My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Hunter P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Drill

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Drill
Giant Snowball
Goblin Drill
Zap
Goblin Drill
Barbarian Barrel
Knight Hunter Goblin Drill
The Log
Mini P.E.K.K.A Hunter Goblin Drill
Earthquake
Goblin Drill
Arrows
Goblin Drill
Royal Delivery
Knight Mini P.E.K.K.A Hunter Goblin Drill P.E.K.K.A
Fireball
Hunter Goblin Drill
Poison
Hunter Goblin Drill
Lightning
Knight Mini P.E.K.K.A Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Freeze Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Freeze Hunter

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Freeze Goblin Drill P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Knight Mini P.E.K.K.A Freeze Hunter Goblin Drill P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Arrows Knight Mini P.E.K.K.A

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Knight Hunter Goblin Drill
Arrows
P.E.K.K.A Knight Mini P.E.K.K.A Freeze Goblin Drill
Knight
Giant Snowball Arrows Hunter Goblin Drill
Mini P.E.K.K.A
Arrows Hunter Goblin Drill
Freeze
Arrows
Hunter
Giant Snowball Knight Mini P.E.K.K.A P.E.K.K.A
Goblin Drill
Giant Snowball Arrows Knight Mini P.E.K.K.A
P.E.K.K.A
Giant Snowball Arrows Hunter

Defense Synergies 1 13

Giant Snowball
Knight Mini P.E.K.K.A Hunter Goblin Drill P.E.K.K.A
Arrows
Knight Mini P.E.K.K.A P.E.K.K.A
Knight
Hunter Giant Snowball Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Snowball Arrows Knight Freeze Hunter
Freeze
Mini P.E.K.K.A Hunter
Hunter
Knight Giant Snowball Mini P.E.K.K.A Freeze P.E.K.K.A
Goblin Drill
Giant Snowball
P.E.K.K.A
Giant Snowball Arrows Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight
Mini P.E.K.K.A Hunter P.E.K.K.A Knight Goblin Drill
Mini P.E.K.K.A Hunter P.E.K.K.A Giant Snowball Knight Freeze Goblin Drill
Mini P.E.K.K.A Hunter P.E.K.K.A Knight Goblin Drill
Arrows Mini P.E.K.K.A P.E.K.K.A
Arrows Freeze Giant Snowball Hunter
Giant Snowball Hunter Arrows Freeze
Arrows P.E.K.K.A
Mini P.E.K.K.A Hunter P.E.K.K.A Goblin Drill
Knight Giant Snowball Mini P.E.K.K.A Hunter
Giant Snowball Arrows Knight Freeze Hunter Goblin Drill
Arrows Hunter Giant Snowball
Mini P.E.K.K.A Hunter Goblin Drill P.E.K.K.A Giant Snowball Knight Freeze
Giant Snowball Arrows Mini P.E.K.K.A Freeze Hunter Goblin Drill P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Knight Hunter Goblin Drill
Giant Snowball Mini P.E.K.K.A Freeze Hunter Goblin Drill P.E.K.K.A
Arrows Knight Mini P.E.K.K.A Hunter Goblin Drill P.E.K.K.A
Arrows Giant Snowball Knight Hunter Goblin Drill
Giant Snowball Arrows Freeze Hunter Goblin Drill Knight
Mini P.E.K.K.A P.E.K.K.A Hunter Goblin Drill
Giant Snowball Arrows Knight Mini P.E.K.K.A Hunter P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Giant Snowball P.E.K.K.A
Giant Snowball Arrows Knight Mini P.E.K.K.A Hunter
P.E.K.K.A Knight Mini P.E.K.K.A Hunter
Mini P.E.K.K.A Hunter P.E.K.K.A Knight
P.E.K.K.A Knight Mini P.E.K.K.A Hunter Goblin Drill
Arrows Giant Snowball Freeze Hunter
Mini P.E.K.K.A P.E.K.K.A Knight Hunter
Mini P.E.K.K.A P.E.K.K.A Knight Hunter
Freeze P.E.K.K.A Giant Snowball Knight Mini P.E.K.K.A
P.E.K.K.A Goblin Drill
P.E.K.K.A Knight Mini P.E.K.K.A Hunter
P.E.K.K.A Giant Snowball Arrows
Mini P.E.K.K.A P.E.K.K.A Knight Hunter
Knight Mini P.E.K.K.A Freeze Hunter Goblin Drill P.E.K.K.A
Arrows Giant Snowball Mini P.E.K.K.A Freeze Hunter P.E.K.K.A
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze Goblin Drill
Arrows Giant Snowball
Arrows Goblin Drill
Arrows Knight Freeze
Giant Snowball Arrows
Arrows Giant Snowball Freeze Hunter
Arrows
Arrows Giant Snowball Freeze Hunter
Arrows Giant Snowball
Giant Snowball Mini P.E.K.K.A
Arrows Knight
Giant Snowball Arrows
Giant Snowball Knight Hunter
Arrows Freeze
Giant Snowball Arrows
Giant Snowball Arrows Hunter Goblin Drill
Arrows
Giant Snowball Arrows Freeze
Mini P.E.K.K.A
Giant Snowball Arrows Mini P.E.K.K.A Hunter
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Goblin Drill
Giant Snowball Arrows Freeze Hunter
Arrows Giant Snowball Hunter
Giant Snowball Arrows
Arrows
Giant Snowball Arrows Hunter
Giant Snowball Freeze
Giant Snowball Mini P.E.K.K.A
Giant Snowball Arrows Hunter
Giant Snowball Arrows Freeze
P.E.K.K.A
Giant Snowball Arrows
Freeze
Giant Snowball Arrows Hunter
Freeze
Arrows
Knight Mini P.E.K.K.A Hunter
Arrows Giant Snowball
Giant Snowball Arrows
P.E.K.K.A
Giant Snowball Freeze
Giant Snowball
Giant Snowball Freeze
P.E.K.K.A

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