My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Great!
Versatility
Mediocre
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bomber Knight Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Knight Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bomber Goblin Barrel Ram Rider
Giant Snowball
Skeletons Fire Spirit Bomber Goblin Barrel Witch Ram Rider
Zap
Skeletons Fire Spirit Bomber Goblin Barrel Witch Ram Rider
Barbarian Barrel
Skeletons Fire Spirit Bomber Knight Goblin Barrel Witch
The Log
Skeletons Fire Spirit Bomber Goblin Barrel Witch Ram Rider
Earthquake
Skeletons Bomber Goblin Barrel Witch
Arrows
Skeletons Fire Spirit Bomber Goblin Barrel Witch
Royal Delivery
Skeletons Fire Spirit Bomber Knight Goblin Barrel Witch Ram Rider
Fireball
Bomber Goblin Barrel Witch Ram Rider
Poison
Bomber Witch
Lightning
Knight Witch Ram Rider
Rocket
Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Bomber Giant Snowball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Fire Spirit Bomber Giant Snowball Knight Goblin Barrel Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Skeletons Fire Spirit Bomber Giant Snowball

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Fire Spirit
Giant Snowball Knight Goblin Barrel Ram Rider
Bomber
Giant Snowball Knight Ram Rider
Giant Snowball
Ram Rider Fire Spirit Bomber Knight Goblin Barrel Witch
Knight
Goblin Barrel Fire Spirit Bomber Giant Snowball Witch Ram Rider
Goblin Barrel
Knight Fire Spirit Giant Snowball Ram Rider
Witch
Giant Snowball Knight Ram Rider
Ram Rider
Giant Snowball Fire Spirit Bomber Knight Goblin Barrel Witch

Defense Synergies 3 11

Skeletons
Fire Spirit Bomber Giant Snowball Knight Witch Ram Rider
Fire Spirit
Knight Skeletons Giant Snowball
Bomber
Knight Skeletons Giant Snowball
Giant Snowball
Ram Rider Skeletons Fire Spirit Bomber Knight Witch
Knight
Fire Spirit Bomber Skeletons Giant Snowball Witch
Goblin Barrel
Witch
Skeletons Giant Snowball Knight
Ram Rider
Giant Snowball Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Knight Ram Rider
Skeletons Knight Witch Ram Rider
Witch Ram Rider Skeletons Fire Spirit Bomber Giant Snowball Knight
Witch Skeletons Knight Ram Rider
Bomber
Skeletons Fire Spirit Bomber Giant Snowball
Giant Snowball Ram Rider Fire Spirit Witch
Ram Rider
Witch Skeletons
Knight Skeletons Fire Spirit Bomber Giant Snowball
Witch Skeletons Bomber Giant Snowball Knight Ram Rider
Giant Snowball Witch Ram Rider
Skeletons Fire Spirit Bomber Giant Snowball Knight Witch Ram Rider
Fire Spirit Bomber Giant Snowball Witch
Knight Ram Rider
Giant Snowball Ram Rider
Skeletons Bomber Knight Witch
Fire Spirit Bomber Giant Snowball Knight Witch Ram Rider
Giant Snowball Witch Fire Spirit Bomber Knight Ram Rider
Ram Rider
Bomber Fire Spirit Giant Snowball Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Giant Snowball Witch
Bomber Giant Snowball Knight
Skeletons Knight Witch Ram Rider
Knight Ram Rider
Skeletons Knight Witch Ram Rider
Fire Spirit Skeletons Giant Snowball Witch Ram Rider
Skeletons Knight Witch Ram Rider
Knight
Skeletons Giant Snowball Knight Witch
Witch Skeletons
Knight Witch
Giant Snowball
Skeletons Knight Witch Ram Rider
Bomber Witch
Witch Skeletons Bomber Knight
Bomber Giant Snowball Witch
Bomber Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Giant Snowball Ram Rider
Knight
Bomber Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Witch Ram Rider
Fire Spirit Bomber Witch
Fire Spirit Giant Snowball Ram Rider
Giant Snowball Ram Rider
Fire Spirit Giant Snowball
Knight Ram Rider
Fire Spirit Giant Snowball
Fire Spirit Giant Snowball Knight
Giant Snowball
Bomber Giant Snowball Witch
Giant Snowball
Bomber
Fire Spirit Bomber Giant Snowball
Fire Spirit Bomber Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball Fire Spirit Bomber Witch
Witch
Giant Snowball Witch Ram Rider
Giant Snowball Witch Ram Rider
Fire Spirit Giant Snowball Witch
Giant Snowball Witch
Giant Snowball
Bomber Giant Snowball
Giant Snowball
Giant Snowball
Fire Spirit Witch
Fire Spirit Giant Snowball Witch Ram Rider
Knight
Bomber Giant Snowball
Giant Snowball
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch

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