My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Dark Prince Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Dark Prince Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel Dark Prince Skeleton King
Giant Snowball
Hog Rider Goblin Barrel Skeleton King
Zap
Firecracker Goblin Barrel Dark Prince Skeleton King
Barbarian Barrel
Firecracker Tesla Valkyrie Goblin Barrel Dark Prince Skeleton King
The Log
Firecracker Hog Rider Goblin Barrel Dark Prince Skeleton King
Earthquake
Firecracker Tesla Hog Rider Goblin Barrel Skeleton King
Arrows
Firecracker Goblin Barrel Skeleton King
Royal Delivery
Firecracker Valkyrie Hog Rider Goblin Barrel Dark Prince Skeleton King
Fireball
Firecracker Tesla Hog Rider Goblin Barrel Skeleton King
Poison
Firecracker Skeleton King
Lightning
Tesla Valkyrie Dark Prince Skeleton King
Rocket
Valkyrie Hog Rider Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Dark Prince The Log Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Goblin Barrel Tesla Valkyrie Hog Rider Dark Prince Skeleton King

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Goblin Barrel Tesla

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Hog Rider Valkyrie Goblin Barrel Dark Prince
Tesla
Valkyrie
Hog Rider Goblin Barrel Firecracker Dark Prince
Hog Rider
Firecracker Valkyrie The Log Goblin Barrel Dark Prince
Goblin Barrel
Valkyrie Dark Prince Firecracker Hog Rider Skeleton King
Dark Prince
Goblin Barrel Firecracker Valkyrie Hog Rider
The Log
Hog Rider
Skeleton King
Goblin Barrel

Defense Synergies 3 6

Firecracker
Valkyrie The Log Tesla Dark Prince
Tesla
The Log Firecracker Valkyrie Dark Prince
Valkyrie
Firecracker Tesla The Log
Hog Rider
Goblin Barrel
Dark Prince
Firecracker Tesla The Log
The Log
Firecracker Tesla Valkyrie Dark Prince
Skeleton King

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie The Log
Firecracker Tesla Valkyrie Dark Prince The Log
Tesla Valkyrie Dark Prince
Tesla Firecracker Valkyrie Dark Prince Skeleton King
Firecracker Valkyrie Dark Prince The Log
The Log Firecracker Tesla Valkyrie Dark Prince
Tesla Firecracker
Tesla Valkyrie The Log
Tesla Skeleton King
Firecracker Tesla Valkyrie Dark Prince
Valkyrie Firecracker Tesla Dark Prince The Log Skeleton King
Tesla Firecracker
Tesla Valkyrie Dark Prince The Log
Valkyrie Firecracker Tesla Dark Prince The Log Skeleton King
Tesla Skeleton King
Tesla The Log
Tesla Firecracker Valkyrie Dark Prince
Tesla Valkyrie Firecracker Dark Prince The Log
Valkyrie The Log Firecracker Tesla Dark Prince
Tesla
Valkyrie Dark Prince Firecracker Tesla The Log
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tesla Dark Prince
Firecracker Tesla Valkyrie The Log
Valkyrie Dark Prince The Log
Valkyrie Dark Prince Tesla The Log
Tesla Valkyrie Dark Prince
Firecracker Tesla
Dark Prince Tesla Valkyrie
Tesla Valkyrie Dark Prince
Firecracker Valkyrie Dark Prince The Log
Tesla
Tesla Valkyrie Dark Prince
Valkyrie Dark Prince The Log
Dark Prince Tesla Valkyrie Skeleton King
Firecracker Tesla Valkyrie
Tesla Firecracker Valkyrie Dark Prince The Log Skeleton King
Valkyrie Firecracker Tesla Dark Prince The Log Skeleton King

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie The Log
Firecracker The Log
The Log
Firecracker Valkyrie Dark Prince The Log
Firecracker Valkyrie Dark Prince The Log
Firecracker
Firecracker The Log
The Log Firecracker
The Log Firecracker
Firecracker Valkyrie Dark Prince The Log
Firecracker
Firecracker The Log
Firecracker
Firecracker The Log
Firecracker The Log
Firecracker The Log
Firecracker Dark Prince The Log
Firecracker Valkyrie The Log
The Log
The Log
The Log
Firecracker The Log Valkyrie Dark Prince
Firecracker The Log
The Log
Firecracker The Log
Firecracker
Firecracker
The Log
Firecracker
Firecracker The Log
Dark Prince
Firecracker
The Log
Firecracker Valkyrie Dark Prince
The Log Firecracker Skeleton King
Firecracker Dark Prince
Firecracker The Log Skeleton King
Firecracker
Firecracker Dark Prince The Log
Firecracker

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