My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Skeleton Dragons Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Dragons X-Bow Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Hogs X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Royal Hogs Goblin Barrel Inferno Dragon
Giant Snowball
Bats Skeleton Dragons Royal Hogs Goblin Barrel Inferno Dragon
Zap
Bats Royal Hogs Goblin Barrel X-Bow Inferno Dragon
Barbarian Barrel
Royal Hogs Goblin Barrel X-Bow
The Log
Royal Hogs Goblin Barrel X-Bow
Earthquake
Royal Hogs Goblin Barrel X-Bow
Arrows
Bats Skeleton Dragons Royal Hogs Goblin Barrel
Royal Delivery
Bats Skeleton Dragons Royal Hogs Goblin Barrel Inferno Dragon
Fireball
Skeleton Dragons Royal Hogs Goblin Barrel X-Bow Inferno Dragon
Poison
Bats Skeleton Dragons Royal Hogs X-Bow
Lightning
Skeleton Dragons X-Bow Inferno Dragon
Rocket
Royal Hogs X-Bow Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Skeleton Dragons Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Skeleton Dragons Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Barrel Skeleton Dragons Fireball Inferno Dragon Royal Hogs X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Arrows Goblin Barrel Skeleton Dragons

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Dragons Royal Hogs Goblin Barrel X-Bow Inferno Dragon
Arrows
Fireball Royal Hogs Goblin Barrel X-Bow
Skeleton Dragons
Bats Royal Hogs Inferno Dragon
Fireball
Arrows X-Bow Royal Hogs
Royal Hogs
Arrows Bats Skeleton Dragons Fireball Goblin Barrel
Goblin Barrel
Bats Arrows Royal Hogs
X-Bow
Fireball Bats Arrows
Inferno Dragon
Bats Skeleton Dragons

Defense Synergies 1 5

Bats
X-Bow Inferno Dragon
Arrows
Fireball
Skeleton Dragons
Fireball Inferno Dragon
Fireball
X-Bow Arrows Skeleton Dragons
Royal Hogs
Goblin Barrel
X-Bow
Fireball Bats
Inferno Dragon
Bats Skeleton Dragons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Fireball X-Bow
Inferno Dragon Bats Skeleton Dragons X-Bow
Bats Skeleton Dragons Inferno Dragon
Inferno Dragon Bats Skeleton Dragons
Arrows Fireball X-Bow
Arrows Fireball Bats Skeleton Dragons X-Bow
Bats Skeleton Dragons Inferno Dragon Arrows Fireball X-Bow
Arrows Skeleton Dragons Fireball X-Bow
Inferno Dragon X-Bow
Bats Skeleton Dragons Arrows Fireball X-Bow
Arrows Skeleton Dragons Inferno Dragon Bats Fireball
Bats Skeleton Dragons Fireball X-Bow
Fireball Bats Arrows Skeleton Dragons X-Bow
Inferno Dragon X-Bow
Fireball X-Bow Inferno Dragon
Bats Arrows Skeleton Dragons Fireball X-Bow
Arrows Fireball Bats Skeleton Dragons X-Bow
Arrows Bats Skeleton Dragons Fireball Inferno Dragon
Inferno Dragon
Skeleton Dragons Bats Arrows Fireball
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball X-Bow
Fireball Arrows Skeleton Dragons X-Bow Inferno Dragon
Bats
Bats Fireball X-Bow
Inferno Dragon
Arrows Skeleton Dragons Fireball Bats
Bats Fireball
Inferno Dragon
Bats Skeleton Dragons Fireball X-Bow Inferno Dragon
Skeleton Dragons Inferno Dragon
Inferno Dragon Bats
Arrows Fireball
Fireball
Skeleton Dragons Fireball
Bats Skeleton Dragons Fireball X-Bow Inferno Dragon
Bats Arrows Skeleton Dragons Fireball Inferno Dragon
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Skeleton Dragons X-Bow
Arrows Fireball Skeleton Dragons X-Bow
Arrows Skeleton Dragons Fireball X-Bow
Arrows Skeleton Dragons Fireball
Fireball Arrows Skeleton Dragons
Arrows Skeleton Dragons Fireball Bats
Arrows Skeleton Dragons
Arrows Fireball X-Bow Skeleton Dragons
Arrows Fireball Skeleton Dragons X-Bow
Bats Fireball X-Bow
Arrows Skeleton Dragons Fireball X-Bow
Fireball Arrows Skeleton Dragons
Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball X-Bow
Arrows Skeleton Dragons Fireball X-Bow
X-Bow Arrows Skeleton Dragons Fireball
Arrows Skeleton Dragons Fireball X-Bow
Arrows Fireball
Bats Skeleton Dragons
Arrows Skeleton Dragons Fireball X-Bow
Arrows Skeleton Dragons Fireball X-Bow
Skeleton Dragons Fireball X-Bow
Arrows Skeleton Dragons Fireball
X-Bow
Arrows Skeleton Dragons Fireball X-Bow
Arrows Skeleton Dragons Fireball
Inferno Dragon
Arrows Fireball X-Bow Skeleton Dragons
Fireball Arrows Skeleton Dragons X-Bow
Fireball Arrows Skeleton Dragons X-Bow
Bats Arrows Skeleton Dragons Fireball X-Bow
Bats Skeleton Dragons Fireball
Fireball
Arrows Skeleton Dragons Fireball X-Bow
Arrows Skeleton Dragons Fireball
Arrows Fireball
Bats Fireball X-Bow
Fireball Arrows Skeleton Dragons
Arrows Fireball
Fireball Skeleton Dragons
Arrows Skeleton Dragons Fireball
Arrows Fireball
Skeleton Dragons
Bats Skeleton Dragons Fireball
Bats Skeleton Dragons Fireball
Fireball X-Bow
Inferno Dragon
Fireball Skeleton Dragons

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