My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Great!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Wizard Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Guards
Giant Snowball
Bats Guards Witch
Zap
Bats Firecracker Guards Witch
Barbarian Barrel
Firecracker Elite Barbarians Wizard Guards Witch
The Log
Firecracker Elite Barbarians Mini P.E.K.K.A Guards Witch
Earthquake
Firecracker Guards Witch
Arrows
Bats Firecracker Guards Witch
Royal Delivery
Bats Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Guards Witch
Fireball
Firecracker Elite Barbarians Wizard Witch
Poison
Bats Firecracker Wizard Guards Witch
Lightning
Elite Barbarians Mini P.E.K.K.A Wizard Witch
Rocket
Elite Barbarians Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Mini P.E.K.K.A Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Firecracker Guards Mini P.E.K.K.A Wizard Witch Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Firecracker Guards

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Firecracker Elite Barbarians Mini P.E.K.K.A
Arrows
Elite Barbarians Mini P.E.K.K.A
Firecracker
Bats Elite Barbarians Mini P.E.K.K.A
Elite Barbarians
Arrows Bats Firecracker Wizard
Mini P.E.K.K.A
Bats Arrows Firecracker Wizard
Wizard
Elite Barbarians Mini P.E.K.K.A
Guards
Witch

Defense Synergies 0 12

Bats
Firecracker Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A
Firecracker
Bats Mini P.E.K.K.A Guards
Elite Barbarians
Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Bats Arrows Firecracker Elite Barbarians Wizard Guards Witch
Wizard
Elite Barbarians Mini P.E.K.K.A Guards
Guards
Firecracker Mini P.E.K.K.A Wizard Witch
Witch
Mini P.E.K.K.A Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard
Elite Barbarians Mini P.E.K.K.A Bats Firecracker Witch
Mini P.E.K.K.A Witch Bats Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Witch Bats Firecracker Guards
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A
Arrows Bats Firecracker Guards
Bats Arrows Firecracker Wizard Witch
Arrows
Mini P.E.K.K.A Witch Elite Barbarians
Elite Barbarians Guards Firecracker Mini P.E.K.K.A
Bats Guards Witch Arrows Firecracker Wizard
Arrows Bats Firecracker Wizard Witch
Mini P.E.K.K.A Bats Elite Barbarians Wizard Guards Witch
Wizard Bats Arrows Firecracker Mini P.E.K.K.A Guards Witch
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A
Wizard Bats Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Witch
Arrows Bats Firecracker Elite Barbarians Wizard Guards Witch
Arrows Wizard Witch Bats Firecracker Guards
Mini P.E.K.K.A Elite Barbarians
Wizard Bats Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Guards Witch
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Elite Barbarians Witch
Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Wizard
Guards Bats Elite Barbarians Mini P.E.K.K.A Witch
Mini P.E.K.K.A Guards Bats Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Guards Witch
Arrows Firecracker Wizard Bats Witch
Mini P.E.K.K.A Guards Bats Elite Barbarians Witch
Mini P.E.K.K.A Elite Barbarians
Bats Firecracker Elite Barbarians Mini P.E.K.K.A Witch
Witch Guards
Bats Elite Barbarians Mini P.E.K.K.A Guards Witch
Arrows Elite Barbarians Guards
Elite Barbarians Mini P.E.K.K.A Wizard Guards Witch
Wizard Firecracker Witch
Elite Barbarians Guards Witch Bats Firecracker Mini P.E.K.K.A
Bats Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Guards
Arrows Firecracker
Arrows
Arrows Firecracker Guards
Wizard Arrows Firecracker
Arrows Firecracker Wizard Bats Witch
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Bats Elite Barbarians Mini P.E.K.K.A Guards
Firecracker Arrows Wizard
Arrows Firecracker Wizard
Firecracker Elite Barbarians
Arrows Firecracker
Arrows Firecracker Elite Barbarians
Arrows Firecracker Wizard Witch
Arrows Firecracker Wizard
Arrows
Bats Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Wizard
Arrows Firecracker Wizard Witch
Arrows Wizard
Arrows
Arrows Firecracker Wizard Witch
Witch
Arrows Firecracker Wizard Witch
Arrows Wizard Witch
Arrows Firecracker
Elite Barbarians Bats Arrows Firecracker Wizard Witch
Bats Firecracker Wizard Guards Witch
Elite Barbarians Mini P.E.K.K.A
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Bats Guards Witch
Arrows Firecracker Wizard Witch
Arrows
Firecracker Mini P.E.K.K.A Wizard
Arrows Firecracker Wizard
Arrows
Firecracker Elite Barbarians
Bats Firecracker Elite Barbarians Guards Witch
Firecracker Bats Witch
Firecracker Witch
Firecracker Wizard

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