My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Musketeer Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Giant
Giant Snowball
Skeletons Cannon Musketeer Witch
Zap
Skeletons Cannon Witch
Barbarian Barrel
Skeletons Cannon Musketeer Witch
The Log
Skeletons Cannon Mini P.E.K.K.A Musketeer Witch
Earthquake
Skeletons Cannon Witch
Arrows
Skeletons Witch
Royal Delivery
Skeletons Mini P.E.K.K.A Musketeer Witch
Fireball
Cannon Musketeer Witch
Poison
Cannon Musketeer Witch
Lightning
Cannon Mini P.E.K.K.A Musketeer Witch
Rocket
Musketeer Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Arrows Cannon Fireball Mini P.E.K.K.A Musketeer Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Arrows Cannon Fireball

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Fireball Giant Mini P.E.K.K.A
Cannon
Fireball
Arrows Giant
Mini P.E.K.K.A
Giant Arrows Musketeer
Musketeer
Giant Mini P.E.K.K.A
Giant
Arrows Mini P.E.K.K.A Musketeer Fireball Witch
Witch
Giant

Defense Synergies 3 12

Skeletons
Cannon Musketeer Mini P.E.K.K.A Witch
Arrows
Cannon Fireball Mini P.E.K.K.A
Cannon
Skeletons Musketeer Arrows Fireball Mini P.E.K.K.A Witch
Fireball
Arrows Cannon Mini P.E.K.K.A Musketeer
Mini P.E.K.K.A
Skeletons Arrows Cannon Fireball Musketeer Witch
Musketeer
Skeletons Cannon Fireball Mini P.E.K.K.A
Giant
Witch
Skeletons Cannon Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball Musketeer
Mini P.E.K.K.A Skeletons Cannon Musketeer Witch
Cannon Mini P.E.K.K.A Witch Skeletons Musketeer
Cannon Mini P.E.K.K.A Witch Skeletons Musketeer
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball Skeletons Cannon Musketeer
Musketeer Arrows Cannon Fireball Witch
Arrows Cannon Fireball Musketeer
Cannon Mini P.E.K.K.A Witch Skeletons Musketeer
Skeletons Cannon Mini P.E.K.K.A Musketeer
Witch Skeletons Arrows Cannon Fireball Musketeer
Arrows Musketeer Fireball Witch
Cannon Mini P.E.K.K.A Skeletons Fireball Musketeer Witch
Fireball Arrows Cannon Mini P.E.K.K.A Witch
Mini P.E.K.K.A Cannon
Cannon Fireball Mini P.E.K.K.A
Skeletons Arrows Cannon Fireball Mini P.E.K.K.A Musketeer Witch
Arrows Cannon Fireball Musketeer Witch
Arrows Witch Cannon Fireball Musketeer
Mini P.E.K.K.A Cannon Musketeer
Arrows Cannon Fireball Mini P.E.K.K.A Musketeer Witch
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Fireball Witch
Fireball Arrows Mini P.E.K.K.A Musketeer
Skeletons Mini P.E.K.K.A Musketeer Witch
Mini P.E.K.K.A Fireball Musketeer
Skeletons Cannon Mini P.E.K.K.A Musketeer Witch
Arrows Fireball Skeletons Musketeer Witch
Mini P.E.K.K.A Skeletons Fireball Musketeer Witch
Mini P.E.K.K.A
Skeletons Fireball Mini P.E.K.K.A Witch
Witch Skeletons Cannon Musketeer
Mini P.E.K.K.A Musketeer Witch
Arrows Fireball
Mini P.E.K.K.A Skeletons Cannon Fireball Witch
Cannon Fireball Musketeer Witch
Witch Skeletons Fireball Mini P.E.K.K.A Musketeer
Arrows Cannon Fireball Mini P.E.K.K.A Musketeer Witch
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Fireball Arrows
Arrows Fireball Musketeer Witch
Arrows Musketeer Witch
Arrows Fireball
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer Witch
Arrows Fireball Musketeer
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Witch
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball Witch
Witch
Arrows Fireball Musketeer Witch
Fireball Arrows Musketeer Witch
Fireball Arrows Musketeer
Arrows Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Mini P.E.K.K.A
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Fireball Musketeer Witch
Fireball Arrows Musketeer Witch
Arrows Fireball
Fireball Mini P.E.K.K.A Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball Musketeer Witch
Fireball

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