My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Flying Machine Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Battle Ram Flying Machine Baby Dragon Giant Skeleton Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Flying Machine Baby Dragon Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Curse Giant Skeleton
Giant Snowball
Battle Ram Flying Machine Goblin Curse Baby Dragon Lumberjack
Zap
Firecracker Battle Ram Flying Machine Goblin Curse
Barbarian Barrel
Firecracker Battle Ram Goblin Curse Giant Skeleton Lumberjack
The Log
Firecracker Battle Ram Goblin Curse Giant Skeleton Lumberjack
Earthquake
Firecracker
Arrows
Firecracker Flying Machine Goblin Curse
Royal Delivery
Firecracker Battle Ram Flying Machine Baby Dragon Giant Skeleton Lumberjack
Fireball
Firecracker Battle Ram Flying Machine Baby Dragon Lumberjack
Poison
Firecracker Flying Machine Goblin Curse
Lightning
Battle Ram Baby Dragon Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Goblin Curse Baby Dragon Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Firecracker Fireball Battle Ram Flying Machine Baby Dragon Lumberjack Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblin Curse Firecracker Fireball Battle Ram

Attack Synergies 0 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Battle Ram Flying Machine Baby Dragon Giant Skeleton Lumberjack
Fireball
Battle Ram Goblin Curse Baby Dragon
Battle Ram
Firecracker Fireball Flying Machine Baby Dragon Lumberjack
Flying Machine
Firecracker Battle Ram Baby Dragon Giant Skeleton Lumberjack
Goblin Curse
Fireball
Baby Dragon
Firecracker Fireball Battle Ram Flying Machine Giant Skeleton Lumberjack
Giant Skeleton
Firecracker Flying Machine Baby Dragon Lumberjack
Lumberjack
Firecracker Battle Ram Flying Machine Baby Dragon Giant Skeleton

Defense Synergies 0 11

Firecracker
Flying Machine Baby Dragon Giant Skeleton Lumberjack
Fireball
Lumberjack
Battle Ram
Flying Machine
Firecracker Baby Dragon Giant Skeleton Lumberjack
Goblin Curse
Baby Dragon
Firecracker Flying Machine Giant Skeleton Lumberjack
Giant Skeleton
Firecracker Flying Machine Baby Dragon Lumberjack
Lumberjack
Firecracker Fireball Flying Machine Baby Dragon Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Flying Machine Baby Dragon
Lumberjack Firecracker Flying Machine Goblin Curse
Lumberjack Goblin Curse Giant Skeleton
Lumberjack Firecracker Goblin Curse
Firecracker Fireball Giant Skeleton Lumberjack
Fireball Firecracker Flying Machine Baby Dragon Lumberjack
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon
Fireball Flying Machine Baby Dragon Giant Skeleton
Goblin Curse Lumberjack
Firecracker Giant Skeleton Lumberjack
Goblin Curse Firecracker Fireball Flying Machine Baby Dragon Giant Skeleton Lumberjack
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon
Lumberjack Fireball Flying Machine Goblin Curse Giant Skeleton
Fireball Firecracker Goblin Curse Baby Dragon Lumberjack
Goblin Curse Lumberjack
Fireball Goblin Curse Lumberjack
Firecracker Fireball Lumberjack
Fireball Firecracker Flying Machine Baby Dragon Lumberjack
Baby Dragon Firecracker Fireball Flying Machine Goblin Curse Giant Skeleton Lumberjack
Goblin Curse Lumberjack
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon Giant Skeleton Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Fireball Giant Skeleton
Fireball Firecracker Flying Machine Baby Dragon Lumberjack
Giant Skeleton Lumberjack
Giant Skeleton Lumberjack Fireball
Giant Skeleton Goblin Curse Lumberjack
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon
Fireball Flying Machine Giant Skeleton Lumberjack
Giant Skeleton Goblin Curse Lumberjack
Giant Skeleton Firecracker Fireball Flying Machine Baby Dragon
Goblin Curse
Flying Machine Giant Skeleton Lumberjack
Fireball Giant Skeleton
Giant Skeleton Fireball Goblin Curse Lumberjack
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon
Firecracker Fireball Flying Machine Baby Dragon Giant Skeleton Lumberjack
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon Giant Skeleton
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Flying Machine Baby Dragon Giant Skeleton
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon
Fireball Flying Machine Baby Dragon Giant Skeleton
Firecracker Fireball Flying Machine Giant Skeleton
Fireball Firecracker Goblin Curse Baby Dragon
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon
Firecracker Flying Machine Baby Dragon
Fireball Firecracker Flying Machine Goblin Curse Baby Dragon
Fireball Firecracker Flying Machine
Fireball Lumberjack
Firecracker Fireball Flying Machine
Fireball Firecracker Flying Machine Goblin Curse Baby Dragon
Flying Machine Firecracker Fireball Baby Dragon
Firecracker Fireball Flying Machine Baby Dragon
Firecracker Fireball Flying Machine Baby Dragon
Firecracker Fireball Flying Machine Baby Dragon
Firecracker Fireball Flying Machine Baby Dragon
Fireball
Firecracker Fireball Flying Machine Baby Dragon
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon
Fireball Baby Dragon Giant Skeleton
Fireball
Fireball Flying Machine Baby Dragon
Firecracker Goblin Curse Fireball Baby Dragon
Firecracker Fireball Flying Machine Baby Dragon
Fireball Flying Machine Baby Dragon
Fireball Firecracker Goblin Curse Baby Dragon
Firecracker Fireball Flying Machine Goblin Curse Baby Dragon
Firecracker Fireball Flying Machine
Fireball
Fireball
Firecracker Fireball
Giant Skeleton
Firecracker Fireball Goblin Curse
Fireball Flying Machine
Fireball Firecracker Flying Machine Goblin Curse Baby Dragon
Fireball
Fireball Firecracker Flying Machine Baby Dragon Lumberjack
Firecracker Fireball Flying Machine Baby Dragon
Fireball Giant Skeleton
Firecracker Flying Machine
Firecracker Fireball Flying Machine Baby Dragon Giant Skeleton
Firecracker Fireball Flying Machine
Firecracker Fireball Flying Machine Baby Dragon Giant Skeleton
Fireball Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: