My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Baby Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Baby Dragon Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Miner Ram Rider
Giant Snowball
Minion Horde Guards Baby Dragon Miner Ram Rider
Zap
Minion Horde Guards Ram Rider
Barbarian Barrel
Valkyrie Wizard Guards
The Log
Guards Ram Rider
Earthquake
Guards
Arrows
Minion Horde Guards
Royal Delivery
Minion Horde Valkyrie Wizard Guards Baby Dragon Miner Ram Rider
Fireball
Minion Horde Wizard Baby Dragon Ram Rider
Poison
Minion Horde Wizard Guards
Lightning
Valkyrie Wizard Baby Dragon Ram Rider
Rocket
Minion Horde Valkyrie Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Guards Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Guards Miner Fireball Valkyrie Baby Dragon Minion Horde Wizard Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Guards Miner Fireball Valkyrie

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner
Fireball
Baby Dragon Miner Ram Rider
Valkyrie
Wizard Baby Dragon Ram Rider
Wizard
Valkyrie Miner Ram Rider
Guards
Miner Ram Rider
Baby Dragon
Fireball Valkyrie Miner Ram Rider
Miner
Minion Horde Guards Fireball Wizard Baby Dragon
Ram Rider
Fireball Valkyrie Wizard Guards Baby Dragon

Defense Synergies 0 7

Minion Horde
Fireball
Valkyrie Miner Ram Rider
Valkyrie
Fireball Wizard Baby Dragon
Wizard
Valkyrie Guards
Guards
Wizard Baby Dragon
Baby Dragon
Valkyrie Guards
Miner
Fireball
Ram Rider
Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Valkyrie Wizard Baby Dragon Ram Rider
Minion Horde Valkyrie Ram Rider
Minion Horde Ram Rider Valkyrie
Minion Horde Valkyrie Guards Ram Rider
Fireball Valkyrie
Fireball Valkyrie Guards Baby Dragon
Minion Horde Ram Rider Fireball Wizard Baby Dragon
Fireball Valkyrie Baby Dragon Ram Rider
Minion Horde
Guards Minion Horde Valkyrie Miner
Minion Horde Valkyrie Guards Fireball Wizard Baby Dragon Ram Rider
Minion Horde Fireball Wizard Baby Dragon Ram Rider
Minion Horde Fireball Valkyrie Wizard Guards Ram Rider
Fireball Valkyrie Wizard Minion Horde Guards Baby Dragon
Minion Horde Ram Rider
Minion Horde Fireball Ram Rider
Minion Horde Wizard Fireball Valkyrie
Fireball Valkyrie Minion Horde Wizard Guards Baby Dragon Ram Rider
Valkyrie Wizard Baby Dragon Fireball Guards Ram Rider
Ram Rider
Valkyrie Wizard Minion Horde Fireball Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Fireball
Fireball Valkyrie Wizard Baby Dragon Miner
Guards Minion Horde Valkyrie Ram Rider
Valkyrie Guards Minion Horde Fireball Ram Rider
Minion Horde Valkyrie Guards Ram Rider
Fireball Wizard Minion Horde Baby Dragon Ram Rider
Guards Minion Horde Fireball Valkyrie Ram Rider
Minion Horde Valkyrie
Minion Horde Fireball Valkyrie Baby Dragon
Minion Horde Guards
Minion Horde Valkyrie Guards
Fireball Valkyrie Guards
Minion Horde Fireball Valkyrie Wizard Guards Ram Rider
Wizard Minion Horde Fireball Valkyrie Baby Dragon
Guards Minion Horde Fireball Valkyrie Baby Dragon
Valkyrie Minion Horde Fireball Wizard Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Valkyrie Guards Baby Dragon
Fireball Baby Dragon Miner Ram Rider
Minion Horde Fireball Baby Dragon Miner
Fireball Valkyrie Guards
Fireball Wizard Minion Horde Valkyrie Baby Dragon
Fireball Wizard Minion Horde Baby Dragon Ram Rider
Minion Horde Wizard Baby Dragon
Fireball Wizard Baby Dragon Ram Rider
Fireball Miner Wizard Ram Rider
Minion Horde Fireball Guards
Miner Minion Horde Fireball Valkyrie Wizard Ram Rider
Fireball Wizard Baby Dragon
Fireball Baby Dragon Miner
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Wizard Baby Dragon
Minion Horde Fireball Wizard Baby Dragon
Fireball
Minion Horde
Fireball Wizard Baby Dragon
Fireball Valkyrie Wizard Baby Dragon Miner
Minion Horde Fireball Baby Dragon
Fireball Wizard
Minion Horde Fireball Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Minion Horde
Fireball Miner Wizard Baby Dragon Ram Rider
Fireball Wizard Baby Dragon Miner Ram Rider
Fireball Miner Baby Dragon
Minion Horde Fireball Wizard Baby Dragon
Minion Horde Fireball Wizard Guards
Minion Horde Fireball
Minion Horde Fireball Wizard Miner
Minion Horde Fireball
Minion Horde
Fireball Wizard
Minion Horde Fireball Guards
Fireball Wizard Baby Dragon Ram Rider
Fireball
Fireball Miner Minion Horde Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Minion Horde
Minion Horde Fireball Guards Baby Dragon
Fireball
Fireball Baby Dragon Miner
Fireball Wizard

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