My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Hunter Golem Fisherman Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Void

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minion Horde Fisherman
Giant Snowball
Bomber Minion Horde Fisherman
Zap
Bomber Minion Horde Fisherman
Barbarian Barrel
Bomber Hunter Magic Archer
The Log
Bomber Hunter Fisherman
Earthquake
Bomber
Arrows
Bomber Minion Horde
Royal Delivery
Bomber Minion Horde Hunter Fisherman Magic Archer
Fireball
Bomber Minion Horde Hunter Fisherman Magic Archer
Poison
Bomber Minion Horde Hunter Fisherman Magic Archer
Lightning
Hunter Fisherman Magic Archer
Rocket
Minion Horde Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Hunter Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Void Fisherman Fireball Hunter Magic Archer Minion Horde Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Void Fisherman Fireball

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem
Minion Horde
Golem
Fireball
Golem Magic Archer
Void
Hunter
Fisherman Golem
Golem
Bomber Fireball Minion Horde Hunter Magic Archer
Fisherman
Hunter
Magic Archer
Fireball Golem

Defense Synergies 1 2

Bomber
Fisherman
Minion Horde
Fireball
Void
Hunter
Fisherman
Golem
Fisherman
Hunter Bomber Magic Archer
Magic Archer
Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde Fireball Void Magic Archer
Minion Horde Hunter Fisherman
Minion Horde Hunter Fisherman Bomber Void
Minion Horde Hunter Fisherman
Bomber Fireball
Fireball Bomber Hunter Magic Archer
Minion Horde Hunter Fireball Void Magic Archer
Fireball Void Magic Archer
Minion Horde Hunter Fisherman
Bomber Minion Horde Hunter Fisherman
Minion Horde Bomber Fireball Hunter Fisherman Magic Archer
Minion Horde Hunter Fireball Magic Archer
Minion Horde Hunter Bomber Fireball
Bomber Fireball Minion Horde Hunter Magic Archer
Minion Horde Hunter
Minion Horde Fireball Hunter Fisherman
Minion Horde Bomber Fireball Hunter Fisherman
Fireball Bomber Minion Horde Hunter Fisherman Magic Archer
Hunter Bomber Fireball Fisherman Magic Archer
Hunter Fisherman
Bomber Minion Horde Fireball Hunter Fisherman
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Void Fisherman
Fireball Void Bomber Hunter Fisherman Magic Archer
Minion Horde Hunter Fisherman
Hunter Minion Horde Fireball Fisherman
Minion Horde Hunter Fisherman
Fireball Minion Horde Hunter Magic Archer
Minion Horde Fireball Void Hunter
Minion Horde Hunter Fisherman
Minion Horde Void Fireball Magic Archer
Minion Horde
Minion Horde Hunter
Fireball Void
Minion Horde Fireball Hunter
Bomber Minion Horde Fireball Magic Archer
Bomber Minion Horde Fireball Hunter Fisherman Magic Archer
Bomber Minion Horde Fireball Hunter Magic Archer
Bomber Fireball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Void Magic Archer Minion Horde
Fireball Void Fisherman Magic Archer
Minion Horde Fireball Void Magic Archer
Fireball Void
Bomber Fireball Minion Horde Magic Archer
Fireball Minion Horde Hunter Magic Archer
Bomber Minion Horde Magic Archer
Fireball Hunter Magic Archer
Fireball Void Fisherman
Minion Horde Fireball Void Fisherman
Void Minion Horde Fireball Fisherman Magic Archer
Fireball Void Magic Archer
Fireball Void Hunter Fisherman Magic Archer
Minion Horde Fireball Void Fisherman Magic Archer
Fireball Fisherman Magic Archer
Bomber Minion Horde Fireball Hunter Magic Archer
Magic Archer Minion Horde Fireball
Fireball
Bomber Minion Horde Fisherman
Void Bomber Fireball Hunter Fisherman Magic Archer
Bomber Fireball Void Magic Archer
Minion Horde Fireball Void Magic Archer
Fireball Void
Void Fisherman
Minion Horde Fireball Void
Bomber Fireball Hunter Magic Archer
Minion Horde Fisherman
Fireball Void Hunter Fisherman Magic Archer
Fireball Void Fisherman Magic Archer
Fireball Void Fisherman Magic Archer
Minion Horde Fireball Void Hunter Magic Archer
Minion Horde Fireball Void
Minion Horde Fireball Void
Void Bomber Minion Horde Fireball Hunter Magic Archer
Void Minion Horde Fireball Magic Archer
Minion Horde
Fireball Magic Archer
Minion Horde Fireball Void Magic Archer
Fireball Hunter Magic Archer
Fireball
Fireball Void Minion Horde Hunter Magic Archer
Bomber Fireball Magic Archer
Void Fireball
Minion Horde
Minion Horde Fireball Magic Archer
Fireball Void Magic Archer
Void Fireball Magic Archer
Fireball Void
Void

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