My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Missing cards in your collection

Royal Delivery Elixir Golem Elixir Collector Mirror Rage Goblin Curse Clone Tornado Void Executioner Cannon Cart Miner Princess Royal Ghost Bandit Fisherman Magic Archer Lumberjack Night Witch Mother Witch Ram Rider Goblin Machine Lava Hound Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Witch P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Guards
Giant Snowball
Bats Guards Witch Princess
Zap
Bats Guards Witch Princess
Barbarian Barrel
Guards Witch Princess Electro Wizard
The Log
Mini P.E.K.K.A Guards Witch Princess
Earthquake
Guards Witch
Arrows
Bats Guards Witch Princess
Royal Delivery
Bats Mini P.E.K.K.A Guards Witch P.E.K.K.A Princess Electro Wizard
Fireball
Witch Princess Electro Wizard
Poison
Bats Guards Witch Princess Electro Wizard
Lightning
Mini P.E.K.K.A Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Guards P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Guards Princess Mini P.E.K.K.A Electro Wizard Witch P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Guards Princess

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mini P.E.K.K.A P.E.K.K.A
Arrows
P.E.K.K.A Mini P.E.K.K.A
Mini P.E.K.K.A
Bats Arrows Princess Electro Wizard
Guards
Witch
P.E.K.K.A
P.E.K.K.A
Arrows Electro Wizard Bats Witch Princess
Princess
Mini P.E.K.K.A P.E.K.K.A
Electro Wizard
P.E.K.K.A Mini P.E.K.K.A

Defense Synergies 1 14

Bats
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Electro Wizard Bats Arrows Guards Witch Princess
Guards
Mini P.E.K.K.A Witch Princess Electro Wizard
Witch
Mini P.E.K.K.A Guards Electro Wizard
P.E.K.K.A
Bats Arrows Princess Electro Wizard
Princess
Mini P.E.K.K.A Guards P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Bats Guards Witch P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Witch Electro Wizard
Mini P.E.K.K.A Witch P.E.K.K.A Bats Electro Wizard
Mini P.E.K.K.A Witch P.E.K.K.A Bats Guards Electro Wizard
Arrows Mini P.E.K.K.A P.E.K.K.A Princess
Arrows Bats Guards Electro Wizard
Bats Electro Wizard Arrows Witch Princess
Arrows P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Witch P.E.K.K.A Princess
Guards Mini P.E.K.K.A Electro Wizard
Bats Guards Witch Electro Wizard Arrows Princess
Arrows Bats Witch Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Bats Guards Witch Electro Wizard
Bats Arrows Mini P.E.K.K.A Guards Witch P.E.K.K.A Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Bats Arrows Mini P.E.K.K.A Witch P.E.K.K.A Electro Wizard
Arrows Bats Guards Witch Electro Wizard
Arrows Witch Bats Guards Princess Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Bats Arrows Mini P.E.K.K.A Guards Witch P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Witch P.E.K.K.A Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A
Guards P.E.K.K.A Bats Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Guards P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Mini P.E.K.K.A Guards Witch
Arrows Bats Witch Princess Electro Wizard
Mini P.E.K.K.A Guards P.E.K.K.A Bats Witch Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Electro Wizard Bats Mini P.E.K.K.A Witch
Witch P.E.K.K.A Guards
P.E.K.K.A Bats Mini P.E.K.K.A Guards Witch
P.E.K.K.A Arrows Guards Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Guards Witch
Witch Princess
Guards Witch Electro Wizard Bats Mini P.E.K.K.A P.E.K.K.A
Bats Arrows Mini P.E.K.K.A Witch P.E.K.K.A Princess Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Guards
Arrows Princess Electro Wizard
Arrows
Arrows Guards
Arrows
Arrows Bats Witch Princess
Arrows Witch Princess
Arrows Princess
Arrows
Bats Mini P.E.K.K.A Guards Electro Wizard
Arrows Princess Electro Wizard
Arrows Princess
Princess
Arrows Princess
Princess Arrows
Arrows Witch Princess
Arrows Princess
Arrows
Bats Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Princess Electro Wizard
Arrows Witch Princess
Arrows Princess
Arrows
Arrows Witch Princess
Witch
Arrows Witch Princess Electro Wizard
Arrows Witch Princess
Arrows
Bats Arrows Witch Princess Electro Wizard
Electro Wizard Bats Guards Witch
Mini P.E.K.K.A
Arrows
Arrows Princess Electro Wizard
P.E.K.K.A
Arrows Princess
Electro Wizard Bats Guards Witch Princess
Arrows Witch Princess Electro Wizard
Arrows
Mini P.E.K.K.A Princess Electro Wizard
Arrows Princess
Arrows
P.E.K.K.A
Bats Guards Witch Princess Electro Wizard
Bats Witch Princess Electro Wizard
Witch Princess Electro Wizard

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