My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Royal Delivery Elixir Golem Elixir Collector Mirror Rage Goblin Curse Clone Tornado Void Goblin Drill Executioner Cannon Cart Bandit Fisherman Phoenix Magic Archer Lumberjack Night Witch Mother Witch Lava Hound Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Wizard Dark Prince Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince
Giant Snowball
Witch
Zap
Firecracker Dark Prince Witch
Barbarian Barrel
Firecracker Valkyrie Wizard Dark Prince Witch Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Dark Prince Witch
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Mini P.E.K.K.A Valkyrie Wizard Dark Prince Witch Electro Wizard
Fireball
Firecracker Wizard Witch Electro Wizard
Poison
Firecracker Wizard Witch Electro Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Dark Prince Witch Electro Wizard
Rocket
Valkyrie Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Fireball Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Firecracker Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mini P.E.K.K.A Valkyrie Dark Prince
Fireball
Dark Prince Electro Wizard
Mini P.E.K.K.A
Firecracker Valkyrie Wizard Dark Prince Electro Wizard
Valkyrie
Firecracker Mini P.E.K.K.A Wizard Dark Prince Witch Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Dark Prince
Dark Prince
Firecracker Fireball Mini P.E.K.K.A Valkyrie Wizard Witch Electro Wizard
Witch
Valkyrie Dark Prince
Electro Wizard
Fireball Mini P.E.K.K.A Valkyrie Dark Prince

Defense Synergies 2 18

Firecracker
Valkyrie Mini P.E.K.K.A Dark Prince Electro Wizard
Fireball
Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Mini P.E.K.K.A
Electro Wizard Firecracker Fireball Valkyrie Wizard Witch
Valkyrie
Firecracker Fireball Mini P.E.K.K.A Wizard Witch Electro Wizard
Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Dark Prince
Firecracker Fireball Wizard Witch Electro Wizard
Witch
Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Electro Wizard
Mini P.E.K.K.A Firecracker Fireball Valkyrie Wizard Dark Prince Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Wizard Electro Wizard
Mini P.E.K.K.A Firecracker Valkyrie Dark Prince Witch Electro Wizard
Mini P.E.K.K.A Witch Valkyrie Dark Prince Electro Wizard
Mini P.E.K.K.A Witch Firecracker Valkyrie Dark Prince Electro Wizard
Firecracker Fireball Mini P.E.K.K.A Valkyrie Dark Prince
Fireball Firecracker Valkyrie Dark Prince Electro Wizard
Electro Wizard Firecracker Fireball Wizard Witch
Fireball Valkyrie Electro Wizard
Mini P.E.K.K.A Witch
Firecracker Mini P.E.K.K.A Valkyrie Dark Prince Electro Wizard
Valkyrie Witch Electro Wizard Firecracker Fireball Wizard Dark Prince
Firecracker Fireball Wizard Witch Electro Wizard
Mini P.E.K.K.A Fireball Valkyrie Wizard Dark Prince Witch Electro Wizard
Fireball Valkyrie Wizard Firecracker Mini P.E.K.K.A Dark Prince Witch Electro Wizard
Mini P.E.K.K.A Electro Wizard
Fireball Mini P.E.K.K.A Electro Wizard
Wizard Firecracker Fireball Mini P.E.K.K.A Valkyrie Dark Prince Witch Electro Wizard
Fireball Firecracker Valkyrie Wizard Dark Prince Witch Electro Wizard
Valkyrie Wizard Witch Firecracker Fireball Dark Prince Electro Wizard
Mini P.E.K.K.A Electro Wizard
Valkyrie Wizard Dark Prince Firecracker Fireball Mini P.E.K.K.A Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Fireball Dark Prince Witch Electro Wizard
Fireball Electro Wizard Firecracker Mini P.E.K.K.A Valkyrie Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Witch Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Fireball Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince Witch
Firecracker Fireball Wizard Witch Electro Wizard
Mini P.E.K.K.A Dark Prince Fireball Valkyrie Witch Electro Wizard
Mini P.E.K.K.A Valkyrie Dark Prince
Electro Wizard Firecracker Fireball Mini P.E.K.K.A Valkyrie Dark Prince Witch
Witch
Mini P.E.K.K.A Valkyrie Dark Prince Witch
Fireball Valkyrie Dark Prince Electro Wizard
Mini P.E.K.K.A Dark Prince Fireball Valkyrie Wizard Witch
Wizard Firecracker Fireball Valkyrie Witch
Witch Electro Wizard Firecracker Fireball Mini P.E.K.K.A Valkyrie Dark Prince
Valkyrie Firecracker Fireball Mini P.E.K.K.A Wizard Dark Prince Witch Electro Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Valkyrie
Firecracker Fireball Electro Wizard
Fireball
Firecracker Fireball Valkyrie Dark Prince
Fireball Wizard Firecracker Valkyrie Dark Prince
Firecracker Fireball Wizard Witch
Firecracker Wizard Witch
Fireball Firecracker Wizard
Fireball Firecracker Wizard
Fireball Mini P.E.K.K.A Electro Wizard
Firecracker Fireball Valkyrie Wizard Dark Prince Electro Wizard
Fireball Firecracker Wizard
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Wizard Witch
Firecracker Fireball Wizard
Fireball
Mini P.E.K.K.A
Firecracker Fireball Mini P.E.K.K.A Wizard Dark Prince Electro Wizard
Firecracker Fireball Valkyrie Wizard Witch
Fireball
Fireball Wizard
Fireball
Firecracker Fireball Valkyrie Wizard Dark Prince Witch
Witch
Firecracker Fireball Wizard Witch Electro Wizard
Fireball Wizard Witch
Fireball Firecracker
Firecracker Fireball Wizard Witch Electro Wizard
Electro Wizard Firecracker Fireball Wizard Witch
Fireball Mini P.E.K.K.A
Fireball Wizard
Firecracker Fireball Electro Wizard
Firecracker Fireball Wizard
Electro Wizard Fireball Dark Prince Witch
Fireball Firecracker Wizard Witch Electro Wizard
Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie Wizard Dark Prince Electro Wizard
Firecracker Fireball Wizard
Fireball
Firecracker Dark Prince
Firecracker Fireball Witch Electro Wizard
Firecracker Fireball Witch Electro Wizard
Firecracker Fireball Dark Prince Witch Electro Wizard

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