My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince P.E.K.K.A Electro Giant Electro Wizard Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Electro Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Prince P.E.K.K.A Electro Giant Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Phoenix
Giant Snowball
Barbarians
Zap
Prince
Barbarian Barrel
Barbarians Electro Wizard
The Log
Barbarians Prince
Earthquake
Barbarians
Arrows
Royal Delivery
Barbarians Prince P.E.K.K.A Electro Wizard
Fireball
Barbarians Electro Wizard
Poison
Barbarians Electro Wizard Phoenix
Lightning
Prince Electro Wizard Phoenix
Rocket
Barbarians Prince Phoenix

Against air swarms

Spells and units that can counter air swarms.

Poison Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Poison Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison Prince P.E.K.K.A Electro Giant Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Poison Electro Wizard Phoenix Barbarians Prince P.E.K.K.A Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Poison Electro Wizard Phoenix Barbarians

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Poison
P.E.K.K.A Prince Mega Knight
Prince
Mega Knight Poison Electro Giant Electro Wizard
P.E.K.K.A
Poison Electro Wizard
Electro Giant
Prince
Electro Wizard
P.E.K.K.A Prince Mega Knight
Phoenix
Mega Knight
Prince Poison Electro Wizard

Defense Synergies 0 6

Barbarians
Poison
Electro Wizard Mega Knight
Prince
Electro Giant Electro Wizard
P.E.K.K.A
Electro Wizard
Electro Giant
Prince
Electro Wizard
Poison Prince P.E.K.K.A Mega Knight
Phoenix
Mega Knight
Poison Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Wizard
Barbarians P.E.K.K.A Prince Electro Wizard Phoenix Mega Knight
Barbarians Prince P.E.K.K.A Mega Knight Electro Wizard
Barbarians Prince P.E.K.K.A Electro Wizard Phoenix Mega Knight
Barbarians Poison Prince P.E.K.K.A Mega Knight
Electro Wizard Mega Knight
Electro Wizard Poison Phoenix
Barbarians Poison P.E.K.K.A Electro Giant Electro Wizard Phoenix Mega Knight
Barbarians P.E.K.K.A Prince Phoenix
Barbarians Prince Electro Wizard Phoenix Mega Knight
Barbarians Poison Electro Wizard Electro Giant Mega Knight
Poison Electro Wizard Phoenix
Barbarians Prince P.E.K.K.A Mega Knight Electro Wizard
Mega Knight Barbarians Poison Prince P.E.K.K.A Electro Wizard
Barbarians P.E.K.K.A Prince Electro Wizard Phoenix Mega Knight
Barbarians Prince P.E.K.K.A Electro Giant Electro Wizard Mega Knight
Barbarians Mega Knight Poison Prince P.E.K.K.A Electro Wizard
Mega Knight Barbarians Prince Electro Wizard
Poison Barbarians Electro Wizard Mega Knight
Barbarians P.E.K.K.A Prince Electro Wizard Phoenix
Mega Knight Barbarians Poison Prince P.E.K.K.A Electro Giant Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Prince P.E.K.K.A Electro Giant Electro Wizard
Poison Electro Wizard Prince Phoenix Mega Knight
Barbarians P.E.K.K.A Mega Knight Prince Electro Wizard
Prince P.E.K.K.A Mega Knight Barbarians Electro Wizard Phoenix
Barbarians P.E.K.K.A Prince Phoenix Mega Knight
Poison Electro Giant Electro Wizard
Prince P.E.K.K.A Barbarians Electro Wizard Phoenix
P.E.K.K.A Mega Knight Barbarians Prince Phoenix
P.E.K.K.A Electro Wizard Mega Knight Barbarians Poison Prince Phoenix
P.E.K.K.A Barbarians Phoenix
P.E.K.K.A Mega Knight Barbarians Prince Phoenix
P.E.K.K.A Mega Knight Barbarians Poison Prince Electro Giant Electro Wizard Phoenix
Barbarians Prince P.E.K.K.A Mega Knight
Barbarians Electro Giant Mega Knight
Barbarians Electro Giant Electro Wizard Phoenix Poison Prince P.E.K.K.A
Poison Mega Knight Barbarians P.E.K.K.A Electro Giant Electro Wizard Phoenix
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison
Poison Electro Wizard
Poison
Barbarians Poison Prince
Poison Mega Knight
Poison Electro Giant
Poison
Poison
Poison
Poison Prince Electro Wizard
Poison Prince Electro Wizard
Poison
Poison
Poison
Poison Prince
Poison
Poison Mega Knight
Poison
Poison Prince Electro Wizard Mega Knight
Poison Electro Giant Mega Knight
Poison Prince Mega Knight
Poison
Prince
Barbarians Poison
Poison Electro Giant Mega Knight
Poison Electro Wizard
Poison Prince Mega Knight
Poison
Poison Electro Giant Electro Wizard
Electro Wizard Poison Electro Giant
Poison Mega Knight
Poison Electro Wizard
P.E.K.K.A Prince Mega Knight
Poison
Electro Wizard Barbarians Prince
Poison Electro Wizard
Poison Prince Electro Wizard Mega Knight
Poison
Poison Electro Giant
Prince P.E.K.K.A Mega Knight
Electro Giant Poison Electro Wizard
Poison Electro Wizard
Poison Prince Electro Giant Electro Wizard Mega Knight
Prince P.E.K.K.A
Mega Knight

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