My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Wizard X-Bow Ice Wizard Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

X-Bow Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons
Zap
Skeletons X-Bow Bandit
Barbarian Barrel
Skeletons Tesla Wizard X-Bow Ice Wizard Bandit
The Log
Skeletons X-Bow Bandit
Earthquake
Skeletons Tesla X-Bow
Arrows
Skeletons
Royal Delivery
Skeletons Wizard Ice Wizard Bandit
Fireball
Tesla Wizard X-Bow Ice Wizard Bandit
Poison
Wizard X-Bow Ice Wizard
Lightning
Tesla Wizard X-Bow Ice Wizard Bandit
Rocket
Wizard X-Bow

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Freeze Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Tornado Ice Wizard Bandit Tesla Freeze Wizard X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Tornado Ice Wizard Bandit

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Tesla
Wizard
Tornado Bandit
Tornado
Wizard Freeze Ice Wizard
Freeze
Tornado
X-Bow
Ice Wizard Bandit
Ice Wizard
Tornado X-Bow Bandit
Bandit
Wizard X-Bow Ice Wizard

Defense Synergies 5 13

Skeletons
Tesla X-Bow Wizard Tornado Ice Wizard Bandit
Tesla
Skeletons X-Bow Wizard Tornado
Wizard
Tornado Skeletons Tesla Freeze Ice Wizard Bandit
Tornado
Wizard Ice Wizard Skeletons Tesla X-Bow
Freeze
Wizard
X-Bow
Skeletons Tesla Tornado Ice Wizard Bandit
Ice Wizard
Tornado Skeletons Wizard X-Bow Bandit
Bandit
Skeletons Wizard X-Bow Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard X-Bow
Skeletons Tesla X-Bow Ice Wizard Bandit
Tesla Tornado Skeletons Freeze Ice Wizard Bandit
Tesla Skeletons Ice Wizard Bandit
Tornado X-Bow
Tornado Freeze Skeletons Tesla X-Bow Ice Wizard Bandit
Tesla Tornado Wizard Freeze X-Bow Ice Wizard
Tesla X-Bow Bandit
Tesla Skeletons Tornado X-Bow Ice Wizard
Tornado Skeletons Tesla Ice Wizard Bandit
Ice Wizard Skeletons Tesla Wizard Tornado Freeze X-Bow Bandit
Tesla Wizard Tornado Ice Wizard
Tesla Skeletons Wizard Freeze X-Bow Ice Wizard Bandit
Wizard Tesla Tornado Freeze X-Bow
Tesla X-Bow Bandit
Tornado Tesla Freeze X-Bow Bandit
Tesla Wizard Skeletons Tornado X-Bow
Tesla Wizard Tornado X-Bow Ice Wizard Bandit
Wizard Tornado Freeze Tesla Ice Wizard Bandit
Tesla Tornado
Wizard Tesla Bandit
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Tesla X-Bow Bandit
Bandit Tesla Wizard X-Bow
Bandit Skeletons
Tesla Tornado X-Bow Bandit
Skeletons Tesla Bandit
Wizard Skeletons Tesla Tornado Freeze Ice Wizard
Skeletons Tesla Ice Wizard Bandit
Tesla
Freeze Skeletons Tornado X-Bow Bandit
Skeletons Tesla
Tesla
Tornado
Skeletons Tesla Wizard Bandit
Wizard Tesla
Tesla Skeletons Tornado Freeze X-Bow
Tesla Wizard Freeze Ice Wizard
Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze X-Bow Bandit
Tornado X-Bow Ice Wizard Bandit
X-Bow Bandit
Freeze
Wizard
Wizard Tornado Freeze Ice Wizard
Wizard Tornado
X-Bow Wizard Tornado Freeze Ice Wizard
Wizard Tornado X-Bow Bandit
Tornado X-Bow
Wizard Tornado X-Bow Bandit
Wizard Tornado
Bandit
Freeze X-Bow Bandit
X-Bow
X-Bow Wizard Bandit
Wizard X-Bow Bandit
Tornado Freeze
Wizard X-Bow Bandit
Wizard Tornado X-Bow
X-Bow
Wizard Tornado
Tornado X-Bow
X-Bow
Tornado Freeze Wizard Ice Wizard
X-Bow Wizard Tornado Ice Wizard Bandit
Wizard Tornado X-Bow Bandit
Tornado X-Bow Bandit
Wizard Tornado X-Bow Ice Wizard
Wizard Freeze
Wizard X-Bow Bandit
Freeze
Wizard
Freeze X-Bow Bandit
Wizard Tornado Ice Wizard
Freeze
Wizard
Wizard
Tornado
Tornado Freeze
Tornado
Tornado Freeze X-Bow Bandit
Wizard

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