My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Elixir Golem Elixir Collector Rage Goblin Curse Clone Tornado Void Goblin Drill Executioner Cannon Cart Fisherman Lumberjack Night Witch Mother Witch Goblin Machine Little Prince Golden Knight Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Hunter Electro Giant Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Miner
Giant Snowball
Bomber Miner
Zap
Bomber
Barbarian Barrel
Bomber Hunter
The Log
Bomber Hunter
Earthquake
Bomber
Arrows
Bomber
Royal Delivery
Bomber Hunter Miner
Fireball
Bomber Hunter
Poison
Bomber Hunter
Lightning
Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Poison Hunter Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Royal Delivery Poison Hunter Electro Giant Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Poison Electro Giant Miner Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Royal Delivery Miner Poison Hunter Golden Knight Electro Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bomber Royal Delivery Miner Poison

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Miner Mega Knight
Royal Delivery
Poison
Miner Mega Knight
Hunter
Mega Knight
Electro Giant
Golden Knight
Miner
Poison Bomber Mega Knight Golden Knight
Mega Knight
Bomber Poison Hunter Miner
Golden Knight
Electro Giant Miner

Defense Synergies 0 11

Bomber
Electro Giant Miner Golden Knight
Royal Delivery
Hunter Mega Knight Golden Knight
Poison
Mega Knight
Hunter
Royal Delivery Mega Knight Golden Knight
Electro Giant
Bomber Golden Knight
Miner
Bomber Mega Knight
Mega Knight
Royal Delivery Poison Hunter Miner
Golden Knight
Bomber Royal Delivery Hunter Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Golden Knight
Hunter Bomber Royal Delivery Mega Knight
Hunter Mega Knight Bomber Royal Delivery
Hunter Bomber Mega Knight
Bomber Royal Delivery Poison Mega Knight
Royal Delivery Bomber Hunter Mega Knight
Hunter Royal Delivery Poison
Poison Electro Giant Mega Knight Golden Knight
Hunter
Bomber Royal Delivery Hunter Miner Mega Knight
Poison Bomber Royal Delivery Hunter Electro Giant Mega Knight
Hunter Royal Delivery Poison
Hunter Mega Knight Bomber Royal Delivery
Bomber Mega Knight Royal Delivery Poison Hunter Golden Knight
Hunter Mega Knight
Royal Delivery Hunter Electro Giant Mega Knight
Mega Knight Bomber Royal Delivery Poison Hunter
Royal Delivery Mega Knight Bomber Hunter Golden Knight
Royal Delivery Poison Hunter Bomber Mega Knight
Hunter
Bomber Mega Knight Royal Delivery Poison Hunter Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Royal Delivery Electro Giant
Royal Delivery Poison Bomber Hunter Miner Mega Knight
Royal Delivery Mega Knight Hunter Golden Knight
Hunter Mega Knight Royal Delivery
Royal Delivery Hunter Mega Knight
Royal Delivery Poison Electro Giant Hunter
Royal Delivery Hunter
Mega Knight Royal Delivery Hunter
Royal Delivery Mega Knight Poison
Royal Delivery
Mega Knight Hunter Golden Knight
Mega Knight Royal Delivery Poison Electro Giant
Royal Delivery Mega Knight Hunter Golden Knight
Bomber Electro Giant Mega Knight
Electro Giant Bomber Royal Delivery Poison Hunter Golden Knight
Poison Mega Knight Bomber Royal Delivery Hunter Electro Giant Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Golden Knight
Poison Miner Golden Knight
Poison Miner
Poison
Bomber Poison Mega Knight
Poison Electro Giant Hunter
Bomber Poison
Poison Hunter
Poison Miner Golden Knight
Poison
Poison Miner Golden Knight
Poison
Poison Hunter Miner Golden Knight
Poison
Poison
Bomber Poison Hunter Golden Knight
Poison Mega Knight
Poison
Bomber
Bomber Poison Hunter Mega Knight
Bomber Poison Electro Giant Miner Mega Knight Golden Knight
Poison Mega Knight
Poison
Poison
Poison Electro Giant Bomber Hunter Mega Knight
Poison Miner Hunter Golden Knight
Poison Miner Mega Knight Golden Knight
Poison Miner Golden Knight
Poison Hunter Electro Giant
Poison Electro Giant
Poison Bomber Hunter Miner Mega Knight
Poison
Mega Knight
Poison
Poison Hunter
Poison Miner Hunter Mega Knight
Bomber Poison
Poison Electro Giant
Mega Knight
Electro Giant Poison Golden Knight
Poison
Poison Electro Giant Miner Mega Knight Golden Knight

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