My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elixir Golem Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Firecracker Witch
Barbarian Barrel
Goblin Gang Firecracker Elixir Golem Valkyrie Witch Electro Wizard
The Log
Goblin Gang Firecracker Elixir Golem Witch
Earthquake
Goblin Gang Firecracker Elixir Golem Witch
Arrows
Goblin Gang Firecracker Witch
Royal Delivery
Goblin Gang Firecracker Elixir Golem Valkyrie Witch Electro Wizard
Fireball
Goblin Gang Firecracker Elixir Golem Witch Electro Wizard
Poison
Goblin Gang Firecracker Elixir Golem Witch Electro Wizard
Lightning
Valkyrie Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Valkyrie Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Elixir Golem Valkyrie Poison Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Elixir Golem

Attack Synergies 2 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Elixir Golem Valkyrie
Firecracker
Elixir Golem Goblin Gang Valkyrie
Elixir Golem
Firecracker Poison Goblin Gang Witch The Log
Valkyrie
Goblin Gang Firecracker Witch Electro Wizard
Poison
Elixir Golem The Log
Witch
Elixir Golem Valkyrie
The Log
Elixir Golem Poison
Electro Wizard
Valkyrie

Defense Synergies 2 13

Goblin Gang
Firecracker Valkyrie The Log Electro Wizard
Firecracker
Valkyrie The Log Goblin Gang Electro Wizard
Elixir Golem
Valkyrie
Firecracker Goblin Gang Witch The Log Electro Wizard
Poison
The Log Electro Wizard
Witch
Valkyrie The Log Electro Wizard
The Log
Firecracker Goblin Gang Valkyrie Poison Witch Electro Wizard
Electro Wizard
Goblin Gang Firecracker Valkyrie Poison Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Valkyrie The Log Electro Wizard
Goblin Gang Firecracker Valkyrie Witch The Log Electro Wizard
Goblin Gang Witch Valkyrie Electro Wizard
Witch Goblin Gang Firecracker Valkyrie Electro Wizard
Firecracker Valkyrie Poison The Log
Goblin Gang The Log Firecracker Valkyrie Electro Wizard
Electro Wizard Goblin Gang Firecracker Poison Witch
Valkyrie Poison The Log Electro Wizard
Witch Goblin Gang
Goblin Gang Firecracker Valkyrie Electro Wizard
Goblin Gang Valkyrie Poison Witch Electro Wizard Firecracker The Log
Goblin Gang Firecracker Poison Witch Electro Wizard
Goblin Gang Valkyrie Witch The Log Electro Wizard
Valkyrie Goblin Gang Firecracker Poison Witch The Log Electro Wizard
Goblin Gang Electro Wizard
Goblin Gang The Log Electro Wizard
Goblin Gang Firecracker Valkyrie Poison Witch Electro Wizard
Valkyrie Goblin Gang Firecracker Witch The Log Electro Wizard
Valkyrie Poison Witch The Log Firecracker Electro Wizard
Electro Wizard
Goblin Gang Valkyrie Firecracker Poison Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch Electro Wizard
Poison Electro Wizard Goblin Gang Firecracker Valkyrie The Log
Goblin Gang Valkyrie Witch The Log Electro Wizard
Goblin Gang Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie Witch
Firecracker Poison Goblin Gang Witch Electro Wizard
Goblin Gang Valkyrie Witch Electro Wizard
Valkyrie
Electro Wizard Firecracker Valkyrie Poison Witch The Log
Witch Goblin Gang
Valkyrie Witch
Valkyrie Poison The Log Electro Wizard
Goblin Gang Valkyrie Witch
Firecracker Valkyrie Witch
Goblin Gang Witch Electro Wizard Firecracker Valkyrie Poison The Log
Valkyrie Poison Firecracker Witch The Log Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Valkyrie The Log
Firecracker Poison The Log Electro Wizard
Poison The Log
Firecracker Valkyrie Poison The Log
Poison Firecracker Valkyrie The Log
Firecracker Poison Witch
Firecracker Poison Witch The Log
Poison The Log Firecracker
Poison The Log Firecracker
Goblin Gang Poison Electro Wizard
Firecracker Poison Valkyrie The Log Electro Wizard
Poison Firecracker
Poison Firecracker The Log
Firecracker Poison
Firecracker Poison The Log
Firecracker Poison Witch The Log
Firecracker Poison The Log
Poison
Firecracker Poison The Log Electro Wizard
Firecracker Valkyrie Poison Witch The Log
Poison The Log
Poison
The Log
Poison The Log
Firecracker Poison The Log Valkyrie Witch
Witch
Firecracker Poison The Log Witch Electro Wizard
Poison Witch The Log
Poison Firecracker The Log
Poison Firecracker Witch Electro Wizard
Electro Wizard Firecracker Poison Witch
Poison The Log
Firecracker Poison Electro Wizard
Firecracker Poison The Log
Electro Wizard Goblin Gang Witch
Poison Firecracker Witch Electro Wizard
The Log
Poison Goblin Gang Firecracker Valkyrie Electro Wizard
The Log Firecracker Poison
Poison
Firecracker
Goblin Gang Firecracker Poison Witch The Log Electro Wizard
Firecracker Poison Witch Electro Wizard
Poison Firecracker Witch The Log Electro Wizard
Firecracker

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