My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Wizard Prince Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Prince Sparky
Giant Snowball
Barbarians Minion Horde Goblin Hut Skeleton Army
Zap
Minion Horde Goblin Hut Skeleton Army Prince Sparky
Barbarian Barrel
Barbarians Valkyrie Goblin Hut Wizard Skeleton Army Sparky
The Log
Barbarians Goblin Hut Skeleton Army Prince Sparky
Earthquake
Barbarians Goblin Hut Skeleton Army
Arrows
Minion Horde Goblin Hut Skeleton Army
Royal Delivery
Barbarians Minion Horde Valkyrie Goblin Hut Wizard Skeleton Army Prince Sparky
Fireball
Barbarians Minion Horde Goblin Hut Wizard Skeleton Army Sparky
Poison
Barbarians Minion Horde Goblin Hut Wizard Skeleton Army Sparky
Lightning
Valkyrie Goblin Hut Wizard Prince Sparky
Rocket
Barbarians Minion Horde Valkyrie Goblin Hut Wizard Prince Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army Prince Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Valkyrie Barbarians Minion Horde Goblin Hut Wizard Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Skeleton Army Valkyrie Barbarians Minion Horde

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Minion Horde
Prince Sparky
Valkyrie
Prince Goblin Hut Wizard Sparky
Goblin Hut
Valkyrie Prince
Wizard
Valkyrie Prince Sparky
Skeleton Army
Sparky
Prince
Valkyrie Minion Horde Goblin Hut Wizard
Sparky
Minion Horde Valkyrie Wizard Skeleton Army

Defense Synergies 0 13

Barbarians
Minion Horde Skeleton Army
Minion Horde
Barbarians Sparky
Valkyrie
Goblin Hut Wizard Prince Sparky
Goblin Hut
Valkyrie Wizard Skeleton Army
Wizard
Valkyrie Goblin Hut Skeleton Army Prince
Skeleton Army
Barbarians Goblin Hut Wizard Prince Sparky
Prince
Valkyrie Wizard Skeleton Army
Sparky
Minion Horde Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Goblin Hut Wizard Sparky
Barbarians Minion Horde Skeleton Army Sparky Valkyrie Goblin Hut Prince
Barbarians Minion Horde Goblin Hut Skeleton Army Prince Sparky Valkyrie
Barbarians Minion Horde Goblin Hut Skeleton Army Prince Sparky Valkyrie
Barbarians Valkyrie Skeleton Army Prince Sparky
Skeleton Army Valkyrie
Minion Horde Goblin Hut Wizard
Barbarians Valkyrie Sparky
Barbarians Minion Horde Sparky Goblin Hut Skeleton Army Prince
Skeleton Army Barbarians Minion Horde Valkyrie Prince Sparky
Barbarians Minion Horde Valkyrie Skeleton Army Goblin Hut Wizard
Minion Horde Goblin Hut Wizard
Barbarians Minion Horde Goblin Hut Skeleton Army Prince Sparky Valkyrie Wizard
Valkyrie Wizard Skeleton Army Sparky Barbarians Minion Horde Goblin Hut Prince
Barbarians Skeleton Army Sparky Minion Horde Goblin Hut Prince
Barbarians Minion Horde Skeleton Army Goblin Hut Prince Sparky
Barbarians Minion Horde Wizard Sparky Valkyrie Goblin Hut Skeleton Army Prince
Valkyrie Barbarians Minion Horde Goblin Hut Wizard Skeleton Army Prince
Valkyrie Wizard Barbarians Goblin Hut
Barbarians Sparky Goblin Hut Prince
Valkyrie Wizard Skeleton Army Barbarians Minion Horde Prince Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Skeleton Army Goblin Hut Prince Sparky
Valkyrie Wizard Prince
Barbarians Skeleton Army Minion Horde Valkyrie Goblin Hut Prince Sparky
Valkyrie Skeleton Army Prince Barbarians Minion Horde Sparky
Barbarians Minion Horde Valkyrie Goblin Hut Skeleton Army Prince Sparky
Wizard Minion Horde Goblin Hut
Skeleton Army Prince Sparky Barbarians Minion Horde Valkyrie Goblin Hut
Barbarians Minion Horde Valkyrie Skeleton Army Prince Sparky
Minion Horde Barbarians Valkyrie Goblin Hut Skeleton Army Prince Sparky
Barbarians Minion Horde Goblin Hut Skeleton Army Sparky
Barbarians Minion Horde Valkyrie Goblin Hut Prince Sparky
Skeleton Army Barbarians Valkyrie Prince
Barbarians Skeleton Army Prince Minion Horde Valkyrie Wizard Sparky
Wizard Barbarians Minion Horde Valkyrie Skeleton Army Sparky
Barbarians Goblin Hut Skeleton Army Sparky Minion Horde Valkyrie Prince
Valkyrie Barbarians Minion Horde Goblin Hut Wizard Sparky
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Valkyrie Sparky
Minion Horde Goblin Hut Sparky
Barbarians Valkyrie Prince Sparky
Wizard Minion Horde Valkyrie Sparky
Wizard Minion Horde
Minion Horde Wizard Sparky
Wizard
Wizard
Minion Horde Prince Sparky
Minion Horde Valkyrie Wizard Prince Sparky
Wizard
Goblin Hut Sparky
Minion Horde
Goblin Hut Prince Sparky
Minion Horde Goblin Hut Wizard Sparky
Minion Horde Goblin Hut Wizard Sparky
Sparky
Minion Horde Sparky
Wizard Prince Sparky
Valkyrie Wizard
Minion Horde Prince Sparky
Wizard
Prince Sparky
Barbarians Minion Horde
Valkyrie Wizard Sparky
Minion Horde
Wizard Sparky
Wizard Prince Sparky
Sparky
Minion Horde Wizard Sparky
Minion Horde Goblin Hut Wizard
Minion Horde Sparky
Minion Horde Wizard Sparky
Minion Horde Sparky
Minion Horde Prince Sparky
Wizard Sparky
Minion Horde Barbarians Goblin Hut Skeleton Army Prince
Wizard
Minion Horde Valkyrie Wizard Prince Sparky
Wizard
Sparky
Minion Horde Prince Sparky
Minion Horde Sparky
Prince Sparky
Prince Sparky
Wizard Sparky

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