My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Witch Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Goblin Barrel Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Goblin Barrel Inferno Dragon
Giant Snowball
Skeletons Goblin Barrel Witch Inferno Dragon
Zap
Skeletons Firecracker Mortar Goblin Barrel Witch Inferno Dragon
Barbarian Barrel
Skeletons Firecracker Mortar Goblin Barrel Witch
The Log
Skeletons Firecracker Goblin Barrel Witch
Earthquake
Skeletons Firecracker Mortar Goblin Barrel Witch
Arrows
Skeletons Firecracker Goblin Barrel Witch
Royal Delivery
Skeletons Firecracker Goblin Barrel Witch Inferno Dragon
Fireball
Firecracker Mortar Goblin Barrel Witch Inferno Dragon
Poison
Firecracker Mortar Witch
Lightning
Mortar Witch Inferno Dragon
Rocket
Mortar Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mortar

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Firecracker Goblin Barrel Mortar Inferno Dragon Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Skeletons Arrows Firecracker Goblin Barrel

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Mortar Goblin Barrel
Firecracker
Mortar Goblin Barrel Inferno Dragon
Mortar
Arrows Firecracker Golden Knight
Goblin Barrel
Arrows Firecracker Golden Knight
Witch
Inferno Dragon
Firecracker
Golden Knight
Mortar Goblin Barrel

Defense Synergies 0 9

Skeletons
Firecracker Mortar Witch Inferno Dragon
Arrows
Mortar Golden Knight
Firecracker
Skeletons Mortar Golden Knight
Mortar
Skeletons Arrows Firecracker Inferno Dragon
Goblin Barrel
Witch
Skeletons
Inferno Dragon
Skeletons Mortar
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Golden Knight
Inferno Dragon Skeletons Firecracker Mortar Witch
Mortar Witch Skeletons Inferno Dragon
Witch Inferno Dragon Skeletons Firecracker Mortar
Arrows Firecracker
Arrows Skeletons Firecracker
Inferno Dragon Arrows Firecracker Mortar Witch
Arrows Golden Knight
Witch Inferno Dragon Skeletons Mortar
Skeletons Firecracker
Witch Skeletons Arrows Firecracker
Arrows Inferno Dragon Firecracker Witch
Mortar Skeletons Witch
Arrows Firecracker Mortar Witch Golden Knight
Inferno Dragon Mortar
Mortar Inferno Dragon
Skeletons Arrows Firecracker Mortar Witch
Arrows Mortar Firecracker Witch Golden Knight
Arrows Mortar Witch Firecracker Inferno Dragon
Mortar Inferno Dragon
Arrows Firecracker Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Witch
Arrows Firecracker Mortar Inferno Dragon
Skeletons Witch Golden Knight
Skeletons Witch Inferno Dragon
Arrows Firecracker Skeletons Witch
Skeletons Witch
Inferno Dragon
Skeletons Firecracker Mortar Witch Inferno Dragon
Witch Skeletons Inferno Dragon
Inferno Dragon Witch Golden Knight
Arrows
Skeletons Witch Golden Knight
Firecracker Witch
Witch Skeletons Firecracker Mortar Inferno Dragon Golden Knight
Arrows Firecracker Witch Inferno Dragon Golden Knight
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Mortar Golden Knight
Arrows Firecracker Mortar Golden Knight
Arrows
Arrows Firecracker
Arrows Firecracker Mortar
Arrows Firecracker Witch
Arrows Firecracker Mortar Witch
Arrows Firecracker
Arrows Firecracker Mortar Golden Knight
Firecracker Arrows Mortar Golden Knight
Arrows Firecracker
Firecracker Mortar Golden Knight
Arrows Firecracker Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar Witch Golden Knight
Arrows Firecracker Mortar
Arrows Mortar
Arrows Firecracker Mortar
Arrows Firecracker Mortar Witch Golden Knight
Arrows
Arrows Mortar
Arrows Firecracker Mortar Witch
Witch Inferno Dragon
Arrows Firecracker Mortar Witch Golden Knight
Arrows Mortar Witch Golden Knight
Arrows Firecracker Mortar Golden Knight
Arrows Firecracker Witch
Firecracker Witch
Arrows Mortar
Arrows Firecracker
Arrows Firecracker
Witch
Arrows Firecracker Witch
Arrows
Firecracker
Arrows Firecracker Mortar
Arrows
Firecracker
Firecracker Witch Golden Knight
Firecracker Witch
Firecracker Mortar Witch Golden Knight
Inferno Dragon
Firecracker Mortar

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