My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Miner
Giant Snowball
Dart Goblin Hog Rider Witch Miner
Zap
Dart Goblin Witch
Barbarian Barrel
Dart Goblin Goblin Cage Witch Electro Wizard
The Log
Dart Goblin Goblin Cage Hog Rider Witch
Earthquake
Goblin Cage Hog Rider Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Goblin Cage Hog Rider Witch Miner Electro Wizard
Fireball
Dart Goblin Goblin Cage Hog Rider Witch Electro Wizard
Poison
Dart Goblin Goblin Cage Witch Electro Wizard
Lightning
Goblin Cage Witch Electro Wizard
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Miner Fireball Goblin Cage Hog Rider Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Dart Goblin Miner Fireball

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Miner Goblin Cage Hog Rider The Log
Fireball
Hog Rider The Log Miner Electro Wizard
Goblin Cage
Dart Goblin Hog Rider Witch The Log Miner
Hog Rider
Fireball The Log Dart Goblin Goblin Cage Witch Electro Wizard
Witch
Goblin Cage Hog Rider Miner
The Log
Hog Rider Dart Goblin Fireball Goblin Cage Miner
Miner
Dart Goblin Fireball Goblin Cage Witch The Log Electro Wizard
Electro Wizard
Fireball Hog Rider Miner

Defense Synergies 1 14

Dart Goblin
Goblin Cage The Log Miner Electro Wizard
Fireball
The Log Goblin Cage Miner Electro Wizard
Goblin Cage
Dart Goblin Fireball Witch The Log Electro Wizard
Hog Rider
Witch
Goblin Cage The Log Electro Wizard
The Log
Fireball Dart Goblin Goblin Cage Witch Miner Electro Wizard
Miner
Dart Goblin Fireball The Log
Electro Wizard
Dart Goblin Fireball Goblin Cage Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Goblin Cage The Log Electro Wizard
Dart Goblin Goblin Cage Witch The Log Electro Wizard
Goblin Cage Witch Dart Goblin Electro Wizard
Goblin Cage Witch Dart Goblin Electro Wizard
Fireball Goblin Cage The Log
Fireball The Log Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Fireball Goblin Cage Witch
Dart Goblin Fireball Goblin Cage The Log Electro Wizard
Witch Goblin Cage
Dart Goblin Miner Electro Wizard
Dart Goblin Witch Electro Wizard Fireball The Log
Dart Goblin Fireball Witch Electro Wizard
Goblin Cage Fireball Witch The Log Electro Wizard
Fireball Dart Goblin Goblin Cage Witch The Log Electro Wizard
Goblin Cage Electro Wizard
Fireball Goblin Cage The Log Electro Wizard
Fireball Goblin Cage Witch Electro Wizard
Fireball Goblin Cage Dart Goblin Witch The Log Electro Wizard
Goblin Cage Witch The Log Dart Goblin Fireball Electro Wizard
Dart Goblin Goblin Cage Electro Wizard
Dart Goblin Fireball Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Cage Witch Electro Wizard
Fireball Electro Wizard The Log Miner
Goblin Cage Witch The Log Electro Wizard
Fireball Goblin Cage The Log Electro Wizard
Goblin Cage Witch
Fireball Dart Goblin Witch Electro Wizard
Dart Goblin Fireball Goblin Cage Witch Electro Wizard
Goblin Cage
Goblin Cage Electro Wizard Fireball Witch The Log
Witch Dart Goblin Goblin Cage
Dart Goblin Goblin Cage Witch
Fireball Goblin Cage The Log Electro Wizard
Fireball Goblin Cage Witch
Dart Goblin Fireball Goblin Cage Witch
Witch Electro Wizard Dart Goblin Fireball Goblin Cage The Log
Dart Goblin Fireball Goblin Cage Witch The Log Electro Wizard
Fireball Goblin Cage Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin The Log
Fireball Dart Goblin The Log Miner Electro Wizard
Dart Goblin Fireball The Log Miner
Dart Goblin Fireball The Log
Fireball The Log
Fireball Dart Goblin Witch
Dart Goblin Witch The Log
Fireball The Log Dart Goblin
Fireball The Log Miner Dart Goblin
Fireball Electro Wizard
Miner Dart Goblin Fireball The Log Electro Wizard
Fireball Dart Goblin
Dart Goblin Fireball The Log Miner
Dart Goblin Fireball
Dart Goblin Fireball The Log
Dart Goblin Fireball Witch The Log
Dart Goblin Fireball The Log
Fireball
Dart Goblin Fireball The Log Electro Wizard
Dart Goblin Fireball Witch The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Fireball Witch
Witch
Fireball The Log Miner Dart Goblin Witch Electro Wizard
Fireball Witch The Log Miner
Fireball Miner Dart Goblin The Log
Dart Goblin Fireball Witch Electro Wizard
Electro Wizard Dart Goblin Fireball Witch
Fireball
Dart Goblin Fireball The Log Miner
Fireball Electro Wizard
Fireball The Log
Electro Wizard Dart Goblin Fireball Witch
Fireball Dart Goblin Witch Electro Wizard
The Log Fireball
Fireball Miner Dart Goblin Electro Wizard
The Log Dart Goblin Fireball
Fireball
Dart Goblin
Dart Goblin Fireball Witch The Log Electro Wizard
Dart Goblin Fireball Witch Electro Wizard
Dart Goblin Fireball Witch The Log Miner Electro Wizard
Fireball Dart Goblin

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