My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Prince Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Royal Hogs Prince Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Royal Hogs Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Royal Hogs Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Royal Hogs Prince Miner
Giant Snowball
Skeletons Bats Royal Hogs Miner
Zap
Skeletons Bats Royal Hogs Prince
Barbarian Barrel
Skeletons Royal Hogs Executioner
The Log
Skeletons Mini P.E.K.K.A Royal Hogs Prince
Earthquake
Skeletons Royal Hogs
Arrows
Skeletons Bats Royal Hogs
Royal Delivery
Skeletons Bats Mini P.E.K.K.A Royal Hogs Prince Executioner Miner
Fireball
Royal Hogs Executioner
Poison
Bats Royal Hogs Executioner
Lightning
Mini P.E.K.K.A Prince Executioner
Rocket
Royal Hogs Prince Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Prince Executioner Miner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats The Log Miner Mini P.E.K.K.A Royal Hogs Prince Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Bats The Log Miner

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Miner Mini P.E.K.K.A Royal Hogs Prince
Mini P.E.K.K.A
Bats Royal Hogs The Log
Royal Hogs
Bats Mini P.E.K.K.A Executioner The Log
Prince
Bats The Log Miner
Executioner
Royal Hogs The Log Miner
The Log
Mini P.E.K.K.A Royal Hogs Prince Executioner Miner
Miner
Bats Prince Executioner The Log

Defense Synergies 2 12

Skeletons
Bats Mini P.E.K.K.A Prince Executioner The Log
Bats
Skeletons Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A
The Log Skeletons Bats Executioner
Royal Hogs
Prince
The Log Skeletons Bats Executioner
Executioner
Skeletons Mini P.E.K.K.A Prince The Log
The Log
Mini P.E.K.K.A Prince Skeletons Bats Executioner Miner
Miner
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner The Log
Mini P.E.K.K.A Skeletons Bats Prince Executioner The Log
Mini P.E.K.K.A Prince Skeletons Bats Executioner
Mini P.E.K.K.A Prince Skeletons Bats
Mini P.E.K.K.A Prince The Log
The Log Skeletons Bats Executioner
Bats Executioner
The Log
Mini P.E.K.K.A Skeletons Prince
Skeletons Mini P.E.K.K.A Prince Miner
Bats Executioner Skeletons The Log
Executioner Bats
Mini P.E.K.K.A Prince Skeletons Bats The Log
Executioner Bats Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince The Log
Skeletons Bats Mini P.E.K.K.A Prince Executioner
Bats Prince Executioner The Log
Executioner The Log Bats
Mini P.E.K.K.A Prince
Bats Mini P.E.K.K.A Prince Executioner The Log
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Prince
Mini P.E.K.K.A Prince Executioner The Log Miner
Skeletons Bats Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Bats The Log
Skeletons Mini P.E.K.K.A Prince Executioner
Executioner Skeletons Bats
Mini P.E.K.K.A Prince Skeletons Bats
Mini P.E.K.K.A Prince
Skeletons Bats Mini P.E.K.K.A Prince The Log
Skeletons
Bats Mini P.E.K.K.A Prince
Prince The Log
Mini P.E.K.K.A Prince Skeletons Executioner
Executioner
Skeletons Bats Mini P.E.K.K.A Prince Executioner The Log
Bats Executioner Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Executioner The Log Miner
The Log Miner
Prince The Log
Executioner The Log
Executioner Bats
Executioner The Log
The Log Executioner
The Log Miner
Bats Mini P.E.K.K.A Prince
Miner Prince The Log
Executioner
Executioner The Log Miner
Prince The Log
Executioner The Log
Executioner The Log
Bats Mini P.E.K.K.A
Mini P.E.K.K.A Prince Executioner The Log
The Log Miner
Prince The Log
Prince The Log
The Log
The Log Executioner
The Log Miner Executioner
Prince The Log Miner
Miner The Log
Bats Executioner
Bats
Mini P.E.K.K.A
The Log Miner
Prince
The Log
Bats Prince
Executioner
The Log
Miner Mini P.E.K.K.A Prince Executioner
The Log Executioner
Prince Executioner
Bats The Log
Bats Executioner
Prince Executioner The Log Miner
Prince

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