My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Valkyrie Battle Ram Giant Skeleton Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Battle Ram Barbarian Barrel Giant Skeleton Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Giant Skeleton Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Elite Barbarians Battle Ram Giant Skeleton
Giant Snowball
Skeletons Battle Ram
Zap
Skeletons Battle Ram
Barbarian Barrel
Skeletons Elite Barbarians Valkyrie Battle Ram Giant Skeleton Magic Archer
The Log
Skeletons Elite Barbarians Battle Ram Giant Skeleton
Earthquake
Skeletons
Arrows
Skeletons
Royal Delivery
Skeletons Elite Barbarians Valkyrie Battle Ram Giant Skeleton Magic Archer
Fireball
Elite Barbarians Battle Ram Magic Archer
Poison
Magic Archer
Lightning
Elite Barbarians Valkyrie Battle Ram Magic Archer
Rocket
Elite Barbarians Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Battle Ram Poison Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Barbarian Barrel Valkyrie Battle Ram Poison Magic Archer Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Barbarian Barrel Valkyrie Battle Ram

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Elite Barbarians
Valkyrie Battle Ram Barbarian Barrel
Valkyrie
Elite Barbarians Battle Ram Giant Skeleton Magic Archer
Battle Ram
Poison Magic Archer Elite Barbarians Valkyrie Barbarian Barrel
Barbarian Barrel
Elite Barbarians Battle Ram Giant Skeleton
Poison
Battle Ram Giant Skeleton
Giant Skeleton
Valkyrie Barbarian Barrel Poison Magic Archer
Magic Archer
Battle Ram Valkyrie Giant Skeleton

Defense Synergies 1 10

Skeletons
Elite Barbarians Barbarian Barrel Poison Giant Skeleton Magic Archer
Elite Barbarians
Valkyrie Skeletons
Valkyrie
Elite Barbarians Magic Archer
Battle Ram
Barbarian Barrel
Skeletons Poison Giant Skeleton Magic Archer
Poison
Skeletons Barbarian Barrel
Giant Skeleton
Skeletons Barbarian Barrel Magic Archer
Magic Archer
Skeletons Valkyrie Barbarian Barrel Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Barbarian Barrel Magic Archer
Elite Barbarians Skeletons Valkyrie
Skeletons Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Skeletons Valkyrie
Elite Barbarians Valkyrie Barbarian Barrel Poison Giant Skeleton
Barbarian Barrel Skeletons Valkyrie Magic Archer
Poison Magic Archer
Valkyrie Barbarian Barrel Poison Giant Skeleton Magic Archer
Skeletons Elite Barbarians
Elite Barbarians Skeletons Valkyrie Barbarian Barrel Giant Skeleton
Valkyrie Poison Skeletons Barbarian Barrel Giant Skeleton Magic Archer
Poison Magic Archer
Skeletons Elite Barbarians Valkyrie Giant Skeleton
Valkyrie Barbarian Barrel Poison Magic Archer
Elite Barbarians
Elite Barbarians
Skeletons Elite Barbarians Valkyrie Poison
Valkyrie Elite Barbarians Barbarian Barrel Magic Archer
Valkyrie Barbarian Barrel Poison Giant Skeleton Magic Archer
Elite Barbarians
Valkyrie Elite Barbarians Barbarian Barrel Poison Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeletons Elite Barbarians Barbarian Barrel Giant Skeleton
Poison Elite Barbarians Valkyrie Barbarian Barrel Magic Archer
Giant Skeleton Skeletons Elite Barbarians Valkyrie
Valkyrie Giant Skeleton Elite Barbarians Barbarian Barrel
Giant Skeleton Skeletons Elite Barbarians Valkyrie
Poison Skeletons Magic Archer
Skeletons Elite Barbarians Valkyrie Giant Skeleton
Giant Skeleton Elite Barbarians Valkyrie
Giant Skeleton Skeletons Elite Barbarians Valkyrie Barbarian Barrel Poison Magic Archer
Skeletons
Elite Barbarians Valkyrie Giant Skeleton
Elite Barbarians Valkyrie Poison Giant Skeleton
Elite Barbarians Giant Skeleton Skeletons Valkyrie
Valkyrie Magic Archer
Elite Barbarians Skeletons Valkyrie Barbarian Barrel Poison Giant Skeleton Magic Archer
Valkyrie Poison Elite Barbarians Barbarian Barrel Giant Skeleton Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Valkyrie Barbarian Barrel Giant Skeleton
Poison Barbarian Barrel Magic Archer
Barbarian Barrel Poison Giant Skeleton Magic Archer
Valkyrie Barbarian Barrel Poison Giant Skeleton
Poison Valkyrie Barbarian Barrel Magic Archer
Poison Magic Archer
Poison Magic Archer
Poison Barbarian Barrel Magic Archer
Poison
Elite Barbarians Poison
Poison Valkyrie Barbarian Barrel Magic Archer
Poison Magic Archer
Poison Elite Barbarians Barbarian Barrel Magic Archer
Barbarian Barrel Poison Magic Archer
Elite Barbarians Barbarian Barrel Poison Magic Archer
Barbarian Barrel Poison Magic Archer
Magic Archer Barbarian Barrel Poison
Barbarian Barrel Poison
Barbarian Barrel Poison Magic Archer
Valkyrie Barbarian Barrel Poison Magic Archer
Poison Giant Skeleton Magic Archer
Poison
Barbarian Barrel Poison
Poison Valkyrie Barbarian Barrel Magic Archer
Poison Barbarian Barrel Magic Archer
Poison Magic Archer
Poison Barbarian Barrel Magic Archer
Elite Barbarians Poison Magic Archer
Poison
Elite Barbarians
Poison Magic Archer
Poison Magic Archer
Giant Skeleton
Poison Magic Archer
Barbarian Barrel Magic Archer
Poison Magic Archer
Barbarian Barrel
Poison Valkyrie Magic Archer
Poison Magic Archer
Poison Giant Skeleton
Elite Barbarians
Elite Barbarians Poison Giant Skeleton Magic Archer
Poison Magic Archer
Poison Barbarian Barrel Giant Skeleton Magic Archer

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