My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Wizard Prince Inferno Dragon Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Prince Inferno Dragon Sparky
Giant Snowball
Barbarians Musketeer Goblin Barrel Inferno Dragon
Zap
Goblin Barrel Prince Inferno Dragon Sparky
Barbarian Barrel
Barbarians Musketeer Wizard Goblin Barrel Sparky
The Log
Barbarians Musketeer Goblin Barrel Prince Sparky
Earthquake
Barbarians Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Barbarians Musketeer Wizard Goblin Barrel Prince Inferno Dragon Sparky
Fireball
Barbarians Musketeer Wizard Goblin Barrel Inferno Dragon Sparky
Poison
Barbarians Musketeer Wizard Sparky
Lightning
Musketeer Wizard Prince Inferno Dragon Sparky
Rocket
Barbarians Musketeer Wizard Prince Inferno Dragon Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Prince Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Musketeer Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Barrel Fireball Musketeer Inferno Dragon Barbarians Wizard Prince Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Barrel Fireball Musketeer Inferno Dragon

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Barbarians
Fireball
Sparky
Musketeer
Prince
Wizard
Prince Sparky
Goblin Barrel
Prince Sparky
Prince
Goblin Barrel Musketeer Wizard
Inferno Dragon
Sparky
Fireball Wizard Goblin Barrel

Defense Synergies 0 2

Barbarians
Fireball
Musketeer
Musketeer
Fireball
Wizard
Prince
Goblin Barrel
Prince
Wizard
Inferno Dragon
Sparky

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Musketeer Wizard Sparky
Barbarians Inferno Dragon Sparky Musketeer Prince
Barbarians Prince Sparky Musketeer Inferno Dragon
Barbarians Prince Inferno Dragon Sparky Musketeer
Barbarians Fireball Prince Sparky
Fireball Musketeer
Musketeer Inferno Dragon Fireball Wizard
Barbarians Fireball Musketeer Sparky
Barbarians Inferno Dragon Sparky Musketeer Prince
Barbarians Musketeer Prince Sparky
Barbarians Fireball Musketeer Wizard
Musketeer Inferno Dragon Fireball Wizard
Barbarians Prince Sparky Fireball Musketeer Wizard
Fireball Wizard Sparky Barbarians Prince
Barbarians Inferno Dragon Sparky Prince
Barbarians Fireball Prince Inferno Dragon Sparky
Barbarians Wizard Sparky Fireball Musketeer Prince
Fireball Barbarians Musketeer Wizard Prince
Wizard Barbarians Fireball Musketeer Inferno Dragon
Barbarians Sparky Musketeer Prince Inferno Dragon
Wizard Barbarians Fireball Musketeer Prince Sparky
Inferno Dragon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Prince Sparky
Fireball Musketeer Wizard Prince Inferno Dragon
Barbarians Musketeer Prince Sparky
Prince Barbarians Fireball Musketeer Sparky
Barbarians Musketeer Prince Inferno Dragon Sparky
Fireball Wizard Musketeer
Prince Sparky Barbarians Fireball Musketeer
Barbarians Prince Inferno Dragon Sparky
Barbarians Fireball Prince Inferno Dragon Sparky
Barbarians Musketeer Inferno Dragon Sparky
Inferno Dragon Barbarians Musketeer Prince Sparky
Barbarians Fireball Prince
Barbarians Prince Fireball Wizard Sparky
Wizard Barbarians Fireball Musketeer Sparky
Barbarians Sparky Fireball Musketeer Prince Inferno Dragon
Barbarians Fireball Musketeer Wizard Inferno Dragon Sparky
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer Sparky
Fireball Musketeer
Fireball Sparky
Barbarians Fireball Musketeer Prince Sparky
Fireball Wizard Sparky
Fireball Wizard Musketeer
Musketeer Wizard Sparky
Fireball Wizard
Fireball Wizard
Fireball Musketeer Prince Sparky
Fireball Musketeer Wizard Prince Sparky
Fireball Musketeer Wizard
Fireball Musketeer Sparky
Fireball Musketeer
Fireball Musketeer Prince Sparky
Fireball Musketeer Wizard Sparky
Fireball Musketeer Wizard Sparky
Fireball Sparky
Sparky
Fireball Musketeer Wizard Prince Sparky
Fireball Wizard
Fireball Musketeer Prince Sparky
Fireball Wizard
Musketeer Prince Sparky
Barbarians Fireball Musketeer
Fireball Wizard Sparky
Inferno Dragon
Fireball Musketeer Wizard Sparky
Fireball Musketeer Wizard Prince Sparky
Fireball Musketeer Sparky
Fireball Musketeer Wizard Sparky
Fireball Musketeer Wizard
Fireball Sparky
Fireball Musketeer Wizard Sparky
Fireball Sparky
Prince Sparky
Fireball Wizard Sparky
Barbarians Fireball Musketeer Prince
Fireball Musketeer Wizard
Fireball
Fireball Musketeer Wizard Prince Sparky
Fireball Musketeer Wizard
Fireball Sparky
Musketeer Prince Sparky
Fireball Musketeer Sparky
Fireball Musketeer
Fireball Musketeer Prince Sparky
Prince Inferno Dragon Sparky
Fireball Wizard Sparky

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