My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Skeleton Army
Giant Snowball
Royal Hogs Skeleton Army Baby Dragon
Zap
Royal Hogs Skeleton Army
Barbarian Barrel
Tesla Wizard Royal Hogs Skeleton Army
The Log
Royal Hogs Skeleton Army
Earthquake
Tesla Royal Hogs Skeleton Army
Arrows
Royal Hogs Skeleton Army
Royal Delivery
Wizard Royal Hogs Skeleton Army Baby Dragon
Fireball
Tesla Wizard Royal Hogs Skeleton Army Baby Dragon
Poison
Wizard Royal Hogs Skeleton Army
Lightning
Tesla Wizard Baby Dragon
Rocket
Wizard Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Tesla Baby Dragon Freeze Wizard Royal Hogs Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Tesla Baby Dragon

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Freeze Mega Knight
Tesla
Wizard
Royal Hogs Mega Knight
Royal Hogs
Arrows Wizard Mega Knight
Skeleton Army
Baby Dragon
Mega Knight
Freeze
Arrows
Mega Knight
Arrows Wizard Royal Hogs Baby Dragon

Defense Synergies 1 10

Arrows
Mega Knight Tesla
Tesla
Arrows Wizard Skeleton Army Baby Dragon
Wizard
Tesla Skeleton Army Freeze Mega Knight
Royal Hogs
Skeleton Army
Tesla Wizard Freeze
Baby Dragon
Tesla Mega Knight
Freeze
Wizard Skeleton Army Mega Knight
Mega Knight
Arrows Wizard Baby Dragon Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard Baby Dragon
Skeleton Army Tesla Mega Knight
Tesla Skeleton Army Mega Knight Freeze
Tesla Skeleton Army Mega Knight
Arrows Skeleton Army Mega Knight
Arrows Skeleton Army Freeze Tesla Baby Dragon Mega Knight
Tesla Arrows Wizard Baby Dragon Freeze
Arrows Tesla Baby Dragon Mega Knight
Tesla Skeleton Army
Skeleton Army Tesla Mega Knight
Skeleton Army Arrows Tesla Wizard Baby Dragon Freeze Mega Knight
Arrows Tesla Wizard Baby Dragon
Tesla Skeleton Army Mega Knight Wizard Freeze
Wizard Skeleton Army Mega Knight Arrows Tesla Baby Dragon Freeze
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla Freeze Mega Knight
Tesla Wizard Mega Knight Arrows Skeleton Army
Arrows Tesla Mega Knight Wizard Skeleton Army Baby Dragon
Arrows Wizard Baby Dragon Freeze Tesla Mega Knight
Tesla
Wizard Skeleton Army Mega Knight Arrows Tesla Baby Dragon
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla
Arrows Tesla Wizard Baby Dragon Mega Knight
Skeleton Army Mega Knight
Skeleton Army Mega Knight Tesla
Tesla Skeleton Army Mega Knight
Arrows Wizard Tesla Baby Dragon Freeze
Skeleton Army Tesla
Mega Knight Tesla Skeleton Army
Freeze Mega Knight Skeleton Army Baby Dragon
Tesla Skeleton Army
Mega Knight Tesla
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight Tesla Wizard
Wizard Tesla Skeleton Army Baby Dragon Mega Knight
Tesla Skeleton Army Baby Dragon Freeze
Arrows Mega Knight Tesla Wizard Baby Dragon Freeze
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Freeze
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Freeze
Wizard Arrows Baby Dragon Mega Knight
Arrows Wizard Baby Dragon Freeze
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Freeze
Arrows Wizard
Arrows Wizard
Arrows Wizard Baby Dragon
Baby Dragon
Arrows Baby Dragon Freeze
Arrows Baby Dragon
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Mega Knight
Arrows Freeze
Arrows Wizard Baby Dragon Mega Knight
Arrows Wizard Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows Wizard
Arrows Baby Dragon
Arrows Freeze Wizard Baby Dragon Mega Knight
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon Mega Knight
Arrows Baby Dragon
Arrows Wizard Baby Dragon
Wizard Freeze
Arrows Wizard Mega Knight
Arrows Freeze
Mega Knight
Arrows Wizard
Skeleton Army Freeze
Arrows Wizard Baby Dragon
Freeze
Arrows
Wizard Baby Dragon Mega Knight
Arrows Wizard Baby Dragon
Arrows
Mega Knight
Baby Dragon Freeze
Baby Dragon Freeze Mega Knight
Wizard Mega Knight

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