My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Wizard Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Hog Rider Skeleton Army Baby Dragon
Zap
Skeleton Army
Barbarian Barrel
Tesla Wizard Skeleton Army
The Log
Hog Rider Skeleton Army
Earthquake
Tesla Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Hog Rider Wizard Skeleton Army Baby Dragon
Fireball
Tesla Hog Rider Wizard Skeleton Army Baby Dragon
Poison
Wizard Skeleton Army
Lightning
Tesla Wizard Baby Dragon
Rocket
Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Baby Dragon The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Skeleton Army Tesla Hog Rider Baby Dragon Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Skeleton Army Tesla

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Knight
Tesla
Hog Rider
Arrows The Log Wizard Baby Dragon Mega Knight
Wizard
Hog Rider Mega Knight
Skeleton Army
Baby Dragon
Hog Rider Mega Knight
The Log
Hog Rider Mega Knight
Mega Knight
Arrows Hog Rider Wizard Baby Dragon The Log

Defense Synergies 2 11

Arrows
Mega Knight Tesla
Tesla
The Log Arrows Wizard Skeleton Army Baby Dragon
Hog Rider
Wizard
Tesla Skeleton Army The Log Mega Knight
Skeleton Army
Tesla Wizard The Log
Baby Dragon
Tesla The Log Mega Knight
The Log
Tesla Wizard Skeleton Army Baby Dragon Mega Knight
Mega Knight
Arrows Wizard Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Wizard Baby Dragon The Log
Skeleton Army Tesla The Log Mega Knight
Tesla Skeleton Army Mega Knight
Tesla Skeleton Army Mega Knight
Arrows Skeleton Army The Log Mega Knight
Arrows Skeleton Army The Log Tesla Baby Dragon Mega Knight
Tesla Arrows Wizard Baby Dragon
Arrows Tesla Baby Dragon The Log Mega Knight
Tesla Skeleton Army
Skeleton Army Tesla Mega Knight
Skeleton Army Arrows Tesla Wizard Baby Dragon The Log Mega Knight
Arrows Tesla Wizard Baby Dragon
Tesla Skeleton Army Mega Knight Wizard The Log
Wizard Skeleton Army Mega Knight Arrows Tesla Baby Dragon The Log
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla The Log Mega Knight
Tesla Wizard Mega Knight Arrows Skeleton Army
Arrows Tesla Mega Knight Wizard Skeleton Army Baby Dragon The Log
Arrows Wizard Baby Dragon The Log Tesla Mega Knight
Tesla
Wizard Skeleton Army Mega Knight Arrows Tesla Baby Dragon The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla
Arrows Tesla Wizard Baby Dragon The Log Mega Knight
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Tesla The Log
Tesla Skeleton Army Mega Knight
Arrows Wizard Tesla Baby Dragon
Skeleton Army Tesla
Mega Knight Tesla Skeleton Army
Mega Knight Skeleton Army Baby Dragon The Log
Tesla Skeleton Army
Mega Knight Tesla
Skeleton Army Mega Knight Arrows The Log
Skeleton Army Mega Knight Tesla Wizard
Wizard Tesla Skeleton Army Baby Dragon Mega Knight
Tesla Skeleton Army Baby Dragon The Log
Arrows Mega Knight Tesla Wizard Baby Dragon The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows Baby Dragon The Log
Arrows The Log
Wizard Arrows Baby Dragon The Log Mega Knight
Arrows Wizard Baby Dragon
Arrows Wizard Baby Dragon The Log
Arrows The Log Wizard Baby Dragon
Arrows The Log Wizard
Arrows Wizard The Log
Arrows Wizard Baby Dragon
Baby Dragon The Log
Arrows Baby Dragon
Arrows Baby Dragon The Log
Arrows Wizard Baby Dragon The Log
Arrows Wizard Baby Dragon The Log Mega Knight
Arrows
Arrows Wizard Baby Dragon The Log Mega Knight
Arrows Wizard Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Arrows Wizard
The Log
Arrows Baby Dragon The Log
Arrows The Log Wizard Baby Dragon Mega Knight
Arrows The Log Wizard Baby Dragon
Arrows Wizard Baby Dragon The Log Mega Knight
Arrows Baby Dragon The Log
Arrows Wizard Baby Dragon
Wizard
Arrows Wizard The Log Mega Knight
Arrows
Mega Knight
Arrows Wizard The Log
Skeleton Army
Arrows Wizard Baby Dragon
Arrows The Log
Wizard Baby Dragon Mega Knight
Arrows The Log Wizard Baby Dragon
Arrows
Mega Knight
Baby Dragon The Log
Baby Dragon The Log Mega Knight
Wizard Mega Knight

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