My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 7 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Executioner Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Dark Prince Executioner Golem Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Recruits Dark Prince Golem Mega Knight Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Recruits Dark Prince
Giant Snowball
Minion Horde Royal Recruits
Zap
Minion Horde Inferno Tower Dark Prince
Barbarian Barrel
Royal Recruits Inferno Tower Dark Prince Executioner
The Log
Royal Recruits Dark Prince
Earthquake
Inferno Tower
Arrows
Minion Horde Royal Recruits
Royal Delivery
Minion Horde Royal Recruits Dark Prince Executioner
Fireball
Minion Horde Inferno Tower Executioner
Poison
Minion Horde Royal Recruits Inferno Tower Executioner
Lightning
Inferno Tower Dark Prince Executioner Archer Queen
Rocket
Minion Horde Inferno Tower Executioner Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Inferno Tower Dark Prince Executioner Golem Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dark Prince Minion Horde Inferno Tower Executioner Archer Queen Royal Recruits Mega Knight Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

19 Dark Prince Minion Horde Inferno Tower Executioner

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Dark Prince Golem
Royal Recruits
Inferno Tower
Dark Prince
Minion Horde Executioner Golem
Executioner
Dark Prince Golem Mega Knight
Golem
Minion Horde Dark Prince Executioner Archer Queen
Mega Knight
Minion Horde Executioner Archer Queen
Archer Queen
Golem Mega Knight

Defense Synergies 0 6

Minion Horde
Inferno Tower
Royal Recruits
Inferno Tower
Minion Horde Dark Prince Mega Knight
Dark Prince
Inferno Tower Executioner Archer Queen
Executioner
Dark Prince Mega Knight
Golem
Mega Knight
Inferno Tower Executioner
Archer Queen
Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Royal Recruits Inferno Tower Executioner
Minion Horde Inferno Tower Royal Recruits Dark Prince Executioner Mega Knight
Minion Horde Inferno Tower Mega Knight Royal Recruits Dark Prince Executioner
Minion Horde Royal Recruits Inferno Tower Dark Prince Mega Knight
Royal Recruits Dark Prince Mega Knight
Dark Prince Executioner Mega Knight
Minion Horde Inferno Tower Executioner
Royal Recruits Inferno Tower Mega Knight
Minion Horde Inferno Tower Royal Recruits Archer Queen
Minion Horde Royal Recruits Inferno Tower Dark Prince Mega Knight
Minion Horde Executioner Royal Recruits Dark Prince Mega Knight
Minion Horde Inferno Tower Executioner
Minion Horde Royal Recruits Inferno Tower Mega Knight Dark Prince
Executioner Mega Knight Minion Horde Royal Recruits Dark Prince
Royal Recruits Inferno Tower Minion Horde Mega Knight
Minion Horde Inferno Tower Royal Recruits Mega Knight
Minion Horde Mega Knight Royal Recruits Inferno Tower Dark Prince Executioner
Mega Knight Minion Horde Royal Recruits Dark Prince Executioner
Executioner Royal Recruits Dark Prince Mega Knight
Royal Recruits Inferno Tower
Royal Recruits Dark Prince Mega Knight Minion Horde Executioner
Archer Queen

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Mega Knight Inferno Tower Dark Prince
Executioner Mega Knight
Royal Recruits Mega Knight Minion Horde Inferno Tower Dark Prince
Royal Recruits Dark Prince Mega Knight Minion Horde Inferno Tower
Royal Recruits Inferno Tower Minion Horde Dark Prince Executioner Mega Knight
Executioner Minion Horde
Royal Recruits Dark Prince Minion Horde Inferno Tower
Inferno Tower Mega Knight Minion Horde Royal Recruits Dark Prince
Minion Horde Royal Recruits Mega Knight Inferno Tower Dark Prince
Royal Recruits Inferno Tower Minion Horde
Mega Knight Minion Horde Royal Recruits Inferno Tower Dark Prince
Royal Recruits Mega Knight Dark Prince Archer Queen
Royal Recruits Dark Prince Mega Knight Minion Horde Inferno Tower Executioner
Royal Recruits Minion Horde Executioner Mega Knight
Royal Recruits Inferno Tower Minion Horde Dark Prince Executioner Archer Queen
Executioner Mega Knight Minion Horde Royal Recruits Inferno Tower Dark Prince Archer Queen
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Royal Recruits
Executioner
Minion Horde
Royal Recruits Dark Prince
Executioner Minion Horde Dark Prince Mega Knight
Executioner Minion Horde
Minion Horde Executioner
Executioner
Minion Horde
Minion Horde Royal Recruits Dark Prince
Executioner Archer Queen
Executioner
Minion Horde
Minion Horde Executioner
Minion Horde Royal Recruits Executioner Mega Knight
Minion Horde
Dark Prince Executioner Mega Knight
Mega Knight
Minion Horde Mega Knight
Minion Horde Royal Recruits
Dark Prince Executioner Mega Knight
Minion Horde
Executioner
Mega Knight
Minion Horde Executioner
Minion Horde
Minion Horde
Minion Horde Mega Knight
Minion Horde
Minion Horde Mega Knight
Minion Horde Royal Recruits Dark Prince
Executioner Archer Queen
Minion Horde Dark Prince Executioner Mega Knight
Executioner
Archer Queen
Minion Horde Royal Recruits Dark Prince Executioner Mega Knight Archer Queen
Minion Horde Royal Recruits Archer Queen
Executioner Archer Queen
Royal Recruits Dark Prince Executioner Mega Knight Archer Queen
Mega Knight

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