My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Godly!

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Knight Tesla Suspicious Bush Goblin Cage

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Knight Battle Healer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Barbarian Barrel
Ice Spirit Knight Tesla Goblin Cage
The Log
Ice Spirit Suspicious Bush Goblin Cage
Earthquake
Tesla Goblin Cage
Arrows
Ice Spirit Suspicious Bush
Royal Delivery
Ice Spirit Knight Goblin Cage Battle Healer
Fireball
Tesla Suspicious Bush Goblin Cage Battle Healer
Poison
Suspicious Bush Goblin Cage Battle Healer
Lightning
Knight Tesla Goblin Cage Battle Healer
Rocket
Battle Healer

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Knight Suspicious Bush Battle Healer Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Suspicious Bush Rage Knight Tesla Goblin Cage Battle Healer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Zap Suspicious Bush Rage

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Knight Goblin Cage Battle Healer
Zap
Ice Spirit Knight Goblin Cage Battle Healer
Knight
Ice Spirit Zap
Tesla
Suspicious Bush
Goblin Cage
Ice Spirit Zap Battle Healer
Battle Healer
Rage Ice Spirit Zap Goblin Cage
Rage
Battle Healer

Defense Synergies 3 10

Ice Spirit
Zap Goblin Cage Knight Tesla Battle Healer
Zap
Ice Spirit Knight Tesla Goblin Cage Battle Healer
Knight
Tesla Ice Spirit Zap Goblin Cage
Tesla
Knight Ice Spirit Zap Battle Healer
Suspicious Bush
Goblin Cage
Ice Spirit Zap Knight Battle Healer
Battle Healer
Ice Spirit Zap Tesla Goblin Cage
Rage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tesla Goblin Cage
Ice Spirit Zap Knight Tesla Goblin Cage Battle Healer
Tesla Goblin Cage Knight
Tesla Goblin Cage Knight
Goblin Cage Battle Healer
Zap Tesla
Tesla Ice Spirit Zap Goblin Cage
Zap Tesla Goblin Cage Battle Healer
Tesla Goblin Cage
Knight Ice Spirit Tesla Battle Healer
Zap Knight Tesla
Tesla Zap
Tesla Goblin Cage Ice Spirit Zap Knight Battle Healer
Ice Spirit Zap Tesla Goblin Cage
Knight Tesla Goblin Cage
Ice Spirit Zap Tesla Goblin Cage
Tesla Knight Goblin Cage
Ice Spirit Tesla Goblin Cage Zap Knight Battle Healer
Zap Goblin Cage Ice Spirit Knight Tesla Battle Healer
Tesla Goblin Cage
Knight Tesla Battle Healer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tesla Goblin Cage Battle Healer
Zap Knight Tesla Battle Healer
Ice Spirit Zap Knight Goblin Cage Battle Healer
Zap Knight Tesla Goblin Cage Battle Healer
Knight Tesla Goblin Cage Battle Healer
Ice Spirit Zap Tesla
Knight Tesla Goblin Cage Battle Healer
Knight Tesla Goblin Cage Battle Healer
Zap Goblin Cage Ice Spirit Knight
Tesla Goblin Cage
Knight Tesla Goblin Cage
Zap Goblin Cage
Knight Tesla Goblin Cage
Tesla Goblin Cage
Tesla Ice Spirit Zap Knight Goblin Cage Battle Healer
Zap Tesla Goblin Cage Battle Healer
Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight
Zap
Knight
Zap
Ice Spirit Zap
Ice Spirit Zap
Zap
Zap Knight
Zap
Knight
Zap
Zap
Zap
Zap
Zap
Zap Ice Spirit
Zap
Zap
Zap
Zap
Zap Ice Spirit
Zap
Zap Ice Spirit
Zap Ice Spirit
Zap
Knight
Zap
Zap
Zap Ice Spirit
Zap
Zap

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: