My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Prince
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Goblin Barrel Skeleton Army Witch Prince
Barbarian Barrel
Goblin Barrel Skeleton Army Witch
The Log
Mini P.E.K.K.A Goblin Barrel Skeleton Army Witch Prince
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Goblin Barrel Skeleton Army Witch Prince
Fireball
Goblin Barrel Skeleton Army Witch
Poison
Skeleton Army Witch
Lightning
Mini P.E.K.K.A Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Barrel Skeleton Army Mini P.E.K.K.A Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Barrel Skeleton Army

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Prince Mini P.E.K.K.A Witch Mega Knight
Mini P.E.K.K.A
Zap Mirror Mega Knight
Mirror
Zap Goblin Barrel Mini P.E.K.K.A Skeleton Army
Goblin Barrel
Mirror Prince Skeleton Army Mega Knight
Skeleton Army
Mirror Goblin Barrel
Witch
Zap Prince Mega Knight
Prince
Zap Goblin Barrel Mega Knight Witch
Mega Knight
Prince Zap Mini P.E.K.K.A Goblin Barrel Witch

Defense Synergies 4 10

Zap
Mini P.E.K.K.A Mirror Mega Knight Skeleton Army Witch Prince
Mini P.E.K.K.A
Zap Mirror Skeleton Army Witch
Mirror
Zap Skeleton Army Mini P.E.K.K.A Mega Knight
Goblin Barrel
Skeleton Army
Mirror Zap Mini P.E.K.K.A Prince
Witch
Zap Mini P.E.K.K.A Prince Mega Knight
Prince
Zap Skeleton Army Witch
Mega Knight
Zap Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap
Mini P.E.K.K.A Skeleton Army Zap Witch Prince Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Prince Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Prince Mega Knight
Mini P.E.K.K.A Skeleton Army Prince Mega Knight
Skeleton Army Zap Mega Knight
Zap Witch
Zap Mega Knight
Mini P.E.K.K.A Witch Skeleton Army Prince
Skeleton Army Mini P.E.K.K.A Prince Mega Knight
Skeleton Army Witch Zap Mega Knight
Zap Witch
Mini P.E.K.K.A Skeleton Army Prince Mega Knight Zap Witch
Skeleton Army Mega Knight Zap Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Skeleton Army Prince Mega Knight
Skeleton Army Zap Mini P.E.K.K.A Prince Mega Knight
Mega Knight Mini P.E.K.K.A Skeleton Army Witch Prince
Mega Knight Zap Skeleton Army Witch Prince
Zap Witch Mega Knight
Mini P.E.K.K.A Prince
Skeleton Army Mega Knight Mini P.E.K.K.A Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Zap Witch Prince
Zap Mini P.E.K.K.A Prince Mega Knight
Skeleton Army Mega Knight Zap Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Skeleton Army Prince Mega Knight Zap
Mini P.E.K.K.A Skeleton Army Witch Prince Mega Knight
Zap Witch
Mini P.E.K.K.A Skeleton Army Prince Witch
Mini P.E.K.K.A Mega Knight Skeleton Army Prince
Zap Mega Knight Mini P.E.K.K.A Skeleton Army Witch Prince
Witch Skeleton Army
Mega Knight Mini P.E.K.K.A Witch Prince
Skeleton Army Mega Knight Zap Prince
Mini P.E.K.K.A Skeleton Army Prince Mega Knight Witch
Skeleton Army Witch Mega Knight
Skeleton Army Witch Zap Mini P.E.K.K.A Prince
Mega Knight Zap Mini P.E.K.K.A Witch
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Zap
Prince
Zap Mega Knight
Zap Witch
Witch
Zap
Zap
Mini P.E.K.K.A Prince
Zap Prince
Zap
Zap Prince
Zap Witch
Mega Knight
Mini P.E.K.K.A
Zap Mini P.E.K.K.A Prince Mega Knight
Zap Witch Mega Knight
Prince Mega Knight
Prince
Zap
Zap Witch Mega Knight
Witch
Zap Witch
Zap Witch Prince Mega Knight
Zap
Zap Witch
Zap Witch
Mini P.E.K.K.A
Zap Mega Knight
Zap
Prince Mega Knight
Zap Skeleton Army Witch Prince
Zap Witch
Mini P.E.K.K.A Prince Mega Knight
Zap
Zap
Prince Mega Knight
Zap Witch
Zap Witch
Zap Witch Prince Mega Knight
Prince
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: