My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Minion Horde Archer Queen

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Battle Ram P.E.K.K.A Mega Knight Archer Queen

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Battle Ram P.E.K.K.A Mega Knight Archer Queen

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram
Giant Snowball
Skeleton Dragons Minion Horde Battle Ram
Zap
Minion Horde Battle Ram
Barbarian Barrel
Goblin Cage Battle Ram
The Log
Goblin Cage Battle Ram
Earthquake
Goblin Cage
Arrows
Skeleton Dragons Minion Horde
Royal Delivery
Skeleton Dragons Minion Horde Goblin Cage Battle Ram P.E.K.K.A
Fireball
Skeleton Dragons Minion Horde Goblin Cage Battle Ram
Poison
Skeleton Dragons Minion Horde Goblin Cage
Lightning
Skeleton Dragons Goblin Cage Battle Ram Archer Queen
Rocket
Minion Horde Archer Queen

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Skeleton Dragons Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Skeleton Dragons Goblin Cage Battle Ram Minion Horde Archer Queen P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Giant Snowball Skeleton Dragons Goblin Cage Battle Ram

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram P.E.K.K.A Skeleton Dragons Minion Horde Goblin Cage Mega Knight
Skeleton Dragons
Giant Snowball Goblin Cage P.E.K.K.A Mega Knight
Minion Horde
Mega Knight Giant Snowball Battle Ram
Goblin Cage
Giant Snowball Skeleton Dragons Battle Ram
Battle Ram
Giant Snowball Minion Horde Goblin Cage P.E.K.K.A Archer Queen
P.E.K.K.A
Giant Snowball Skeleton Dragons Battle Ram Archer Queen
Mega Knight
Minion Horde Giant Snowball Skeleton Dragons Archer Queen
Archer Queen
Battle Ram P.E.K.K.A Mega Knight

Defense Synergies 2 8

Giant Snowball
Mega Knight Skeleton Dragons Minion Horde Goblin Cage P.E.K.K.A Archer Queen
Skeleton Dragons
Goblin Cage Giant Snowball P.E.K.K.A Mega Knight
Minion Horde
Giant Snowball
Goblin Cage
Skeleton Dragons Giant Snowball Archer Queen
Battle Ram
P.E.K.K.A
Giant Snowball Skeleton Dragons
Mega Knight
Giant Snowball Skeleton Dragons
Archer Queen
Giant Snowball Goblin Cage

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Dragons Minion Horde Goblin Cage
Minion Horde P.E.K.K.A Skeleton Dragons Goblin Cage Mega Knight
Minion Horde Goblin Cage P.E.K.K.A Mega Knight Giant Snowball Skeleton Dragons
Minion Horde Goblin Cage P.E.K.K.A Skeleton Dragons Mega Knight
Goblin Cage P.E.K.K.A Mega Knight
Giant Snowball Skeleton Dragons Mega Knight
Giant Snowball Skeleton Dragons Minion Horde Goblin Cage
Skeleton Dragons Goblin Cage P.E.K.K.A Mega Knight
Minion Horde P.E.K.K.A Goblin Cage Archer Queen
Giant Snowball Minion Horde Mega Knight
Skeleton Dragons Minion Horde Giant Snowball Mega Knight
Skeleton Dragons Minion Horde Giant Snowball
Minion Horde Goblin Cage P.E.K.K.A Mega Knight Giant Snowball Skeleton Dragons
Mega Knight Giant Snowball Skeleton Dragons Minion Horde Goblin Cage P.E.K.K.A
P.E.K.K.A Minion Horde Goblin Cage Mega Knight
Minion Horde Giant Snowball Goblin Cage P.E.K.K.A Mega Knight
Minion Horde Mega Knight Skeleton Dragons Goblin Cage P.E.K.K.A
Goblin Cage Mega Knight Giant Snowball Skeleton Dragons Minion Horde
Giant Snowball Goblin Cage Skeleton Dragons Mega Knight
P.E.K.K.A Goblin Cage
Skeleton Dragons Mega Knight Giant Snowball Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Goblin Cage P.E.K.K.A
Giant Snowball Skeleton Dragons Mega Knight
P.E.K.K.A Mega Knight Minion Horde Goblin Cage
P.E.K.K.A Mega Knight Minion Horde Goblin Cage
P.E.K.K.A Minion Horde Goblin Cage Mega Knight
Skeleton Dragons Giant Snowball Minion Horde
P.E.K.K.A Minion Horde Goblin Cage
P.E.K.K.A Mega Knight Minion Horde Goblin Cage
Minion Horde Goblin Cage P.E.K.K.A Mega Knight Giant Snowball Skeleton Dragons
P.E.K.K.A Skeleton Dragons Minion Horde Goblin Cage
P.E.K.K.A Mega Knight Minion Horde Goblin Cage
P.E.K.K.A Mega Knight Giant Snowball Goblin Cage Archer Queen
P.E.K.K.A Mega Knight Minion Horde Goblin Cage
Skeleton Dragons Minion Horde Goblin Cage Mega Knight
Skeleton Dragons Minion Horde Goblin Cage P.E.K.K.A Archer Queen
Mega Knight Giant Snowball Skeleton Dragons Minion Horde Goblin Cage P.E.K.K.A Archer Queen
Giant Snowball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Dragons Minion Horde
Giant Snowball Skeleton Dragons
Skeleton Dragons Minion Horde
Skeleton Dragons
Giant Snowball Skeleton Dragons Minion Horde Mega Knight
Skeleton Dragons Giant Snowball Minion Horde
Skeleton Dragons Minion Horde
Giant Snowball Skeleton Dragons
Giant Snowball Skeleton Dragons
Giant Snowball Minion Horde
Skeleton Dragons Minion Horde
Giant Snowball Skeleton Dragons Archer Queen
Giant Snowball Skeleton Dragons
Skeleton Dragons Minion Horde
Giant Snowball Skeleton Dragons
Giant Snowball Skeleton Dragons Minion Horde
Skeleton Dragons Minion Horde Mega Knight
Giant Snowball
Skeleton Dragons Minion Horde
Giant Snowball Skeleton Dragons Mega Knight
Giant Snowball Skeleton Dragons Mega Knight
Skeleton Dragons Minion Horde Mega Knight
Giant Snowball Skeleton Dragons
Giant Snowball Skeleton Dragons Minion Horde
Giant Snowball Skeleton Dragons Mega Knight
Minion Horde
Giant Snowball Skeleton Dragons
Giant Snowball Skeleton Dragons Mega Knight
Skeleton Dragons
Giant Snowball Skeleton Dragons Minion Horde
Giant Snowball Skeleton Dragons Minion Horde
Giant Snowball Minion Horde
Giant Snowball Skeleton Dragons Minion Horde Mega Knight
Giant Snowball Skeleton Dragons Minion Horde
P.E.K.K.A Minion Horde Mega Knight
Giant Snowball
Minion Horde
Giant Snowball Skeleton Dragons Archer Queen
Skeleton Dragons Minion Horde Mega Knight
Giant Snowball Skeleton Dragons
Giant Snowball Archer Queen
Skeleton Dragons Minion Horde P.E.K.K.A Mega Knight Archer Queen
Giant Snowball Skeleton Dragons Minion Horde Archer Queen
Giant Snowball Skeleton Dragons Archer Queen
Giant Snowball Mega Knight Archer Queen
P.E.K.K.A
Skeleton Dragons Mega Knight

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