My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Hogs Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Minion Horde Royal Hogs Goblin Barrel Skeleton Army Miner
Giant Snowball
Bomber Goblin Gang Minion Horde Royal Hogs Goblin Barrel Skeleton Army Miner
Zap
Bomber Goblin Gang Minion Horde Royal Hogs Goblin Barrel Skeleton Army
Barbarian Barrel
Bomber Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
The Log
Bomber Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Earthquake
Bomber Goblin Gang Royal Hogs Goblin Barrel Skeleton Army
Arrows
Bomber Goblin Gang Minion Horde Royal Hogs Goblin Barrel Skeleton Army
Royal Delivery
Bomber Goblin Gang Minion Horde Royal Hogs Goblin Barrel Skeleton Army Miner
Fireball
Bomber Goblin Gang Minion Horde Royal Hogs Goblin Barrel Skeleton Army
Poison
Bomber Goblin Gang Minion Horde Royal Hogs Skeleton Army
Lightning
Rocket
Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Minion Horde Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Goblin Gang Goblin Barrel Skeleton Army Miner Minion Horde Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Goblin Gang Goblin Barrel

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Royal Hogs Miner
Arrows
Royal Hogs Goblin Barrel Miner
Goblin Gang
Goblin Barrel Miner Royal Hogs
Minion Horde
Miner
Royal Hogs
Arrows Bomber Goblin Gang Goblin Barrel
Goblin Barrel
Goblin Gang Arrows Royal Hogs Skeleton Army Miner
Skeleton Army
Goblin Barrel
Miner
Goblin Gang Minion Horde Bomber Arrows Goblin Barrel

Defense Synergies 0 3

Bomber
Miner
Arrows
Goblin Gang
Skeleton Army Miner
Minion Horde
Royal Hogs
Goblin Barrel
Skeleton Army
Goblin Gang
Miner
Bomber Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minion Horde
Minion Horde Skeleton Army Goblin Gang
Goblin Gang Minion Horde Skeleton Army Bomber
Minion Horde Skeleton Army Goblin Gang
Bomber Arrows Skeleton Army
Arrows Goblin Gang Skeleton Army Bomber
Minion Horde Arrows Goblin Gang
Arrows
Minion Horde Goblin Gang Skeleton Army
Goblin Gang Skeleton Army Bomber Minion Horde Miner
Goblin Gang Minion Horde Skeleton Army Bomber Arrows
Arrows Minion Horde Goblin Gang
Minion Horde Skeleton Army Bomber Goblin Gang
Bomber Skeleton Army Arrows Goblin Gang Minion Horde
Skeleton Army Goblin Gang Minion Horde
Minion Horde Skeleton Army Goblin Gang
Minion Horde Bomber Arrows Goblin Gang Skeleton Army
Arrows Bomber Goblin Gang Minion Horde Skeleton Army
Arrows Bomber
Bomber Goblin Gang Skeleton Army Arrows Minion Horde
Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army
Bomber Arrows Goblin Gang Miner
Goblin Gang Skeleton Army Minion Horde
Goblin Gang Skeleton Army Minion Horde
Goblin Gang Minion Horde Skeleton Army
Arrows Goblin Gang Minion Horde
Goblin Gang Skeleton Army Minion Horde
Minion Horde Skeleton Army
Minion Horde Skeleton Army
Goblin Gang Minion Horde Skeleton Army
Minion Horde
Skeleton Army Arrows
Skeleton Army Goblin Gang Minion Horde
Bomber Minion Horde Skeleton Army
Goblin Gang Skeleton Army Bomber Minion Horde
Arrows Bomber Minion Horde
Bomber Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows Miner
Arrows Minion Horde Miner
Arrows
Bomber Arrows Minion Horde
Arrows Minion Horde
Bomber Arrows Minion Horde
Arrows
Arrows Miner
Goblin Gang Minion Horde
Miner Arrows Minion Horde
Arrows
Miner
Arrows Minion Horde
Arrows
Bomber Arrows Minion Horde
Arrows Minion Horde
Arrows
Bomber Minion Horde
Bomber Arrows
Bomber Arrows Miner
Minion Horde
Arrows
Arrows Minion Horde
Arrows Bomber
Minion Horde
Arrows Miner
Arrows Miner
Miner Arrows
Arrows Minion Horde
Minion Horde
Minion Horde
Bomber Arrows Minion Horde Miner
Arrows Minion Horde
Minion Horde
Arrows
Minion Horde Goblin Gang Skeleton Army
Arrows
Arrows
Miner Goblin Gang Minion Horde
Arrows Bomber
Arrows
Minion Horde
Goblin Gang Minion Horde
Miner

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