My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Zappies Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Zappies Goblin Hut Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Valkyrie Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Dart Goblin Zappies Goblin Hut Guards
Zap
Dart Goblin Zappies Goblin Hut Guards
Barbarian Barrel
Dart Goblin Valkyrie Zappies Goblin Hut Guards
The Log
Dart Goblin Zappies Goblin Hut Guards
Earthquake
Zappies Goblin Hut Guards
Arrows
Dart Goblin Zappies Goblin Hut Guards
Royal Delivery
Dart Goblin Valkyrie Zappies Goblin Hut Guards
Fireball
Dart Goblin Zappies Goblin Hut
Poison
Dart Goblin Zappies Goblin Hut Guards
Lightning
Valkyrie Goblin Hut
Rocket
Valkyrie Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Rocket Tornado Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Guards Tornado Electro Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Guards Tornado Valkyrie Zappies Goblin Hut Rocket Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Dart Goblin Guards Tornado Valkyrie

Attack Synergies 3 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Valkyrie
Valkyrie
Dart Goblin Zappies Goblin Hut Tornado
Zappies
Valkyrie Goblin Hut
Goblin Hut
Valkyrie Zappies
Rocket
Tornado Electro Giant
Guards
Tornado
Rocket Electro Giant Valkyrie
Electro Giant
Tornado Rocket

Defense Synergies 1 12

Dart Goblin
Valkyrie Zappies Goblin Hut Guards Tornado
Valkyrie
Dart Goblin Zappies Goblin Hut Tornado
Zappies
Dart Goblin Valkyrie Guards Tornado Electro Giant
Goblin Hut
Dart Goblin Valkyrie
Rocket
Tornado
Guards
Dart Goblin Zappies
Tornado
Rocket Dart Goblin Valkyrie Zappies Electro Giant
Electro Giant
Zappies Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Dart Goblin Valkyrie Zappies Goblin Hut
Dart Goblin Valkyrie Zappies Goblin Hut
Goblin Hut Rocket Tornado Dart Goblin Valkyrie Zappies
Goblin Hut Dart Goblin Valkyrie Zappies Guards
Valkyrie Rocket Tornado
Tornado Dart Goblin Valkyrie Zappies Guards
Dart Goblin Rocket Tornado Zappies Goblin Hut
Rocket Dart Goblin Valkyrie Electro Giant
Zappies Goblin Hut Tornado
Guards Tornado Dart Goblin Valkyrie Zappies
Dart Goblin Valkyrie Guards Zappies Goblin Hut Tornado Electro Giant
Dart Goblin Zappies Goblin Hut Tornado
Goblin Hut Valkyrie Zappies Rocket Guards
Valkyrie Rocket Dart Goblin Zappies Goblin Hut Guards Tornado
Zappies Goblin Hut
Rocket Tornado Zappies Goblin Hut Electro Giant
Valkyrie Zappies Goblin Hut Tornado
Valkyrie Dart Goblin Zappies Goblin Hut Guards Tornado
Valkyrie Tornado Dart Goblin Zappies Goblin Hut Guards
Dart Goblin Zappies Goblin Hut Tornado
Valkyrie Dart Goblin Zappies Guards Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Zappies Goblin Hut Electro Giant
Valkyrie Rocket
Zappies Guards Valkyrie Goblin Hut Rocket
Valkyrie Rocket Guards Zappies Tornado
Valkyrie Zappies Goblin Hut Guards
Rocket Electro Giant Dart Goblin Zappies Goblin Hut Tornado
Rocket Guards Dart Goblin Valkyrie Zappies Goblin Hut
Valkyrie Zappies
Rocket Valkyrie Zappies Goblin Hut Tornado
Dart Goblin Zappies Goblin Hut Guards
Dart Goblin Valkyrie Zappies Goblin Hut Guards
Rocket Valkyrie Guards Tornado Electro Giant
Rocket Valkyrie Zappies Guards
Dart Goblin Valkyrie Zappies Electro Giant
Zappies Goblin Hut Guards Electro Giant Dart Goblin Valkyrie Rocket Tornado
Valkyrie Dart Goblin Zappies Goblin Hut Electro Giant
Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie Rocket Guards
Dart Goblin Tornado
Rocket Dart Goblin Goblin Hut
Dart Goblin Valkyrie Rocket Guards
Rocket Valkyrie
Electro Giant Dart Goblin Rocket Tornado
Dart Goblin Tornado
Dart Goblin Tornado
Dart Goblin Tornado
Rocket Guards Tornado
Rocket Dart Goblin Valkyrie Tornado
Dart Goblin Rocket Tornado
Rocket Dart Goblin Goblin Hut
Dart Goblin Rocket
Dart Goblin Goblin Hut
Rocket Dart Goblin Goblin Hut
Dart Goblin Goblin Hut Rocket
Rocket Tornado
Rocket
Rocket Dart Goblin
Rocket Dart Goblin Valkyrie Tornado Electro Giant
Rocket
Rocket Tornado
Rocket Tornado
Rocket
Tornado Electro Giant Valkyrie
Dart Goblin Tornado
Tornado
Rocket Dart Goblin Tornado
Dart Goblin Tornado Electro Giant
Rocket Dart Goblin Zappies Goblin Hut Guards Electro Giant
Dart Goblin Rocket
Rocket Zappies
Rocket
Dart Goblin Zappies Goblin Hut Rocket Guards
Rocket Dart Goblin Zappies Tornado
Dart Goblin Valkyrie Rocket
Dart Goblin
Rocket Tornado Electro Giant
Dart Goblin
Electro Giant Dart Goblin Zappies Rocket Guards Tornado
Dart Goblin Zappies Rocket Tornado
Dart Goblin Rocket Tornado Electro Giant
Dart Goblin Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: