My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Inferno Dragon Lumberjack Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Inferno Dragon Ram Rider Sparky
Giant Snowball
Goblin Barrel Witch Inferno Dragon Lumberjack Ram Rider
Zap
Firecracker Goblin Barrel Witch Inferno Dragon Ram Rider Sparky
Barbarian Barrel
Knight Firecracker Goblin Barrel Witch Lumberjack Sparky
The Log
Firecracker Goblin Barrel Witch Lumberjack Ram Rider Sparky
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Knight Firecracker Goblin Barrel Witch Inferno Dragon Lumberjack Ram Rider Sparky
Fireball
Firecracker Goblin Barrel Witch Inferno Dragon Lumberjack Ram Rider Sparky
Poison
Firecracker Witch Sparky
Lightning
Knight Witch Inferno Dragon Lumberjack Ram Rider Sparky
Rocket
Witch Inferno Dragon Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Goblin Barrel Inferno Dragon Lumberjack Witch Ram Rider Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Firecracker Goblin Barrel Inferno Dragon

Attack Synergies 2 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Witch Lumberjack Ram Rider Sparky
Firecracker
Knight Goblin Barrel Inferno Dragon Lumberjack Ram Rider Sparky
Goblin Barrel
Knight Firecracker Lumberjack Ram Rider Sparky
Witch
Knight Lumberjack Ram Rider
Inferno Dragon
Firecracker
Lumberjack
Knight Firecracker Goblin Barrel Witch Ram Rider Sparky
Ram Rider
Knight Firecracker Goblin Barrel Witch Lumberjack
Sparky
Knight Firecracker Goblin Barrel Lumberjack

Defense Synergies 1 6

Knight
Firecracker Witch Lumberjack Sparky
Firecracker
Knight Lumberjack
Goblin Barrel
Witch
Knight Lumberjack
Inferno Dragon
Lumberjack
Knight Firecracker Witch Ram Rider
Ram Rider
Lumberjack
Sparky
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Ram Rider Sparky
Inferno Dragon Lumberjack Sparky Knight Firecracker Witch Ram Rider
Witch Lumberjack Ram Rider Sparky Knight Inferno Dragon
Witch Inferno Dragon Lumberjack Sparky Knight Firecracker Ram Rider
Firecracker Lumberjack Sparky
Firecracker Lumberjack
Inferno Dragon Ram Rider Firecracker Witch
Ram Rider Sparky
Witch Inferno Dragon Sparky Lumberjack
Knight Firecracker Lumberjack Sparky
Witch Knight Firecracker Lumberjack Ram Rider
Inferno Dragon Firecracker Witch Ram Rider
Lumberjack Sparky Knight Witch Ram Rider
Sparky Firecracker Witch Lumberjack
Inferno Dragon Sparky Knight Lumberjack Ram Rider
Inferno Dragon Lumberjack Ram Rider Sparky
Sparky Knight Firecracker Witch Lumberjack
Knight Firecracker Witch Lumberjack Ram Rider
Witch Knight Firecracker Inferno Dragon Lumberjack Ram Rider
Sparky Inferno Dragon Lumberjack Ram Rider
Knight Firecracker Witch Lumberjack Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Witch Sparky
Knight Firecracker Inferno Dragon Lumberjack
Lumberjack Knight Witch Ram Rider Sparky
Lumberjack Knight Ram Rider Sparky
Knight Witch Inferno Dragon Lumberjack Ram Rider Sparky
Firecracker Witch Ram Rider
Sparky Knight Witch Lumberjack Ram Rider
Knight Inferno Dragon Lumberjack Sparky
Knight Firecracker Witch Inferno Dragon Sparky
Witch Inferno Dragon Sparky
Inferno Dragon Knight Witch Lumberjack Sparky
Knight Witch Lumberjack Ram Rider Sparky
Firecracker Witch Sparky
Witch Sparky Knight Firecracker Inferno Dragon Lumberjack
Firecracker Witch Inferno Dragon Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Sparky
Firecracker Ram Rider
Sparky
Knight Firecracker Sparky
Firecracker Sparky
Firecracker Witch Ram Rider
Firecracker Witch Sparky
Firecracker Ram Rider
Firecracker Ram Rider
Lumberjack Sparky
Firecracker Knight Ram Rider Sparky
Firecracker
Knight Firecracker Sparky
Firecracker
Firecracker Sparky
Firecracker Witch Sparky
Firecracker Sparky
Sparky
Sparky
Firecracker Sparky
Firecracker Witch
Sparky
Sparky
Firecracker Witch Sparky
Witch Inferno Dragon
Firecracker Witch Ram Rider Sparky
Witch Ram Rider Sparky
Firecracker Sparky
Firecracker Witch Sparky
Firecracker Witch
Sparky
Sparky
Firecracker Sparky
Sparky
Firecracker Sparky
Witch
Firecracker Witch Ram Rider
Knight Firecracker Lumberjack Sparky
Firecracker
Sparky
Firecracker Sparky
Firecracker Witch Sparky
Firecracker Witch
Firecracker Witch Sparky
Inferno Dragon Sparky
Firecracker Sparky

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