My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Electro Giant Inferno Dragon Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Electro Giant Archer Queen

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Inferno Dragon
Giant Snowball
Bomber Cannon Inferno Dragon
Zap
Bomber Cannon Inferno Dragon
Barbarian Barrel
Ice Spirit Bomber Cannon
The Log
Ice Spirit Bomber Cannon
Earthquake
Bomber Cannon
Arrows
Ice Spirit Bomber
Royal Delivery
Ice Spirit Bomber Inferno Dragon
Fireball
Bomber Cannon Inferno Dragon
Poison
Bomber Cannon
Lightning
Cannon Inferno Dragon Archer Queen
Rocket
Inferno Dragon Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Tornado Electro Giant Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Tornado Electro Giant Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Tornado Electro Giant Inferno Dragon Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber Cannon Tornado Inferno Dragon Goblin Machine Archer Queen Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bomber Cannon Tornado

Attack Synergies 1 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Bomber Inferno Dragon
Bomber
Ice Spirit
Cannon
Tornado
Electro Giant
Electro Giant
Tornado Inferno Dragon Archer Queen
Inferno Dragon
Ice Spirit Electro Giant
Goblin Machine
Archer Queen
Electro Giant

Defense Synergies 0 14

Ice Spirit
Bomber Cannon Tornado Inferno Dragon Archer Queen
Bomber
Ice Spirit Cannon Tornado Electro Giant
Cannon
Ice Spirit Bomber Electro Giant Inferno Dragon Archer Queen
Tornado
Ice Spirit Bomber Electro Giant Inferno Dragon
Electro Giant
Bomber Cannon Tornado Inferno Dragon
Inferno Dragon
Ice Spirit Cannon Tornado Electro Giant
Goblin Machine
Archer Queen
Ice Spirit Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Cannon
Inferno Dragon Ice Spirit Cannon
Cannon Tornado Bomber Inferno Dragon
Cannon Inferno Dragon
Bomber Tornado
Tornado Bomber Cannon
Tornado Inferno Dragon Ice Spirit Cannon
Cannon Electro Giant
Cannon Inferno Dragon Tornado Archer Queen
Tornado Ice Spirit Bomber Cannon
Bomber Cannon Tornado Electro Giant
Inferno Dragon Tornado
Cannon Ice Spirit Bomber
Bomber Ice Spirit Cannon Tornado
Inferno Dragon Cannon
Tornado Ice Spirit Cannon Electro Giant Inferno Dragon
Bomber Cannon Tornado
Ice Spirit Cannon Bomber Tornado
Tornado Ice Spirit Bomber Cannon Inferno Dragon
Cannon Tornado Inferno Dragon
Bomber Cannon Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Electro Giant
Bomber Inferno Dragon
Ice Spirit
Tornado
Cannon Inferno Dragon
Electro Giant Ice Spirit Tornado
Inferno Dragon
Ice Spirit Tornado Inferno Dragon
Cannon Inferno Dragon
Inferno Dragon
Tornado Electro Giant Archer Queen
Cannon
Bomber Cannon Electro Giant
Electro Giant Ice Spirit Bomber Tornado Inferno Dragon Archer Queen
Bomber Cannon Electro Giant Inferno Dragon Archer Queen
Bomber Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Tornado
Bomber
Electro Giant Ice Spirit Tornado Goblin Machine
Bomber Tornado
Ice Spirit Tornado
Tornado
Tornado
Tornado Goblin Machine
Tornado Archer Queen
Bomber
Tornado
Bomber
Bomber Goblin Machine
Bomber Tornado Electro Giant Goblin Machine
Tornado
Tornado
Tornado Electro Giant Ice Spirit Bomber Goblin Machine
Inferno Dragon
Tornado
Tornado
Tornado
Tornado Electro Giant
Ice Spirit Electro Giant
Bomber
Ice Spirit
Ice Spirit
Tornado Archer Queen
Bomber
Tornado Electro Giant Archer Queen
Archer Queen
Electro Giant Ice Spirit Tornado Archer Queen
Tornado Archer Queen
Tornado Electro Giant Archer Queen
Inferno Dragon

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