Skeleton
Valkyrie Electro Dragon
Ram Rider
Royal Recruits Valkyrie Guards

Defense Synergies 0 4

Royal Recruits
Elixir Golem
Valkyrie
Electro Dragon
Goblin Curse
Guards
Electro Dragon Giant Skeleton
Electro Dragon
Valkyrie Guards Giant Skeleton
Giant Skeleton
Guards Electro Dragon
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Valkyrie Electro Dragon Ram Rider
Royal Recruits Valkyrie Goblin Curse Electro Dragon Ram Rider
Ram Rider Royal Recruits Valkyrie Goblin Curse Electro Dragon Giant Skeleton
Royal Recruits Valkyrie Goblin Curse Guards Electro Dragon Ram Rider
Royal Recruits Valkyrie Giant Skeleton
Valkyrie Guards Electro Dragon
Ram Rider Goblin Curse Electro Dragon
Royal Recruits Valkyrie Electro Dragon Giant Skeleton Ram Rider
Royal Recruits Goblin Curse
Guards Royal Recruits Valkyrie Giant Skeleton
Valkyrie Goblin Curse Guards Royal Recruits Electro Dragon Giant Skeleton Ram Rider
Goblin Curse Electro Dragon Ram Rider
Royal Recruits Valkyrie Goblin Curse Guards Electro Dragon Giant Skeleton Ram Rider
Valkyrie Royal Recruits Goblin Curse Guards Electro Dragon
Royal Recruits Goblin Curse Ram Rider
Royal Recruits Goblin Curse Ram Rider
Royal Recruits Valkyrie Electro Dragon
Valkyrie Royal Recruits Guards Electro Dragon Ram Rider
Valkyrie Royal Recruits Goblin Curse Guards Electro Dragon Giant Skeleton Ram Rider
Royal Recruits Goblin Curse Ram Rider
Royal Recruits Valkyrie Goblin Curse Guards Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Guards Giant Skeleton
Valkyrie Electro Dragon
Royal Recruits Guards Giant Skeleton Valkyrie Electro Dragon Ram Rider
Royal Recruits Valkyrie Guards Giant Skeleton Ram Rider
Royal Recruits Giant Skeleton Valkyrie Goblin Curse Guards Ram Rider
Goblin Curse Electro Dragon Ram Rider
Royal Recruits Guards Valkyrie Giant Skeleton Ram Rider
Giant Skeleton Royal Recruits Valkyrie Goblin Curse
Royal Recruits Electro Dragon Giant Skeleton Valkyrie
Royal Recruits Goblin Curse Guards
Royal Recruits Valkyrie Guards Electro Dragon Giant Skeleton
Royal Recruits Valkyrie Guards Giant Skeleton
Royal Recruits Giant Skeleton Valkyrie Goblin Curse Guards Ram Rider
Royal Recruits Valkyrie Goblin Curse Electro Dragon
Royal Recruits Guards Electro Dragon Valkyrie Giant Skeleton
Valkyrie Royal Recruits Goblin Curse Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Valkyrie Guards Electro Dragon Giant Skeleton
Goblin Curse Electro Dragon Ram Rider
Electro Dragon Giant Skeleton
Royal Recruits Valkyrie Guards Giant Skeleton
Valkyrie Goblin Curse
Goblin Curse Electro Dragon Ram Rider
Goblin Curse Electro Dragon Ram Rider
Electro Dragon Ram Rider
Guards Electro Dragon
Royal Recruits Valkyrie Electro Dragon Ram Rider
Goblin Curse Electro Dragon
Electro Dragon
Electro Dragon
Royal Recruits Electro Dragon
Electro Dragon
Valkyrie Goblin Curse Electro Dragon
Giant Skeleton
Royal Recruits Electro Dragon
Goblin Curse Valkyrie Electro Dragon
Electro Dragon Ram Rider
Electro Dragon Ram Rider
Goblin Curse
Goblin Curse Electro Dragon
Electro Dragon Guards
Electro Dragon
Electro Dragon
Giant Skeleton
Goblin Curse
Royal Recruits Guards Electro Dragon
Goblin Curse Electro Dragon Ram Rider
Valkyrie Electro Dragon
Electro Dragon
Giant Skeleton
Royal Recruits Electro Dragon
Electro Dragon Royal Recruits Guards Giant Skeleton
Electro Dragon
Electro Dragon Royal Recruits Giant Skeleton
Electro Dragon

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