My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Valkyrie P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Dart Goblin Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army
Giant Snowball
Bats Cannon Dart Goblin Skeleton Army
Zap
Bats Cannon Dart Goblin Skeleton Army
Barbarian Barrel
Ice Spirit Cannon Dart Goblin Valkyrie Skeleton Army Electro Wizard
The Log
Ice Spirit Cannon Dart Goblin Skeleton Army
Earthquake
Cannon Skeleton Army
Arrows
Ice Spirit Bats Dart Goblin Skeleton Army
Royal Delivery
Ice Spirit Bats Dart Goblin Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
Fireball
Cannon Dart Goblin Skeleton Army Electro Wizard
Poison
Bats Cannon Dart Goblin Skeleton Army Electro Wizard
Lightning
Cannon Valkyrie Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats Valkyrie Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Cannon Dart Goblin Skeleton Army Valkyrie Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bats Cannon Dart Goblin

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Valkyrie P.E.K.K.A Bats Dart Goblin
Bats
Valkyrie Ice Spirit P.E.K.K.A
Cannon
Dart Goblin
Valkyrie Ice Spirit P.E.K.K.A
Valkyrie
Ice Spirit Bats Dart Goblin P.E.K.K.A Electro Wizard
Skeleton Army
P.E.K.K.A
Ice Spirit Electro Wizard Bats Dart Goblin Valkyrie
Electro Wizard
P.E.K.K.A Valkyrie

Defense Synergies 0 24

Ice Spirit
Bats Cannon Dart Goblin Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
Bats
Ice Spirit Cannon Dart Goblin Valkyrie P.E.K.K.A Electro Wizard
Cannon
Ice Spirit Bats Dart Goblin Valkyrie Skeleton Army Electro Wizard
Dart Goblin
Ice Spirit Bats Cannon Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
Valkyrie
Ice Spirit Bats Cannon Dart Goblin P.E.K.K.A Electro Wizard
Skeleton Army
Ice Spirit Cannon Dart Goblin Electro Wizard
P.E.K.K.A
Ice Spirit Bats Dart Goblin Valkyrie Electro Wizard
Electro Wizard
Ice Spirit Bats Cannon Dart Goblin Valkyrie Skeleton Army P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Dart Goblin Valkyrie Electro Wizard
Skeleton Army P.E.K.K.A Ice Spirit Bats Cannon Dart Goblin Valkyrie Electro Wizard
Cannon Skeleton Army P.E.K.K.A Bats Dart Goblin Valkyrie Electro Wizard
Cannon Skeleton Army P.E.K.K.A Bats Dart Goblin Valkyrie Electro Wizard
Valkyrie Skeleton Army P.E.K.K.A
Skeleton Army Bats Cannon Dart Goblin Valkyrie Electro Wizard
Bats Dart Goblin Electro Wizard Ice Spirit Cannon
Cannon Dart Goblin Valkyrie P.E.K.K.A Electro Wizard
Cannon P.E.K.K.A Skeleton Army
Skeleton Army Ice Spirit Cannon Dart Goblin Valkyrie Electro Wizard
Bats Dart Goblin Valkyrie Skeleton Army Electro Wizard Cannon
Bats Dart Goblin Electro Wizard
Cannon Skeleton Army P.E.K.K.A Ice Spirit Bats Valkyrie Electro Wizard
Valkyrie Skeleton Army Ice Spirit Bats Cannon Dart Goblin P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Cannon Electro Wizard
Skeleton Army Ice Spirit Cannon P.E.K.K.A Electro Wizard
Bats Cannon Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
Ice Spirit Cannon Valkyrie Bats Dart Goblin Skeleton Army Electro Wizard
Valkyrie Ice Spirit Bats Cannon Dart Goblin Electro Wizard
P.E.K.K.A Cannon Dart Goblin Electro Wizard
Valkyrie Skeleton Army Bats Cannon Dart Goblin P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army P.E.K.K.A Electro Wizard
Electro Wizard Valkyrie
Skeleton Army P.E.K.K.A Ice Spirit Bats Valkyrie Electro Wizard
Valkyrie Skeleton Army P.E.K.K.A Bats Electro Wizard
P.E.K.K.A Cannon Valkyrie Skeleton Army
Ice Spirit Bats Dart Goblin Electro Wizard
Skeleton Army P.E.K.K.A Bats Dart Goblin Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Skeleton Army
P.E.K.K.A Electro Wizard Ice Spirit Bats Valkyrie Skeleton Army
P.E.K.K.A Cannon Dart Goblin Skeleton Army
P.E.K.K.A Bats Dart Goblin Valkyrie
Skeleton Army P.E.K.K.A Valkyrie Electro Wizard
Skeleton Army P.E.K.K.A Cannon Valkyrie
Cannon Dart Goblin Valkyrie Skeleton Army
Skeleton Army Electro Wizard Ice Spirit Bats Dart Goblin Valkyrie P.E.K.K.A
Bats Valkyrie Cannon Dart Goblin P.E.K.K.A Electro Wizard
Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Valkyrie
Dart Goblin Electro Wizard
Dart Goblin
Dart Goblin Valkyrie
Valkyrie
Ice Spirit Bats Dart Goblin
Dart Goblin
Ice Spirit Dart Goblin
Dart Goblin
Bats Electro Wizard
Dart Goblin Valkyrie Electro Wizard
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Dart Goblin
Bats
Dart Goblin Electro Wizard
Dart Goblin Valkyrie
Ice Spirit Valkyrie
Dart Goblin Electro Wizard
Dart Goblin
Bats Dart Goblin Electro Wizard
Electro Wizard Ice Spirit Bats Dart Goblin
Dart Goblin
Ice Spirit Electro Wizard
P.E.K.K.A
Electro Wizard Ice Spirit Bats Dart Goblin Skeleton Army
Dart Goblin Electro Wizard
Dart Goblin Valkyrie Electro Wizard
Dart Goblin
Dart Goblin P.E.K.K.A
Ice Spirit Bats Dart Goblin Electro Wizard
Bats Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
P.E.K.K.A
Dart Goblin

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