My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Goblin Cage Hunter Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Sparky
Giant Snowball
Guards
Zap
Guards Sparky
Barbarian Barrel
Ice Spirit Knight Goblin Cage Guards Hunter Sparky
The Log
Ice Spirit Goblin Cage Guards Hunter Sparky
Earthquake
Goblin Cage Guards
Arrows
Ice Spirit Guards
Royal Delivery
Ice Spirit Knight Goblin Cage Guards Hunter Sparky
Fireball
Goblin Cage Hunter Sparky
Poison
Goblin Cage Guards Hunter Sparky
Lightning
Knight Goblin Cage Hunter Sparky
Rocket
Hunter Sparky

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Giant Snowball Arrows Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Giant Snowball Arrows Hunter Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Knight Guards Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Giant Snowball Arrows Knight Guards Goblin Cage Hunter Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Giant Snowball Arrows Knight

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Knight Goblin Cage Sparky Giant Snowball Guards Hunter
Giant Snowball
Ice Spirit Knight Goblin Cage Hunter Sparky
Arrows
Sparky Knight
Knight
Ice Spirit Giant Snowball Arrows Hunter Sparky
Goblin Cage
Ice Spirit Giant Snowball Hunter
Guards
Ice Spirit
Hunter
Ice Spirit Giant Snowball Knight Goblin Cage Sparky
Sparky
Ice Spirit Arrows Giant Snowball Knight Hunter

Defense Synergies 4 17

Ice Spirit
Goblin Cage Sparky Giant Snowball Knight Guards Hunter
Giant Snowball
Ice Spirit Knight Goblin Cage Guards Hunter Sparky
Arrows
Knight Sparky
Knight
Hunter Ice Spirit Giant Snowball Arrows Goblin Cage Sparky
Goblin Cage
Ice Spirit Giant Snowball Knight Guards Hunter Sparky
Guards
Hunter Ice Spirit Giant Snowball Goblin Cage Sparky
Hunter
Knight Guards Ice Spirit Giant Snowball Goblin Cage
Sparky
Ice Spirit Giant Snowball Arrows Knight Goblin Cage Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Goblin Cage Sparky
Hunter Sparky Ice Spirit Knight Goblin Cage
Goblin Cage Hunter Sparky Giant Snowball Knight
Goblin Cage Hunter Sparky Knight Guards
Arrows Goblin Cage Sparky
Arrows Giant Snowball Guards Hunter
Giant Snowball Hunter Ice Spirit Arrows Goblin Cage
Arrows Goblin Cage Sparky
Hunter Sparky Goblin Cage
Knight Guards Ice Spirit Giant Snowball Hunter Sparky
Guards Giant Snowball Arrows Knight Hunter
Arrows Hunter Giant Snowball
Goblin Cage Hunter Sparky Ice Spirit Giant Snowball Knight Guards
Sparky Ice Spirit Giant Snowball Arrows Goblin Cage Guards Hunter
Sparky Knight Goblin Cage Hunter
Ice Spirit Giant Snowball Goblin Cage Hunter Sparky
Sparky Arrows Knight Goblin Cage Hunter
Ice Spirit Arrows Goblin Cage Giant Snowball Knight Guards Hunter
Giant Snowball Arrows Goblin Cage Hunter Ice Spirit Knight Guards
Sparky Goblin Cage Hunter
Giant Snowball Arrows Knight Guards Hunter Sparky
Guards Hunter Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Giant Snowball Goblin Cage Sparky
Giant Snowball Arrows Knight Hunter
Guards Ice Spirit Knight Goblin Cage Hunter Sparky
Guards Hunter Knight Goblin Cage Sparky
Knight Goblin Cage Guards Hunter Sparky
Arrows Ice Spirit Giant Snowball Hunter
Guards Sparky Knight Goblin Cage Hunter
Knight Goblin Cage Hunter Sparky
Goblin Cage Ice Spirit Giant Snowball Knight Sparky
Goblin Cage Guards Sparky
Knight Goblin Cage Guards Hunter Sparky
Giant Snowball Arrows Goblin Cage Guards
Knight Goblin Cage Guards Hunter Sparky
Goblin Cage Sparky
Guards Sparky Ice Spirit Knight Goblin Cage Hunter
Arrows Giant Snowball Goblin Cage Hunter Sparky
Giant Snowball Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Guards Sparky
Arrows Giant Snowball
Arrows Sparky
Arrows Knight Guards Sparky
Giant Snowball Arrows Sparky
Arrows Ice Spirit Giant Snowball Hunter
Arrows Sparky
Arrows Ice Spirit Giant Snowball Hunter
Arrows Giant Snowball
Giant Snowball Guards Sparky
Arrows Knight Sparky
Giant Snowball Arrows
Giant Snowball Knight Hunter Sparky
Arrows
Giant Snowball Arrows Sparky
Giant Snowball Arrows Hunter Sparky
Arrows Sparky
Giant Snowball Arrows Sparky
Sparky
Giant Snowball Arrows Hunter Sparky
Giant Snowball Arrows
Sparky
Giant Snowball Arrows
Sparky
Giant Snowball Arrows
Giant Snowball Arrows Ice Spirit Hunter Sparky
Arrows Giant Snowball Hunter Sparky
Giant Snowball Arrows Sparky
Arrows Sparky
Giant Snowball Arrows Hunter Sparky
Ice Spirit Giant Snowball Guards
Giant Snowball Sparky
Giant Snowball Arrows Hunter Sparky
Ice Spirit Giant Snowball Arrows Sparky
Sparky
Giant Snowball Arrows Sparky
Ice Spirit Guards
Giant Snowball Arrows Hunter
Arrows
Knight Hunter Sparky
Arrows Giant Snowball
Giant Snowball Arrows Sparky
Sparky
Ice Spirit Giant Snowball Guards Sparky
Giant Snowball
Giant Snowball Sparky
Sparky
Sparky

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