My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bats Valkyrie Dark Prince Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Valkyrie Dark Prince Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bats Goblin Gang Goblin Barrel Dark Prince Prince
Giant Snowball
Spear Goblins Bats Goblin Gang Goblin Barrel
Zap
Spear Goblins Bats Goblin Gang Goblin Barrel Dark Prince Prince
Barbarian Barrel
Spear Goblins Goblin Gang Valkyrie Goblin Barrel Dark Prince
The Log
Spear Goblins Goblin Gang Goblin Barrel Dark Prince Prince
Earthquake
Spear Goblins Goblin Gang Goblin Barrel
Arrows
Spear Goblins Bats Goblin Gang Goblin Barrel
Royal Delivery
Spear Goblins Bats Goblin Gang Valkyrie Goblin Barrel Dark Prince Prince
Fireball
Goblin Gang Goblin Barrel
Poison
Spear Goblins Bats Goblin Gang
Lightning
Valkyrie Dark Prince Prince
Rocket
Valkyrie Prince

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Bats Valkyrie Dark Prince Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bats Zap Goblin Gang Goblin Barrel Valkyrie Dark Prince Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Bats Zap Goblin Gang

Attack Synergies 10 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Goblin Barrel Zap Goblin Gang Dark Prince Prince
Bats
Valkyrie Zap Goblin Barrel Dark Prince Prince
Zap
Prince Spear Goblins Bats Valkyrie Dark Prince
Goblin Gang
Goblin Barrel Spear Goblins Valkyrie Dark Prince Prince
Valkyrie
Spear Goblins Bats Goblin Barrel Prince Zap Goblin Gang Dark Prince
Goblin Barrel
Spear Goblins Goblin Gang Valkyrie Dark Prince Prince Bats
Dark Prince
Goblin Barrel Prince Spear Goblins Bats Zap Goblin Gang Valkyrie
Prince
Zap Valkyrie Goblin Barrel Dark Prince Spear Goblins Bats Goblin Gang

Defense Synergies 0 19

Spear Goblins
Bats Zap Goblin Gang Valkyrie Dark Prince Prince
Bats
Spear Goblins Zap Valkyrie Dark Prince Prince
Zap
Spear Goblins Bats Goblin Gang Valkyrie Dark Prince Prince
Goblin Gang
Spear Goblins Zap Valkyrie Dark Prince Prince
Valkyrie
Spear Goblins Bats Zap Goblin Gang Prince
Goblin Barrel
Dark Prince
Spear Goblins Bats Zap Goblin Gang Prince
Prince
Spear Goblins Bats Zap Goblin Gang Valkyrie Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Zap Valkyrie
Bats Zap Goblin Gang Valkyrie Dark Prince Prince
Goblin Gang Prince Bats Valkyrie Dark Prince
Prince Bats Goblin Gang Valkyrie Dark Prince
Valkyrie Dark Prince Prince
Goblin Gang Spear Goblins Bats Zap Valkyrie Dark Prince
Bats Spear Goblins Zap Goblin Gang
Zap Valkyrie
Goblin Gang Prince
Goblin Gang Spear Goblins Valkyrie Dark Prince Prince
Bats Goblin Gang Valkyrie Spear Goblins Zap Dark Prince
Spear Goblins Bats Zap Goblin Gang
Prince Bats Zap Goblin Gang Valkyrie Dark Prince
Valkyrie Bats Zap Goblin Gang Dark Prince Prince
Goblin Gang Prince
Zap Goblin Gang Prince
Bats Goblin Gang Valkyrie Dark Prince Prince
Valkyrie Spear Goblins Bats Zap Goblin Gang Dark Prince Prince
Zap Valkyrie Spear Goblins Bats Dark Prince
Prince
Goblin Gang Valkyrie Dark Prince Spear Goblins Bats Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Spear Goblins Zap Dark Prince Prince
Zap Goblin Gang Valkyrie Prince
Goblin Gang Spear Goblins Bats Zap Valkyrie Dark Prince Prince
Goblin Gang Valkyrie Dark Prince Prince Bats Zap
Goblin Gang Valkyrie Dark Prince Prince
Bats Zap Goblin Gang
Goblin Gang Dark Prince Prince Spear Goblins Bats Valkyrie
Valkyrie Dark Prince Prince
Zap Spear Goblins Bats Valkyrie Dark Prince Prince
Goblin Gang
Bats Valkyrie Dark Prince Prince
Zap Valkyrie Dark Prince Prince
Dark Prince Prince Goblin Gang Valkyrie
Valkyrie
Goblin Gang Spear Goblins Bats Zap Valkyrie Dark Prince Prince
Bats Valkyrie Zap Dark Prince
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie Dark Prince Prince
Zap Valkyrie Dark Prince
Spear Goblins Bats Zap
Zap
Zap
Bats Goblin Gang Prince
Zap Valkyrie Dark Prince Prince
Zap
Zap Prince
Spear Goblins Zap
Bats
Zap Dark Prince Prince
Zap Valkyrie
Prince
Prince
Zap
Zap Valkyrie Dark Prince
Zap
Zap Prince
Zap
Bats Zap
Zap Bats
Zap
Zap
Prince
Zap Spear Goblins Bats Goblin Gang Dark Prince Prince
Zap
Goblin Gang Valkyrie Dark Prince Prince
Zap
Zap
Dark Prince Prince
Zap Bats Goblin Gang
Bats Zap
Zap Dark Prince Prince
Prince

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