My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Witch Prince X-Bow Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince X-Bow Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Baby Dragon Prince X-Bow Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Baby Dragon Witch
Zap
Witch Prince X-Bow
Barbarian Barrel
Wizard Witch X-Bow
The Log
Mini P.E.K.K.A Witch Prince X-Bow
Earthquake
Witch X-Bow
Arrows
Witch
Royal Delivery
Mini P.E.K.K.A Wizard Baby Dragon Witch Prince
Fireball
Wizard Baby Dragon Witch X-Bow
Poison
Wizard Witch X-Bow
Lightning
Mini P.E.K.K.A Wizard Baby Dragon Witch Prince X-Bow
Rocket
Wizard Witch Prince X-Bow

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Baby Dragon Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Mini P.E.K.K.A Baby Dragon Wizard Witch Prince X-Bow Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Fireball Mini P.E.K.K.A Baby Dragon Wizard

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
X-Bow Baby Dragon Mega Knight
Mini P.E.K.K.A
Wizard Baby Dragon X-Bow Mega Knight
Wizard
Mini P.E.K.K.A Prince Mega Knight
Baby Dragon
Fireball Mini P.E.K.K.A Witch Prince Mega Knight
Witch
Baby Dragon Prince Mega Knight
Prince
Mega Knight Wizard Baby Dragon Witch
X-Bow
Fireball Mini P.E.K.K.A
Mega Knight
Prince Fireball Mini P.E.K.K.A Wizard Baby Dragon Witch

Defense Synergies 1 12

Fireball
X-Bow Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Fireball Wizard Baby Dragon Witch
Wizard
Mini P.E.K.K.A Prince Mega Knight
Baby Dragon
Mini P.E.K.K.A Witch Prince Mega Knight
Witch
Mini P.E.K.K.A Baby Dragon Prince Mega Knight
Prince
Wizard Baby Dragon Witch
X-Bow
Fireball
Mega Knight
Fireball Wizard Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Wizard Baby Dragon X-Bow
Mini P.E.K.K.A Witch Prince X-Bow Mega Knight
Mini P.E.K.K.A Witch Prince Mega Knight
Mini P.E.K.K.A Witch Prince Mega Knight
Fireball Mini P.E.K.K.A Prince X-Bow Mega Knight
Fireball Baby Dragon X-Bow Mega Knight
Fireball Wizard Baby Dragon Witch X-Bow
Fireball Baby Dragon X-Bow Mega Knight
Mini P.E.K.K.A Witch Prince X-Bow
Mini P.E.K.K.A Prince Mega Knight
Witch Fireball Wizard Baby Dragon X-Bow Mega Knight
Fireball Wizard Baby Dragon Witch
Mini P.E.K.K.A Prince Mega Knight Fireball Wizard Witch X-Bow
Fireball Wizard Mega Knight Mini P.E.K.K.A Baby Dragon Witch Prince X-Bow
Mini P.E.K.K.A Prince X-Bow Mega Knight
Fireball Mini P.E.K.K.A Prince X-Bow Mega Knight
Wizard Mega Knight Fireball Mini P.E.K.K.A Witch Prince X-Bow
Fireball Mega Knight Wizard Baby Dragon Witch Prince X-Bow
Wizard Baby Dragon Witch Fireball Mega Knight
Mini P.E.K.K.A Prince
Wizard Mega Knight Fireball Mini P.E.K.K.A Baby Dragon Witch Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Fireball Witch Prince X-Bow
Fireball Mini P.E.K.K.A Wizard Baby Dragon Prince X-Bow Mega Knight
Mega Knight Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Prince Mega Knight Fireball X-Bow
Mini P.E.K.K.A Witch Prince Mega Knight
Fireball Wizard Baby Dragon Witch
Mini P.E.K.K.A Prince Fireball Witch
Mini P.E.K.K.A Mega Knight Prince
Mega Knight Fireball Mini P.E.K.K.A Baby Dragon Witch Prince X-Bow
Witch
Mega Knight Mini P.E.K.K.A Witch Prince
Mega Knight Fireball Prince
Mini P.E.K.K.A Prince Mega Knight Fireball Wizard Witch
Wizard Fireball Baby Dragon Witch Mega Knight
Witch Fireball Mini P.E.K.K.A Baby Dragon Prince X-Bow
Mega Knight Fireball Mini P.E.K.K.A Wizard Baby Dragon Witch
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon X-Bow
Fireball Baby Dragon X-Bow
Fireball Baby Dragon X-Bow
Fireball Prince
Fireball Wizard Baby Dragon Mega Knight
Fireball Wizard Baby Dragon Witch
Wizard Baby Dragon Witch
Fireball X-Bow Wizard Baby Dragon
Fireball Wizard X-Bow
Fireball Mini P.E.K.K.A Prince X-Bow
Fireball Wizard Prince X-Bow
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon X-Bow
Fireball Baby Dragon Prince X-Bow
X-Bow Fireball Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon X-Bow Mega Knight
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Baby Dragon Prince X-Bow Mega Knight
Fireball Wizard Baby Dragon Witch X-Bow Mega Knight
Fireball Baby Dragon Prince X-Bow Mega Knight
Fireball Wizard
Prince X-Bow
Fireball Baby Dragon X-Bow
Fireball Wizard Baby Dragon Witch Mega Knight
Witch
Fireball X-Bow Wizard Baby Dragon Witch
Fireball Wizard Baby Dragon Witch Prince X-Bow Mega Knight
Fireball Baby Dragon X-Bow
Fireball Wizard Baby Dragon Witch X-Bow
Fireball Wizard Witch
Fireball Mini P.E.K.K.A
Fireball Wizard X-Bow Mega Knight
Fireball
Prince Mega Knight
Fireball Wizard
Fireball Witch Prince X-Bow
Fireball Wizard Baby Dragon Witch
Fireball
Fireball Mini P.E.K.K.A Wizard Baby Dragon Prince Mega Knight
Fireball Wizard Baby Dragon
Fireball
Prince Mega Knight
Fireball Baby Dragon Witch
Fireball Witch
Fireball Baby Dragon Witch Prince X-Bow Mega Knight
Prince
Fireball Wizard Mega Knight

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