My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Hunter Bandit Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Bandit Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Bandit Night Witch Lava Hound
Giant Snowball
Skeleton Army Night Witch Lava Hound
Zap
Skeleton Army Bandit Night Witch Lava Hound
Barbarian Barrel
Ice Spirit Skeleton Army Hunter Bandit Night Witch
The Log
Ice Spirit Skeleton Army Hunter Bandit
Earthquake
Skeleton Army
Arrows
Ice Spirit Skeleton Army Night Witch Lava Hound
Royal Delivery
Ice Spirit Skeleton Army Hunter Bandit Night Witch Lava Hound
Fireball
Skeleton Army Hunter Bandit Night Witch Lava Hound
Poison
Skeleton Army Hunter Night Witch Lava Hound
Lightning
Hunter Bandit Night Witch
Rocket
Hunter Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Earthquake Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Skeleton Army Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Ice Spirit Earthquake Skeleton Army Bandit Hunter Night Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Ice Spirit Earthquake Skeleton Army

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hunter Bandit Night Witch
Earthquake
Mirror Hunter Lava Hound
Mirror
Earthquake Skeleton Army Night Witch
Skeleton Army
Mirror Lava Hound
Hunter
Ice Spirit Earthquake Bandit
Bandit
Ice Spirit Hunter
Night Witch
Ice Spirit Mirror Lava Hound
Lava Hound
Earthquake Skeleton Army Night Witch

Defense Synergies 1 9

Ice Spirit
Earthquake Skeleton Army Hunter Bandit Night Witch
Earthquake
Ice Spirit
Mirror
Skeleton Army Hunter Night Witch
Skeleton Army
Mirror Ice Spirit Bandit
Hunter
Ice Spirit Mirror Bandit
Bandit
Ice Spirit Skeleton Army Hunter
Night Witch
Ice Spirit Mirror
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake
Skeleton Army Hunter Ice Spirit Bandit Night Witch
Skeleton Army Hunter Bandit Night Witch
Skeleton Army Hunter Night Witch Bandit
Earthquake Skeleton Army
Skeleton Army Earthquake Hunter Bandit Night Witch
Hunter Ice Spirit Night Witch
Earthquake Bandit
Hunter Skeleton Army Night Witch
Skeleton Army Ice Spirit Hunter Bandit Night Witch
Skeleton Army Earthquake Hunter Bandit Night Witch
Hunter Night Witch
Skeleton Army Hunter Night Witch Ice Spirit Earthquake Bandit
Skeleton Army Ice Spirit Earthquake Hunter Night Witch
Skeleton Army Hunter Bandit
Skeleton Army Ice Spirit Hunter Bandit
Skeleton Army Hunter Night Witch
Ice Spirit Skeleton Army Hunter Bandit Night Witch
Earthquake Hunter Ice Spirit Bandit
Hunter
Skeleton Army Earthquake Hunter Bandit Night Witch
Skeleton Army Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Bandit
Bandit Hunter
Skeleton Army Bandit Ice Spirit Hunter
Skeleton Army Hunter Bandit Night Witch
Skeleton Army Hunter Bandit Night Witch
Ice Spirit Hunter
Skeleton Army Hunter Bandit Night Witch
Skeleton Army Hunter
Ice Spirit Skeleton Army Bandit
Skeleton Army
Hunter
Skeleton Army
Skeleton Army Hunter Bandit Night Witch
Skeleton Army
Skeleton Army Ice Spirit Hunter Night Witch
Earthquake Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Bandit
Bandit
Earthquake Bandit
Earthquake
Earthquake
Ice Spirit Hunter
Earthquake
Earthquake Ice Spirit Hunter
Bandit
Night Witch
Earthquake Bandit
Earthquake Hunter Bandit
Earthquake Bandit
Earthquake
Earthquake Hunter Bandit
Earthquake Bandit
Earthquake
Night Witch
Earthquake Hunter Bandit
Earthquake
Earthquake Night Witch
Earthquake
Earthquake Ice Spirit Hunter
Earthquake Hunter Bandit
Bandit
Bandit
Hunter Night Witch
Ice Spirit
Night Witch
Earthquake Hunter Bandit Night Witch
Ice Spirit
Earthquake
Earthquake Ice Spirit Skeleton Army Bandit Night Witch
Hunter
Hunter
Earthquake
Ice Spirit
Bandit

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